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4 Player Premades Are Exploiters


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#201 Joseph Mallan

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Posted 24 May 2013 - 06:24 AM

View PostIamSalvation, on 23 May 2013 - 11:15 AM, said:


This.. THIS 100 Times.

They just WANT to stomp. They dont want good, equal Battles, they just want to stomp and then say its "superior Tactics"...

I have soloed for a couple months now. My Win/loss is the same as if I was dropping with 3 other Lawmen? The complaint is what again? That Teams are stomping PUGs? I haven't seen it any more than when I was dropping in a team.

Edited by Joseph Mallan, 24 May 2013 - 06:24 AM.


#202 I am

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Posted 24 May 2013 - 06:36 AM

View PostJoseph Mallan, on 24 May 2013 - 06:24 AM, said:

I have soloed for a couple months now. My Win/loss is the same as if I was dropping with 3 other Lawmen? The complaint is what again? That Teams are stomping PUGs? I haven't seen it any more than when I was dropping in a team.


Are you one giant lie, or a bunch of smaller lies taped together?

#203 Ngamok

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Posted 24 May 2013 - 06:46 AM

View PostKibble, on 23 May 2013 - 01:29 PM, said:

Ask the devs 38:

Metafox: Do you have any future plans to accommodate groups of 5+ players who want to play together but are unable to fill a full 12-man?
A: Yes. We’re getting close to feeling confident in the matchmaker, which is the sole reason for not allowing it currently.
http://mwomercs.com/...vs-38-answered/

Bring forth the qq from the lonewolf cannon fodder and the cheers from the team players.


With how drop weight mismatches happen, I doubt we'll see this anytime soon. Don't hold your breath. Which is why they aren't allowing it currently.

#204 Jman5

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Posted 24 May 2013 - 06:48 AM

The real problem is that very few people bother to communicate information to their team in chat. Even fewer attempt to offer a plan because that means you're putting yourself out there. And even fewer lead in a non-tyranical way that doesn't treat PuGs like they're yesterday's garbage.

Most people would rather sit back in silence and not think beyond their own crosshairs until it's time to assign blame for why they lost. Then they suddenly become prolific typists!

Effectively communicating with your team is not hard, but you have to put in the effort and be willing to take the heat when you lose.

Edited by Jman5, 24 May 2013 - 06:54 AM.


#205 Stone Profit

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Posted 24 May 2013 - 06:48 AM

View PostGalenit, on 23 May 2013 - 06:39 AM, said:

What did the devs say about premade numbers?
If i remember right, it was only a small number of the playerbase and not 50% as you say.
Maybe a lot of the real pug players left after encountering to much 4 man fotm groups or heard a "gg close" one time to much?

Actually the devs said the vast majority of players are in groups so lone wolves are the minority. And people shouldn't be mad because they choose to not play a team game with a team.

#206 Stoicblitzer

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Posted 24 May 2013 - 06:51 AM

The matchmaker has forced premades to take FOTM builds to compete. Matches are harder than ever before (not saying much) + weight class matching is nonexistent + people need to win to make cbills + human nature is to win at all costs. You do the math. Personally, this means mediums are dead to me and I have to take a FOTM build to help my team and me win because most of the time I/we have no idea what the pugs are taking. Typically the pugs are in horribad builds that peak at 150dmg. I/We need to help make up for the shortfall of skill by exploiting. Sorry bro. PGI made me/us do it.

#207 I am

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Posted 24 May 2013 - 06:51 AM

"Mech Warrior Online" ...... where team stacking is l33t.

#208 MaddMaxx

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Posted 24 May 2013 - 06:52 AM

View PostI am, on 24 May 2013 - 06:36 AM, said:


Are you one giant lie, or a bunch of smaller lies taped together?


Now now. It appears to be time to get your Mom to change your diaper, as that chafe you have, is beginning to affect your cognitive functions.

#209 Ngamok

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Posted 24 May 2013 - 06:53 AM

View PostTaemien, on 23 May 2013 - 03:56 PM, said:



Some of that has changed... as illustrated by the LATEST QnA:


I quoted that earlier in the thread, I guess you missed it Ngamok.



I did and didn't since I read that ask the Devs and forgot about it. But to be honest, I doubt we'll see it anytime soon since their whole matchmaking system isn't really doing it's job right. In terms of ELO it might be, but the weight matching system still blows as does the number of people who still drop to desktop and you see the other team start with less than 8 people because of it.

If they feel that they are still confident despite those problems, I don't know what to say.

#210 Taemien

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Posted 24 May 2013 - 09:31 AM

View PostNgamok, on 24 May 2013 - 06:53 AM, said:


I did and didn't since I read that ask the Devs and forgot about it. But to be honest, I doubt we'll see it anytime soon since their whole matchmaking system isn't really doing it's job right. In terms of ELO it might be, but the weight matching system still blows as does the number of people who still drop to desktop and you see the other team start with less than 8 people because of it.

