Posted 27 December 2012 - 04:38 PM
Hello all.
To begin, let me just say that I adore the graphics in this game. The art team over at Piranha games is extremely talented and this game looks better and better over time. That said, I prefer the feel of earlier screenshots in the 'media' section, where there appeards to be more colour variation and a more vibrant battlefield. As 'gritty' as colour washes can make things seem, the reality is that the world is extremely colourful, even in washed out scenarios.
With that said, I have tried using ENBseries in conjuction with MW:O in an effort to increase colour saturation in the game. I have been using the Resident Evil vivid colour template as a starting point, but am proceeding slowly as there is no way to test graphics changes without entering a full blown match, and I have no intention of discoing upon drop just to take a comparison screenshot. Also, each map having different colour templates may have an effect on how the palette changes affect them respectively. I think it'll take some time do do multiple tests on multiple maps with multiple configs to see if im going in the right direction.
Anyhoo, I'll try and work out some comparison screenshots tonight and see if I can squeeze some saturation using the ENBseries shaders.Any help/ideas to this regard would be great, but if I have any progress, I will make a post ...