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Something New Via Twitter! Artemis Countdown (UPDATED 6/5/12)



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#421 TheFreeman

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Posted 03 June 2012 - 07:56 AM

Those lines are almost definitely a logo, but I'm telling you: if you look from far away, you can see a 'Mech. With an arm, cockpit and a missile pod (Battlemaster?). But it is probably a part of a bigger picture, 'cause yesterday the "'Mech" (I'm still not sure about it, maybe it's just a coincidence) looked different. So maybe a bigger concept art, like the "Coast Battle Concept" (the background for the whole MW:O site)?

#422 Vora MacEvedy

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Posted 03 June 2012 - 08:09 AM

I think some of the other Kell Hounds saw the Clans too. They just didn't survive.

Also, if the Exodus Road takes six months to travel (read that somewhere), would not the Outbound Light have arrived in February at the latest? (That whole Grand Council thing means it might have arrived as early as 3048. Politics suck.)

Edit: Actually, according to Sarna the Outbound Light appeared over Huntress on September 27, 3048. Operation: Revival was voted to go forward on November 21st, followed immediately by the Wolf Trial of Refusal (which they barely lost). And on December 12th, Miraborg magnet Leo Showers was elected ilKhan.

Edited by Vora MacEvedy, 03 June 2012 - 08:11 AM.


#423 Joe Mallad

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Posted 03 June 2012 - 08:13 AM

Or maybe they dont fit together at all guys and once the timer counts down, we will get another final &7th picture that will have 6 pieces missing and we will then have to fit these 6 pieces in to somehow finish the pic to get a final render?

#424 Evex

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Posted 03 June 2012 - 09:42 AM

Wow debate on this has calmed down quiet a bit from when it first came out. Well my thoughts on last night were a bust. When I saw yesterdays image I thought that it sort of looked like a bulls-eye, or target. Then my mind got to placing puzzle pieces together.

1. Artemis in mythology she is the goddess of the hunt, and her primary weapon is a bow. A bow uses arrows for ammunition.
2. "Artemis" IV is a type of missile guidance system.
3. Archers shoot arrows at targets

This lead me to think of the Arrow IV missile system, which I believe can be equipped with Artemis guidance system. Then I thought to myself well were looking for an Assault mech between 80-100 tons around circa 3049. One which could fire missiles, and might have a curved nature.

Victor - 80 ton mech that fires srm-4. Its head has a round profile, and so does the suits shoulders, under the armor.
Zeus - 80 ton mech that fires LRM-15 and has round shoulders.
Stalker - 85 ton mech that fires lrm 10 and srm 6. Lets face it most of this suits body is round.
Cyclops - 85 ton mech that uses lrm 10 and srm 4 its head is roundish.
Dabooku - 90 ton mech that uses lrm 10 and its shoulders are round.
Longbow - 85 ton mech that uses lrm 20 and lrm 5. Arms are circular and very big targets.

Uncertain mechs

Thug - 80 ton mech that uses srm-4, not sure if theres anything round or circular on this mech.
Highlander - 90 ton mech fires uses lrm 20 and srm 6. it looks like it shoulders are partially curved, and near its kness looks curved.

Edited by Evex, 03 June 2012 - 09:43 AM.


#425 borisof007

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Posted 03 June 2012 - 09:53 AM

Interesting Evex. If you take into consideration that they chose artemis from greek mythology, would they stick to the Zeus/Cyclops to continue the trend? Or perhaps it's only a coincidence.

#426 Evex

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Posted 03 June 2012 - 10:11 AM

View Postborisof007, on 03 June 2012 - 09:53 AM, said:

Interesting Evex. If you take into consideration that they chose artemis from greek mythology, would they stick to the Zeus/Cyclops to continue the trend? Or perhaps it's only a coincidence.


If they're ( the devs) want a literal meaning to this little puzzle of theirs then I only see three mechs out of that list fitting the build.

Zeus - Artemis father in greek mythology
Cyclops - a type of monster in mythology with a single eye. I believe the eye was its only known week point, unsure on this though.
Longbow - its a type of bow used to shoot an arrow over greater distances.

My only other guess at this point is the white lines don't represent one image, but pieces of a larger image. The white lines themselves being outline of parts of the intended battlemech, since they've all been curved in nature for the most part. Its most likely we're looking for an 80-100 ton battlemech circa 3049 with some sort of curved nature in its design. Even if you ignore the missile bit the list I provided still fits that nature.

Edit:

if we look at it from a different perspective you could also single out the highlander. The highlander being a region in Scotland and if I remember my history right part of the British empire during medieval Europe. Its most likely they used bows in that region in there day to day lives to some extent.

Edited by Evex, 03 June 2012 - 10:52 AM.