If they feel that they are still confident despite those problems, I don't know what to say.


Because weight doesn't matter. If it did, why are we taking anything under 85 tons into a match? Seriously, if weight mattered that much, we wouldn't even need a matchmaker to assist, everyone would be in a Stalker, Highlander, or Atlas, and it would be 'balanced'.

I think the reasons players want weight balance is for the fact that they cannot control who is on their team. They want their allies to be in the largest mechs they can be so they know they will at least be able to do some damage before dying. This is really the wrong attitude to have. What should always happen instead is at the beginning of the match, everyone comes up with a strategy to use what they have and initiate it.

Of course no one wants to herd cats in a PUG, so this doesn't happen. Once the lobby comes out and players can fill up a 4 man prior to the game, without having to go to a TS server. Then they can easily coordinate what they will do in the match with what they've got.

See the issue that many people don't see, including the OP, is how important team play will be in Community Warfare. They still have this idea that the game will always ever be click launch and shoot mechs. They have no sense of anything outside of that. The same people that hate base cappers are the same way. They don't understand that the dynamics will change once CW hits.

Units aren't as prevalent as they were in Closed Beta. This is mainly due to the fact that the game is just a grind for mechs exp game. That changes when CW hits and things get a bit more competitive. We're going to see faction rivalry start to heat up (and all the good and bad that will come with it). And units are going to make a large come back in order to bring victory for their selected faction.

So if you don't like the fact that you are fighting groups now, you might want to bow out as CW hits because everyone's going to be grouping except for two groups of people. One is the super casual can-only-drop-a-few-games crowd, and even they may join units of like minded individuals just for the camaraderie. The second group is ones like the OP who are too stubborn to group.

Speaking of the OP. He claims to have ran with a unit and supposedly got bored with PUG stomping. This is false. Had he been with a unit he would have engaged in 8 mans. Most units today perform league drops with other units in a very competitive environment. Also if he or the people he ran with were any good, their ELOs would be high enough to put them in the high winning grouped ELO bracket. So stomping wouldn't be happening there either.

I'm not going to outright call him a liar, since I have no evidence to the contrary. But given the circumstantial evidence I've seen so far, I don't have any reason to believe him either. What I do know is that he is both a troll and an attempted bully. He judges people for playing with groups and friends. He judges people for playing in teams in a team oriented game. He outright classifies them in the same boat as cheaters and exploiters.

He does all this, despite the evidence that most players play in groups. Despite this being a team oriented game. Despite the fact that teaming up is both legitimate, and even encouraged, with tools coming with each patch to help in its use.

I gave him the benefit of the doubt earlier in the thread and even a chance to change the title to something a bit less dramatic and controversial, but he continued his little crusade. Therefor he is going to be treated as the scum that he wishes to be, and in my opinion has lost any credibility that he had prior.

#211 NinetyProof

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Posted 24 May 2013 - 09:34 AM

View PostFabe, on 23 May 2013 - 02:48 PM, said:

Only one of my friends currently plays MWO ,are we only partly exploiting when we form a two man group?

No ... your not exploiting at all, your doing exactly what you should be doing ... playing a "team game" as a team.

In all honesty, your actually not living up to your potential ... should jump on one of the TS server, and play with a couple of other players. Sometimes you luck out and get into a group with a decent commander and you get a glimsp of what it's like to actually play as an organized unit.

#212 VikingN1nja

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Posted 24 May 2013 - 09:36 AM

I have to disagree it can be a mixed bag don't get me wrong it helps but we can get creamed just as easy as anyone else. It's casual fun with your friends makes it a little social and is far from the tactical games to be had in 8 man drops. Next we should close the game down and just have the forums..let's not play it at all.

Edited by omegaorgun, 24 May 2013 - 09:38 AM.


#213 Ngamok

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Posted 24 May 2013 - 09:51 AM

View PostTaemien, on 24 May 2013 - 09:31 AM, said:


Because weight doesn't matter. If it did, why are we taking anything under 85 tons into a match? Seriously, if weight mattered that much, we wouldn't even need a matchmaker to assist, everyone would be in a Stalker, Highlander, or Atlas, and it would be 'balanced'.


If weight matching wasn't there, and if anything below 85 tons isn't worth it, why spend resources making anything smaller than a Stalker? But since those mechs are there and people want to take them out for fun, what happens when the other team is all Stalker+ sitting on their base with PPCs and LRMs and Ballistics?

If there isn't a way to somewhat balance the sides then why take anything less than a Stalker or Awesome? Giant Stompy Robots.

#214 Joseph Mallan

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Posted 24 May 2013 - 09:56 AM

View PostI am, on 24 May 2013 - 06:36 AM, said:


Are you one giant lie, or a bunch of smaller lies taped together?

Or maybe you are not as good as you think you are. I am PUGging at the same level of win/loss as I have playing on a 4 man... Sorry you are not having as much success.

