Thomas Dziegielewski, on 07 May 2013 - 11:50 AM, said:
-Mechs now stay targeted after they die for around 2sec so players can see how they killed the target instead of losing the target right away.
This was a feature a long time ago, but something broke and a new feature fixed it up again.
I appreciate the clarification, but could we please get this fixed? Ok, great, I can see how I killed the enemy. Honestly? I could care less.
Could you please implement one (or more) of the following:
1. Make this an option for players on the client. Frankly, I hate this. I don't watch text to see if something died. When it dies, I lose the target. That's a pretty darn good indicator that it's dead. I would certainly turn this feature off were I able.
2. Make the target box flash until it goes away. When I see the flashing box, that would also be a good indicator that the target is in fact dead.
3. Remove this altogether and instead write a text log on the client that I could then go back and use to debrief after the fact. Frankly, I'd love a text log regardless of whether this feature is removed or not.
Thanks for your hard work.