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Ts An Exploit?


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#61 Greyfyl

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Posted 26 January 2013 - 09:58 PM

View PostPANZERBUNNY, on 26 January 2013 - 09:31 AM, said:

I'm a firm believer in playing overt favourites in how the game is supposed to be played.


And here is where PGI made a huge mistake, one that shows just how much they don't get it. They have said time and time again that the focus is a TEAM environment. The premade players have latched onto this and used this as a rallying cry that they are playing the game the right way and those that pug are not playing correctly and thus really have no say.

Guess what - there are a ton of gamers that like to pug. Way to alienate a huge part of the gaming community PGI. At the end of the day if the pug community keeps getting treated like a red-headed stepchild they will simply go away and play other games. The only ones left will be premade players; and what will they be stuck doing at that point? Playing against other premades, which is all most of us who pug are asking for now. Even up the damn teams, it's a god-simple concept that only those who want a free ride would be against. And to be honest - those are the players we don't want in this community.

View PostThinkTank, on 26 January 2013 - 09:55 PM, said:

Teamwork is OP! Nerf teamwork!


Holy not getting the whole issue.

#62 Cerlin

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Posted 26 January 2013 - 10:02 PM

I only read this thread for panzerbunny's comments. Dang it is good to see him back on the forums.

Edited by Cerlin, 26 January 2013 - 10:03 PM.


#63 Bagheera

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Posted 26 January 2013 - 10:07 PM

View PostGreyfyl, on 26 January 2013 - 09:58 PM, said:

The only ones left will be premade players; and what will they be stuck doing at that point? Playing against other premades, which is all most of us who pug are asking for now. Even up the damn teams, it's a god-simple concept that only those who want a free ride would be against. And to be honest - those are the players we don't want in this community.


Speak for yourself kid.

I PUG the majority of the time, and disagree with you 100%

#64 Ramses2020

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Posted 26 January 2013 - 10:14 PM

Is it an exploit? No. Going to your neighbor's house and shutting off his circuit breakers when he's scheduled for a match is also not an exploit.

TS isn't an exploit. It's metagaming.

#65 Hamm3r

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Posted 26 January 2013 - 10:26 PM

I have no problem with people grouping and using TS, I just feel that they need to man up and play other groups using TS. I'm sure you can find a group in the TS lobbies to play with, there's usually a lot of people on.

What I feel PGI needs to do is add an option to not drop with premade groups if you don't want to. I understand the whole Roll warfare, team based game blah blah blah, and that's fine. But I don't usually get a lot of time to play, so I just pick a Mech and hit launch, and I'm getting tired of dropping into a game just to have it over with my team rolled in 4 mins or less. No exaggeration, that exact thing happened 5 out of 8 games one day last week. At the very least, mark which players are grouped at the start before the countdown, and if I don't want to play with them I should be able to drop out with out any penalty. Just opinion anyways...

#66 TB Azrael

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Posted 26 January 2013 - 10:30 PM

View PostPANZERBUNNY, on 26 January 2013 - 08:54 AM, said:


Headphones and simply listen if noise isn't permitted. But all the time?

Also, if they don't take it seriously, than who cares if others are using comms? Also, if you aren't taking it seriously, no need to complain about it at all.

Sorry, but it's more selfish to restrict the rest of the gamers playing because you may have a baby/angry wife/whatever reason.

Adapt. Overcome.


You know man, everytime you open your mouth you just prove again what a D-bag you are. There are good reasons that people dont' want to play on 'open' TS servers - for one, I wouldn't want to listen to you. My guess is you are a whistler, snorter, belcher, screamer, think everyone wants to listen to your music or tv, etc..etc.. - you know what, a lot of us don't want to put up with it.
There is nothing wrong with using VoiP, I've used it for years, I just don't want to be forced to use it in a PUG situation with annoying morons.
As for pre-mades, the problem is the coordianted 4mans and that's what people are really fed up with and yes an experienced player can tell fairly often. It was stupid to let one coordianted group be able to consist of 50% of the team in a PUG, that was a mistake from day one. For an 8 person team it shouldn't have been over 2.

Edited by TB Azrael, 26 January 2013 - 10:32 PM.


#67 Arthur Heath

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Posted 26 January 2013 - 10:43 PM

The civil war rolls on
Posted Image

#68 GalaxyBluestar

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Posted 26 January 2013 - 10:44 PM

this is a lack of quick commands and matchmaking.

TS op? more like competant players are op :ph34r: :)

i'm sick of dropping in on teams that 4 members are complete trainees, probebrly haven't even watched the video and can't scrape 100 damage or fire a 2nd weapon group to save themselves. it's sad to steam roll them or be the only 200-400 damage player on the team.

it's not premades it's not pugs, it's dolts vs experts.

MATCH MAKER WE NEED YOU!

Edited by GalaxyBluestar, 26 January 2013 - 10:47 PM.


#69 Pr8Dator

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Posted 26 January 2013 - 10:48 PM

Coordination and teamwork an exploit on a teamwork game such as MWO? LOL! That's a first. :)

#70 Ramses2020

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Posted 26 January 2013 - 10:49 PM

View PostGalaxyBluestar, on 26 January 2013 - 10:44 PM, said:

MATCH MAKER WE NEED YOU!
No more than we need integrated voip.