#427 Mal

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Posted 03 June 2012 - 05:49 PM

We may get some more information tomorrow. Bryan stated on Twitter earlier today, that we'll find out what booth the team will be at for E3 tomorrow (maybe)..so maybe that announcement will let us glean a little more information.

He also mentioned that there is a new Beta build going out to the testers tomorrow.. so that's some good progress on testing.

#428 SkipP

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Posted 03 June 2012 - 08:44 PM

I'm actually going to go head and guess that it's a map, either of something in the Inner Sphere, or of an in-game level.

#429 Lordsano

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Posted 03 June 2012 - 09:02 PM

Actually my guess from the latest pic is probly the release of probly a cyclops or a assult that was during when they first see a madcat.

#430 AceTimberwolf

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Posted 03 June 2012 - 10:03 PM

View PostMal, on 03 June 2012 - 05:49 PM, said:

We may get some more information tomorrow. Bryan stated on Twitter earlier today, that we'll find out what booth the team will be at for E3 tomorrow (maybe)..so maybe that announcement will let us glean a little more information.

He also mentioned that there is a new Beta build going out to the testers tomorrow.. so that's some good progress on testing.

I hope they tell us soon where they are going to be at

#431 Alistair Steiner

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Posted 03 June 2012 - 10:15 PM

Bollocks! I should have been making plans for this E3! >.< And yeah, it's starting to look something like a map, though it seems to have a circle-within-a-circle, which seems too close to be the Chaos March in the middle. Definitely a collage image rather than a scrambled image of a single 'Mech. Man, these devs are devious. Guess I should start looking to see if any progress has been made on that code page thing.

#432 Adrienne Vorton

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Posted 03 June 2012 - 10:16 PM

do you recognize the different bright lines crossing each single picture? i wonder if that builds a symbol or something, or is just an indicator where to put which part? ...strange anyway

EDITH: hoops, i should have known that i´m not the only one coming to this conclusion^^

Edited by Adrienne Vorton, 03 June 2012 - 10:38 PM.


#433 Samuel Maxwell

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Posted 03 June 2012 - 10:19 PM

That collage on page 22 looks like a serpent/cobra. Is that what you meant by FRR? I can see the eyes of the thing!

EDIT: I noticed a long time ago that 37 is the topic number for the FRR, but I couldn't make anything out of it before. Tried typing in mwomercs.com/forum/37-artemis and mwomercs.com/artemis/37 but to no avail.

Edited by Samuel Maxwell, 03 June 2012 - 10:21 PM.


#434 Alistair Steiner

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Posted 03 June 2012 - 10:35 PM

Hmm. Was there any transmission received in 3049 having to do with the Clans? I know its 3050 that the Kell Hounds run afoul of them in the Periphery, but were there any sort of scattered transmissions? Maybe a scrambled image of a map, or even a design?

Wait... The images are zooming out. Image 1 has fewer squares going across than image 2. 3 is an anomaly in that assumption, but 4 has even more squares than 2, and 5 more still. Trying to piece them together wouldn't work, because they are at different levels of zoom. Like at the beginning of a movie or something where you're focused on a single object, then it zooms out, showing more and more of the big picture until it is revealed entirely. Or being so close to a collage image that you can nearly make out the smaller images, then pulling out until lines start to make sense, but not the image. That's what we're seeing here. BUT, they are also showing different parts of the image entirely, rather than zooming out from a single area. >.<

#435 tynaiden

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Posted 04 June 2012 - 02:01 AM

PGI watermark over a collage of 'mech pinups as a thumbnail / frontpage to E3 stream.

#436 Waladil

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Posted 04 June 2012 - 02:47 AM

I see where you're coming from, tynaiden, but I don't think so. (If anyone doesn't see it, it's the connected picture I put up earlier compared to the left horn connection of the PGI logo.) There's a line or two missing, and it doesn't really make sense for this much hype to "just" be a collage. Plus my picture is really just a guess... could be rotated any number of ways.

#437 CompleteTanker

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Posted 04 June 2012 - 07:04 AM

Picture changed on the hour as expected:

Posted Image

#438 PANZERBUNNY

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Posted 04 June 2012 - 07:06 AM

That bad boy is a cyclops.

You can tell with the hands and the cannons on each arm.

YAY!

#439 Frostiken

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Posted 04 June 2012 - 07:13 AM

Why would they go through all this effort just to announce a single mech, when they've done nothing of the sort for any of the previous?

Doesn't make an ounce of sense. Nobody at E3 is going to care about a big huge performance just to announce Mech 13: Whatever, when the last 12 were just thrown on the front page.

#440 Kittygrinder

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Posted 04 June 2012 - 07:13 AM

The Clan invasion is beginning. Get ready to fight for your survival Inner sphere.

edit: That or its going to be an official release date.

Edited by Kittygrinder, 04 June 2012 - 07:15 AM.






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