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How About A Little More Color?


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#261 FrupertApricot

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Posted 03 February 2013 - 07:55 PM

God it'd be nice to actually get rid of the grey/blue fog on most maps.

#262 Rovertoo

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Posted 03 February 2013 - 08:04 PM

Yes! This game would be so much more appealing if it had some color!

Yes! This game would be so much more appealing if it had some color!

#263 Zanathan

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Posted 03 February 2013 - 08:08 PM

Having commented on a number of colour related threads I do find it interesting how PGI haven't made a comment on it to-date (unless I've missed it but I do follow the dev comments via the tracker closely + Q&A and haven't seen one to-date.). Even a, "we are looking into it" or "no, we want to approach it with this artistic style" would be nice.

#264 Paradoxum

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Posted 05 February 2013 - 01:10 PM

View PostZanathan, on 03 February 2013 - 08:08 PM, said:

Having commented on a number of colour related threads I do find it interesting how PGI haven't made a comment on it to-date (unless I've missed it but I do follow the dev comments via the tracker closely + Q&A and haven't seen one to-date.). Even a, "we are looking into it" or "no, we want to approach it with this artistic style" would be nice.


Really disappointed that this wasn't touched upon at all in the recent "CREATIVE DIRECTOR UPDATE"

If there was ever a more opportune time to do it, it would have been then.

#265 KovarD

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Posted 05 February 2013 - 02:15 PM

Congratulations, guys.

Now it looks like im playing Barbie....

#266 lordsegan

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Posted 05 February 2013 - 02:16 PM

They definitely boosted color. I like it.

#267 KovarD

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Posted 05 February 2013 - 02:19 PM

It looks like im on Disney...

Hate it.

Edited by KovarD, 05 February 2013 - 02:22 PM.


#268 Falcon BR

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Posted 05 February 2013 - 02:25 PM

After playing with those "new and improved" colors...
I am wondering...
When are they going to add ponies to the game?

#269 Zanathan

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Posted 05 February 2013 - 03:03 PM

New and improved camo specs? Or map colors?

#270 KovarD

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Posted 05 February 2013 - 03:45 PM

View PostZanathan, on 05 February 2013 - 03:03 PM, said:

New and improved camo specs? Or map colors?


Overall game colors. Its oversaturated.

Its not camo specs.

#271 HiplyRustic

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Posted 05 February 2013 - 04:16 PM

View PostAegis Kleais, on 27 December 2012 - 02:03 PM, said:

This is ultimately the choice of the game to abide by what its artists painstakingly craft for the game world. The color, shape, form and design choices that few realize and appreciate, but note when they are absent.

You can either choose to follow the artists rendition and utilize these color gradations (my personal choice), or you allow users to strip all that away and remove the ambiance for the same of "ooooh, preeeetty."

River City god rays coming down from the citadel; the dark murky waters, the dull gray cityscapes of the architecture... these things are done for a reason; there is great cohesion in these maps; you can see a lot of time and effort went into them.


Yes, and at the end of the day people will like what they like...not what others tell them they should like. Just because the de-saturated, grey, warfogged dull look was done for a reason doesn't mean it's more appealing to many people who would rather have a brighter more saturated palette.

Being able to easily remove the filter, or better yet at some point, getting the guys who did the ENB tweaks for Skyrim to tweak out settings here, will do nothing to the graphical purists...but will make others happier with their gaming experience. Now that can't be a bad thing, can it?

Edited by HiplyRustic, 05 February 2013 - 04:18 PM.


#272 Aegis Kleais

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Posted 05 February 2013 - 04:52 PM

View PostHiplyRustic, on 05 February 2013 - 04:16 PM, said:


Yes, and at the end of the day people will like what they like...not what others tell them they should like. Just because the de-saturated, grey, warfogged dull look was done for a reason doesn't mean it's more appealing to many people who would rather have a brighter more saturated palette.

Being able to easily remove the filter, or better yet at some point, getting the guys who did the ENB tweaks for Skyrim to tweak out settings here, will do nothing to the graphical purists...but will make others happier with their gaming experience. Now that can't be a bad thing, can it?


Increasing the readability of a Mech through saturation, levels, brightness, contrast adjustments is akin to cheating. If changes were going to be made and approved, there would have to be uniformed adjustment throughout. If that was maintained, players could do whatever the heck they wanted with color rendering for all I'm concerned.

#273 HiplyRustic

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Posted 05 February 2013 - 04:57 PM

View PostAegis Kleais, on 05 February 2013 - 04:52 PM, said:


Increasing the readability of a Mech through saturation, levels, brightness, contrast adjustments is akin to cheating. If changes were going to be made and approved, there would have to be uniformed adjustment throughout. If that was maintained, players could do whatever the heck they wanted with color rendering for all I'm concerned.


So going into the nVidia control panel on the PC I own, with the video card I own, and maximizing contrast and adjusting saturation/vibrance is cheating?

#274 LadyBrecky

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Posted 05 February 2013 - 05:13 PM

View PostKovarD, on 05 February 2013 - 02:15 PM, said:

Congratulations, guys.

Now it looks like im playing Barbie....

View PostKovarD, on 05 February 2013 - 02:19 PM, said:

It looks like im on Disney...

Hate it.


Hey, you don't need to post more than once after only one other person posted. You dislike it, we get it. Pretty much everyone else likes it, in fact I hope they saturate it a bit more.

#275 BerryChunks

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Posted 05 February 2013 - 05:34 PM

The right side makes me want to skin deer for the tauren chieftain.

I prefer the drab and lifeless pastel play.

#276 KovarD

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Posted 05 February 2013 - 05:37 PM

View PostLadyBrecky, on 05 February 2013 - 05:13 PM, said:


in fact I hope they saturate it a bit more.


But you are a [REDACTED] this explains a lot...

Edited by Dakkath, 05 February 2013 - 10:13 PM.
=)


#277 Rovertoo

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Posted 05 February 2013 - 05:42 PM

I love the new color! Not enough on the maps themselves though... seems un-integrated. But amazing so far!

#278 CmdrPoopyPants

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Posted 05 February 2013 - 06:10 PM

Well, I skipped some pages, and I'm sure this post will eventually be skipped by many as well. However, with current technology we should be creating as much "realism" as we can in games, especially futuristic ones. All of these filters, all of these "mood creating artistic tricks" detracts from realism that helps create immersion. --- I want to fee like I'm in a mech in a real place fighting a real battle, not playing out some visually washed out artist's depiction of a story.

But that's just me. I like realism being.. you know.. a real person.

#279 BerryChunks

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Posted 05 February 2013 - 06:26 PM

so anyway, they cant really stop people from using that custom config because you can use third party software or other monitor tweaking business to do it yourself.

Edited by BerryChunks, 05 February 2013 - 06:28 PM.


#280 KovarD

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Posted 05 February 2013 - 06:27 PM

View PostCmdrPoopyPants, on 05 February 2013 - 06:10 PM, said:

Well, I skipped some pages, and I'm sure this post will eventually be skipped by many as well. However, with current technology we should be creating as much "realism" as we can in games, especially futuristic ones. All of these filters, all of these "mood creating artistic tricks" detracts from realism that helps create immersion. --- I want to fee like I'm in a mech in a real place fighting a real battle, not playing out some visually washed out artist's depiction of a story.

But that's just me. I like realism being.. you know.. a real person.

Oversatured colors that brings you eye cancer there is nothing in common with real life.





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