1.36 As Joe
1.31 as My Alt(PUG only!)

Edited by Joseph Mallan, 24 May 2013 - 09:58 AM.


#215 Dude42

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Posted 24 May 2013 - 10:00 AM

View Postblinkin, on 23 May 2013 - 09:33 PM, said:

premades do not have some magical teamwork power that is denied to lonewolves.

It's called VOIP.

#216 MaddMaxx

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Posted 24 May 2013 - 10:23 AM

View PostDude42, on 24 May 2013 - 10:00 AM, said:

It's called VOIP.


And its other hard to use cousin, the In-game Friends List. Can't have one, without the other, I suppose. LOL B)

#217 Jasen

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Posted 24 May 2013 - 10:24 AM

View PostBilbo, on 23 May 2013 - 07:10 AM, said:

You remember wrong. The devs said the "majority" of players play with friends.



DHB isn't allowed to play with friends... remember? =D

#218 Taemien

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Posted 24 May 2013 - 11:32 AM

View PostNgamok, on 24 May 2013 - 09:51 AM, said:


If weight matching wasn't there, and if anything below 85 tons isn't worth it, why spend resources making anything smaller than a Stalker? But since those mechs are there and people want to take them out for fun, what happens when the other team is all Stalker+ sitting on their base with PPCs and LRMs and Ballistics?

If there isn't a way to somewhat balance the sides then why take anything less than a Stalker or Awesome? Giant Stompy Robots.


The point I was making is that the heavier machines doesn't always mean an advantage. If they did, we wouldn't see anything but assaults.

#219 IamSalvation

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Posted 24 May 2013 - 12:07 PM

View PostTaemien, on 24 May 2013 - 09:31 AM, said:



See the issue that many people don't see, including the OP, is how important team play will be in Community Warfare. They still have this idea that the game will always ever be click launch and shoot mechs. They have no sense of anything outside of that. The same people that hate base cappers are the same way. They don't understand that the dynamics will change once CW hits.


Looking forward to this, but it will take several MONTH before we even see the start of anything like CW.

View PostTaemien, on 24 May 2013 - 09:31 AM, said:


Speaking of the OP. He claims to have ran with a unit and supposedly got bored with PUG stomping. This is false. Had he been with a unit he would have engaged in 8 mans. Most units today perform league drops with other units in a very competitive environment. Also if he or the people he ran with were any good, their ELOs would be high enough to put them in the high winning grouped ELO bracket. So stomping wouldn't be happening there either.

I'm not going to outright call him a liar, since I have no evidence to the contrary. But given the circumstantial evidence I've seen so far, I don't have any reason to believe him either. What I do know is that he is both a troll and an attempted bully. He judges people for playing with groups and friends. He judges people for playing in teams in a team oriented game. He outright classifies them in the same boat as cheaters and exploiters.


I was playing with DHB and Davion Groups on the Beta TS, that was long before ELO was in the Game and there was nothing like Tournaments or Leagues at this time. It was even to that time where 8 Mans droped vs. PUGs. When that changed and they just got on with 4 Man stomping instead of fighting other 8 Man Groups.. i had enough.

I then left the Game completley for several month.

I then came back to have a look again, found ECM and no other changes... left again for some time.

Then i came back after the PPC buff and Turmaline/Alpine got in.

ATM i like the game better then ever and only this PUG Stomping thing is what needs to be done with.

He does all this, despite the evidence that most players play in groups. Despite this being a team oriented game. Despite the fact that teaming up is both legitimate, and even encouraged, with tools coming with each patch to help in its use.

View PostTaemien, on 24 May 2013 - 09:31 AM, said:

I gave him the benefit of the doubt earlier in the thread and even a chance to change the title to something a bit less dramatic and controversial, but he continued his little crusade. Therefor he is going to be treated as the scum that he wishes to be, and in my opinion has lost any credibility that he had prior.


Do you think so many would have read it if i seleceted a more "tame" title?
Its not that i hate all 4 Mans.
Its not that i don´t understand that they like to play with friends.
I play with some (Noobish) Friends too atm
In the End, yes its more PGIs fault.
But its the Communitys fault not beeing more vocal about this Problem imho.
Rigth in this thread you can see that some Players are with me, dropping mostly solo, seeing this problem too.
Some are dropping mostly in Groups, but too see that its a Problem and they would like to have better Group Matchmaking. Some of them even stated that they run less powerfull builds when group dropping. This is really great!

AND

then you find several that openly admit they like stomping, only want to win no matter how or just pretending that there is no Problem at all.

THIS are the only Players i call out in my Thread Title.

#220 LordBraxton

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Posted 24 May 2013 - 12:09 PM

I lose MORE when I run 4 mans because I am more likely to be up against tough opponents.

When I solo I fight a bunch of stock green mechs than can't shoot straight.





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