#71 xX_Nero_Xx

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Posted 26 January 2013 - 11:37 PM

without a in game lobby anyways how are you going to make friends unless you already have some playing or get on ts not a xploit its just a fact of mw0

#72 Cranky Poed

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Posted 27 January 2013 - 12:18 AM

I have tried several different channels and every one of them has at least 1 person telling me what mech i need to play...after telling me "play what every you want". If i play solo i dont have to hear another opinion about what mech i need to field.

also, i only play a few rounds on most days. I feel like a heel to group up get a few wins and bail. I just want to play a game or two.

#73 Octavia Incendio

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Posted 27 January 2013 - 12:48 AM

View PostRagor, on 26 January 2013 - 08:28 AM, said:


QFT.

Just adding:
People playing as premade but sitting in the same room aren't to be called cheaters as well.
Voip is just like a shared flat in a bigger scale. Period.


I'm literally two feet away from my fiance when he plays. And on at least one occasion we were on opposing teams. Both of us were on TS - I had earbuds in.

I've played both with and w/o TS, and the main difference I note is 1) taking time to read chat (if anyone actually talks), and 2) I can hear my epic battle fanfare when TS-less.

Is it an advantage? Sure. Then again, I view it on the same level as if I dropped with skilled players versus first time players.

It's not enough of an advantage to guarantee a win, so I don't view it as an exploit.

#74 Johnny Reb

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Posted 27 January 2013 - 01:12 AM

Such a worthless post! Yet it lives?

#75 Chrithu

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Posted 27 January 2013 - 01:40 AM

View PostRedshift2k5, on 26 January 2013 - 07:32 AM, said:

The real problem is the lack of skill-based matchmaking, not coordinated vs uncoordinated.



I disagree. They're both a problem of equal extent. Of course a less skilled team has tough luck against a better team. But also among two equally skilled teams the one that coordinates better has the advantage.

While the problem of skill-based matchmaking will hopefully be solved soon, the other one is severely neglegted lately. Of course you can always pull the straw and point me and others to the third party Teamspeak, Ventrilo and Skype servers/rooms. But in my view that does not invalidate that a working ingame voice chat that works for any kind of group alongside better means to send commands using the map would be a valuable improvement to the game.

#76 Wraith05

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Posted 27 January 2013 - 01:50 AM

View PostThomas Covenant, on 26 January 2013 - 08:20 AM, said:

Yes, well no of course not. It is an unfair advantage absolutely. But an exploit is going against the game developers intentions, and this game was made with this tool in mind.

The problem needs to be looked at more holistically.

The developers need to design with people whom can't use this tool in mind as well. For the size of the target audience will include people that don't have a mic and/or can't be talking to their computer some or all of the time.

Either make tools for these people(many suggestions have been made like pre text macros) or give them the ability to fight themselves(though I don't see how to avoid exploit of this and that is truely what it would be).

For you the best thing you can do is come to terms with, yes you have an unfair advantage, are you ok with that?


I don't feel it is an unfair advantage. To me an unfair advantage would be an advantage that wasn't offered to all involved, or only accessible by one side of the team.

It would be like going to play a pick up game of football where they offer all players a pair of cleats to wear for free. If you choose not to wear them for whatever reason that's fine, but don't call foul if you end up slipping on the field while the other team can get traction.

Team speak is the same way, it is available and accessible to all. If you don't want to use it for personal reasons that is more than ok, just please stop calling foul on those who choose to.

Edit: and please note I am not trying to force anyone to use it, I understand you have your own reasons for why you choose not to use VOIP. Just stating I don't feel it as unfair.

Edited by Wraith05, 27 January 2013 - 01:54 AM.


#77 Wraith05

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Posted 27 January 2013 - 01:53 AM

View PostThirdstar, on 26 January 2013 - 08:33 AM, said:

TS isn't an exploit but this is most certainly a troll thread.


Haha, with how many of these threads we've seen. I think any 'new' ones would be considered troll threads at this point.

#78 Zolaz

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Posted 27 January 2013 - 02:45 AM

You must be new to the internet ... there are some people who are evolutionary throw backs that post and play here. When they spew their verbal diarrhea just let it flow over you and forget about it.

#79 Redmace

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Posted 27 January 2013 - 03:14 AM

Fact: Team play is more effective then solo play.
That's in anything. Games, and real life. You cant "balance" it. If you want the advantage, play in a team. If you don't want to put in the effort, you don't have too! You are not entitled to any advantage or balancing by choosing not to participate in a team,

Welcome to the real world

END OF DISCUSSION

#80 Faldrin

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Posted 27 January 2013 - 03:38 AM

View PostRedmace, on 27 January 2013 - 03:14 AM, said:

Fact: Team play is more effective then solo play.
That's in anything. Games, and real life. You cant "balance" it. If you want the advantage, play in a team. If you don't want to put in the effort, you don't have too! You are not entitled to any advantage or balancing by choosing not to participate in a team,

Welcome to the real world

END OF DISCUSSION



If I wanted to play real world I would walk out the front door!

And team play can be balanced to a minimum level and that is done how I ask you?

Simple really

pug vs pug queue

Pre-made vs Pre-made queue

All with a player skill rating system.

= balanced!

That's a basic level of balance for teams, now we can make it less of a time sink for pre-made teams as they say we shouldn't split the community up (Pugs would still find games very fast). And that is by having a pre-made on each team of no pre-made in that game. The reason people keep going on about TS/vent on this game but don't make a big noise in other games like CoD/Halo what ever else you want to add is simple and that is cos deaths in them game is just a 5 second wait time till ya up and going again.





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