LRM boats are scary, but not nearly as scary as a balanced load out 4 man pre-made working in concert.
Most mech's (depending on hardpoints) support well-balanced load outs. If you have 4 mechs with a single LRM 10 you are looking at 40 missiles every 3.75 seconds and taking out one of those mechs only drops that capability by 25%...
And because of Alpine Peaks we are seeing more load outs that include at least one LRM in the mix where possible. Nothing has ever made me laugh as much as a match in Alpine where I saw LRMs lance from every single mech on my PuG team. Sure, some were 5's and 10's but still, it was a lot of missile fire at one eager beaver light pilot...
Just from looking at my stats I'm seeing a 30 to 40% hit rate with LRM's but that doesn't accurately take into account how many out of a salvo hit versus how many salvos waste themselves against cover.
LRM's do seem to be a bit too accurate from the receiving end. Instead of a spread of missiles impacting across multiple armor locations I see bee swarm type clouds that all seem to bore in on just a few locations...even without being hit by TAG. There should probably be some honest testing on damage output and hit location as it feels that for the weight, slots and heat there is no weapon better than an LRM.
Edited by Grayseven, 13 March 2013 - 02:28 PM.