Kousagi, on 18 February 2013 - 07:55 PM, said:
See now, Paul in the thread gets it. He says the same things I say. Though as much as I like the guy, hes not a writer. Hes a site maintenance guy. Though you should listen to him. PGI and Mechwarrior rule book says the same thing I do, Just double blind is worded oddly to be interpreted different ways. But at the end of the day, its all a moot point what TT rule books say...
If you look at the scanning rules, it does not take double blind in to account, As it starts off with " any unit not deployed under the hidden unit rule is visible to a opponent as soon as game play starts"... Though common sense here says, if your mech can't see or detect it, how would it scan it?
Did you and I read different things that he said, or something? He clearly stated that the rules do
not work as you keep putting it, with your "effective radius being an entire mapsheet" and what not, and plain as day says to have sensors be interfered with by ECM the 'Mech making the sensor check has to be within the bubble. He does go on to state that this game is made by PGI, and that it is their call to make changes to the game to make it more fun...
https://mwomercs.com...__fromsearch__1
Newsflash: This non-biased poll has almost 1,000 votes in it, with more people saying that ECM has made the game
much less fun, than people who say it made the game somewhat or much more fun
combined.
In regards to your use of MechWarrior's Guide to Solaris VII as a source, I would hazard to guess that the 600m effective range they listed was in error, as all the other rulebooks available at the time listed it at 180 meters. The +2 TN ability ECM gives against sensor rolls is much less dramatic than the effects listed in the more current Tactical Operations when you take into consideration that MechWarrior 3rd Edition used 20 sided dice for rolls. Either way,
http://bg.battletech....html#msg495678
shows that "Every product featured herein is no longer supported [including the mentioned MechWarrior's Guide to Solaris VII]! That means there should not be a single rules question or Ask The Devs request made about the rules found in this stuff (background info is still fair game, although the older the book, the less likely you are to get an answer). In case of any contradiction between any item featured here and more recent rules, the more recent rules take 100% precedence."
The more recent rules, from Tactical Operations, were clarified by Paul as requiring a 'Mech be inside the actual ECM bubble to have their sensors be affected by ECM's disruption.
Edited by DocBach, 18 February 2013 - 09:50 PM.