sladuh, on 24 May 2012 - 11:17 PM, said:
The problem is the FASA decided the only way they could make a superior enemy was if they had unique technology, rather than any of the other factors that could contribute. The Federated Suns kicked the snot out of the Capellan Confederation in the Fourth Succession War, and they did it with the exact same level of tech. The focus there was on how the Davions outmanoeuvred, out-thought and simply outnumbered the Liaos.
The main reason I hate the Clans isn't the Clans themselves, its that the game designers thought the Clans were necessary. And then, having let loose such a balance and sense destroying plot device into their world, they decided that the best way to deal with it was to release another, namely the Battle of Tukayyid, which should not have logically followed. Then Katherine Steiner-Davion was made to eat babies and other dastardly acts to make her the next big bad guy for the FedCom Civil War. Then we had the Word of Blake, who nuked people and brainwashed them, along with somehow managing to pull of a simultaneous screwing of every Inner Sphere capital. And then one-man-army Devlin Stone to fix them...BattleTech's narrative journey went from bad to worse in many cases.
The Clans could have been done well. It would have been awesome to see a faction of honour-dedicated warriors bent on reclaiming the lost Star League, slowly but inexorably pushing their way towards Terra. Instead, we got fascist, genetic bigots who were so overpowered that no one could stop them (oh noes!) until a giant deus ex machina stopped them dead.
It should also be noted that I don't generally have a problem with Clan players, excepting for the fact that the sorts of people who buy into the Clans being a great idea are frequently power-trippers who exult in being "special" because of a personal choice to label themselves as affiliated with a fictional society that would label them scum if it actually existed. There are, of course, plenty of good Clan players out there, but the "Clan" label throws a warning every time.