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The Chronicles Of Vega's Havoks - Sign Ups

Fiction

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#501 guardian wolf

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Posted 12 April 2013 - 05:29 AM

Well, Spokes has now given me an opening... I wonder. I'll talk to Janitor about it.

#502 Spokes

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Posted 12 April 2013 - 05:57 AM

It's going to be tricky to extract ourselves from this without killing that Crusader.

#503 Alan Wagner

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Posted 12 April 2013 - 06:35 AM

View PostJanitor101, on 11 April 2013 - 01:44 PM, said:

A flight of aircraft consists of 4-6 aircraft, two of Beake's jockeys have Arrow IV's, there are four aerospace fighters that can engage the Po's, you just need to relay their location to Havok and he will pass it on.
Though giving the location for the Po's instead is a viable option in the RP, I'll let you do it, but that Artillery base is probably gonna be a royal pain in the rear to deal without the Arrows.

So obviously I'm slightly frustrated at how poorly (in some people's opinion[s]) I've been running this.
So I'm holding a little mini poll, do you guys want me to continue and try to work my head out of my @$$? Or should I close up shop and try again later? Or just close shop?

Edit: Updated Map.


I honestly think you're doing a fine job. I'm really really enjoying this roleplay, more than any roleplay I've been in for a long time. Perhaps it's due to the fact that I'm more than slightly inexperienced with the table top game and am more of a book fan. I'm sure we all have different backgrounds in the franchise, but I'm incredibly interested in being a part of this story long term.

I'm also sorry I've been slightly less active than usual. The semester is coming to a close so I've been incredibly busy, and every time I get to sit down for this it seems my brother has finally botched our internet royally and I cannot connect. I'll be following as closely as I can find time to and I'm certainly not going anywhere.

Also just to make sure no one misses it: My centurion just lost it's arm and I fully intend to take the Crusader's arm by the time I'm done -.-

#504 dal10

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Posted 12 April 2013 - 08:11 AM

plans are fun, muwhahaha. that is all.

#505 Janitor101

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Posted 12 April 2013 - 11:55 AM

View PostSpokes, on 12 April 2013 - 05:57 AM, said:

It's going to be tricky to extract ourselves from this without killing that Crusader.


I just said don't kill him, feel free to beat the snot out of him. >: D

So from what I can tell, cmopatrick's high explosive departure legged and or destroyed the Cicada.
Crusader is starting to feel the pain.
Chameleon hasn't been hit much if at all.

Edited by Janitor101, 12 April 2013 - 12:01 PM.


#506 Thom Frankfurt

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Posted 12 April 2013 - 06:33 PM

That's what I'm making of it. If possible could I get a range from me to the two mechs?

#507 Alan Wagner

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Posted 12 April 2013 - 07:29 PM

Question, how much range in meters is one square in the Table Top game? I've been having trouble figuring out exact ranges.

#508 dal10

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Posted 12 April 2013 - 07:42 PM

30 meters per hex

#509 Janitor101

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Posted 12 April 2013 - 10:24 PM

Thom, that depends on how directly Bones has advanced on the enemy lance, and how quickly.
Because originally they were just about a thousand meters away. My best guess is that bones is like six or seven hundred meters away, unless you have a different idea of how much Bones has moved.

#510 Thom Frankfurt

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Posted 12 April 2013 - 10:59 PM

He followed after Havok at best speed...86.4 give or take depending on the terrain.

#511 Spokes

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Posted 13 April 2013 - 09:04 AM

As near as I can tell, Lance Two's left hook would put me off by myself roughly WNW of the enemy lance?

#512 Janitor101

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Posted 13 April 2013 - 05:23 PM

Sounds about right to me.

#513 dal10

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Posted 14 April 2013 - 04:20 PM

things have slowed down quite a bit.

#514 Janitor101

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Posted 14 April 2013 - 05:34 PM

You need to relay coordinates for the artillery base or the Po's, but the base may be a serious problem later. I'm kinda stuck until you post as is Shepard. :)

#515 dal10

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Posted 14 April 2013 - 05:53 PM

i don't have coordinates...

#516 Thom Frankfurt

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Posted 14 April 2013 - 06:05 PM

Well it is the weekend...

#517 Spokes

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Posted 14 April 2013 - 06:27 PM

I should have something up tomorrow evening, so figure 24 hours or so. Will probably take a shot at the Chameleon to help shake Shepherd loose from the dog pile.

#518 guardian wolf

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Posted 15 April 2013 - 06:09 AM

Janitor, the only way I can see Shade making it out of this, is making a break from the fight, but not back toward friendlies either. He'd have to break contact completely, circle back around, and take the long way back to friendly lines, or, TAG the Arty if that's what you'd like.

#519 Sparks Murphey

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Posted 15 April 2013 - 09:35 PM

I should probably add, I think Shepherd is having some temporary internet issues, which should be resolved in the near future with any luck, but that may be preventing him from adding here for a few days.

#520 The Shepherd

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Posted 16 April 2013 - 02:44 AM

Resolved today, but yes, was down for a bit. Sorry guys. Thanks for letting people know Sparks.

@Spokes I might be a tad biased, but nice post... and shooting :angry:





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