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Patch Day - August 20Th - LIVE!


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#921 BillHones

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Posted 21 August 2013 - 05:37 AM

View PostVegentius, on 20 August 2013 - 07:34 PM, said:

Bill, sorry bud but you know not what you speak of. I could very well be wrong, it certainly wouldn't be the first time, but I imagine that the veterans of the franchise that also helped kickstart this game by purchasing founder packs and participating in the closed beta got us where we're today. These same veterans will give this game so much more than people that are clueless about the BattleTech Universe and as with any game if you're a newbie it takes time to be a decent player. So, MW:O may have a higher learning curve than most but that certainly doesn't justify the 3rd person point of view, in my narrow minded personal opinion, to better the community as a whole.

I'll give 3rd person view quite some time to pass final judgement and see what truly transpires, but I imagine it's the veteran's and, or people that have played this game since it's multi-player inception way back when that got us where we're today - not the newcomers.



of course the founders allowed the game to get to where it is today, and if they stay, will be there to help push it tomorrow. pgi does not want to push out these players. making the game more accessible needs to happen. even if this means ******* off some people for a short time. do not be naive, business is business.

if pgi had unlimited funds...

#922 Boris Javorina

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Posted 21 August 2013 - 05:39 AM

No comment! Just see my signatur...

#923 Shiro Matsumoto

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Posted 21 August 2013 - 05:55 AM

Well i asked for a phoenix-refund. If the 3PV - fiasco gets resolved and we get a statment why the community was lied to, i will happily buy again.

I dont accept lies on my kids, or friends... i surely dont accept then on business contacts.

Edited by John McFianna, 21 August 2013 - 06:03 AM.


#924 Suki

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Posted 21 August 2013 - 06:03 AM

View PostBillHones, on 21 August 2013 - 05:37 AM, said:



of course the founders allowed the game to get to where it is today, and if they stay, will be there to help push it tomorrow. pgi does not want to push out these players. making the game more accessible needs to happen. even if this means ******* off some people for a short time. do not be naive, business is business.

if pgi had unlimited funds...

What I see is,
PGI just intentionaly lied to all of the player base:
1st lie - there will not be 3PV, just buy our founder program.... - people bought it.
2nd lie - we're introducing 3PV, but you may stay calm, you can play only 1PV special games.... - well, I guess they collected enough money to spit in our faces again.

#925 Viper69

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Posted 21 August 2013 - 06:03 AM

http://mwomercs.com/.../page__st__1900

Called drones a while back, although I thought they would have been a module. Mid way down.

Edited by Viper69, 21 August 2013 - 06:04 AM.


#926 Viper69

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Posted 21 August 2013 - 06:08 AM

View PostVagGR, on 21 August 2013 - 05:25 AM, said:

this one is even better than the spider (bugged according to PGI) one....who needs a stupid minimap...

Posted Image


Oh come on now its a training tool right? Full grown people cant figure out how to drive these complex war machines, yet there are kids who have no issues driving these even one a mech was made for recently.

Is there no pride in learning how to accomplish something now?

#927 TKSax

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Posted 21 August 2013 - 06:09 AM

Incredibly disappointed in the way this was handled, when I get home tonight will be requesting a refund on my phoenix package, Will re-buy if I see changes that I like, will not trust them with my money any more.

#928 FireSlade

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Posted 21 August 2013 - 06:11 AM

Wow people, just wow... First off I see complaints about the MGs and LBX nerf. The MGs needed it; we all wanted a buff to them so because of this it the Devs. figured out that the crits needed a reduction to compensate for the increased damage that the crits would allow. The LBX is one of the most hated guns of all time because it cannot follow the current Meta of pinpoint damage. They decide to make it better because of everyone said how much it sucked. So you people call this a nerf!?

Second of all the things to say and do everyone is bitching about 3rd person being this OP feature but everyone seemed to forget that we as a community raised $122,180 to donate to the Canadian Cancer Research. At $10 dollars a person that means 12,218 people stepped up to the plate to do a good deed. I salute everyone here that either made that contribution, paid directly to the cancer research of their choice, or could not but wanted to. You all are Heroes.

As for 3rd person, I have yet to have my *** handed to me because someone “cheated” used 3rd person and out maneuvered me. If that is the case then everyone using the seismic sensor is cheating. All in all, 3rd person is not as OP as everyone thinks; it does not have autoaim features, nor does it give any one person any more advantage over 1st person. Yes poptarts can sit behind a hill and aim before the jump but they would also miss the enemy flanking them or sitting behind them because they lose their map.
  • Does it need work? Yes
  • Does it give any real advantage over 1st? No
  • Do I wish that we had a 1st only queue? Yes
  • Can I live with this? Yes

This feature needed to come into the game. Most people do not have the patience to sit there and continually have their ***** handed to them until they learn the game and until UI 2.0 there will not be any training. Once MWO loses new players, and is just surviving off the current players, then that will mean the end of MWO. No more new maps, no more new mechs, and no more MW franchise for a long time to come, if ever.

#929 Zephyr Charge

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Posted 21 August 2013 - 06:19 AM

View PostRoland, on 21 August 2013 - 12:45 AM, said:

I'm not even going to bother complaining about how pgi clearly has gone back on their previous statements about how we would never have to play in games with third person view. I'm not even going to bother seeing if they have tried to retroactively remove those posts from the forum. Pgi does not care what I think our want out of this game. Message received. I no longer care.


Given that they arent even smart enough to delete the 3rd person thread where they said we'd never have to fight in the same battle with p[pl with 3pv,,, lol

#930 Zephyr Charge

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Posted 21 August 2013 - 06:23 AM

View PostIcedman, on 21 August 2013 - 12:53 AM, said:

Posted Image This never should have been said if they weren't going to release both hardcore and 3pv at the same time.


The fact that they havent deleted that thread shows how little they truly care



#931 k33bz

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Posted 21 August 2013 - 06:28 AM

Remember that this game is still in BETA. Now, Come September I will be upset if there aren't 1st and 3rd person queues, but until the actual launch, keep everything calm. There is no way for them to get enough real data about 3rd person with separate queues currently. I find 3rd person very distracting and I can't aim worth ****. I can't tell how low hung my weapons are compared to the terrain, and I sure as hell can't jump and strafe worth a damn.

#932 Zephyr Charge

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Posted 21 August 2013 - 06:28 AM

View PostDCM Zeus, on 21 August 2013 - 02:14 AM, said:

Posted Image Russ, not only do you look like an ******* with these twitter posts, but you are making the entire PGI staff look bad too. This only solidifies how much you to don't give a rats a$$ about the community.


agreed

#933 keith

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Posted 21 August 2013 - 06:29 AM

View PostVagGR, on 21 August 2013 - 05:25 AM, said:

this one is even better than the spider (bugged according to PGI) one....who needs a stupid minimap...

Posted Image

3rd person balance all the way... u know pgi knows game balance. thank god there decent games coming out soon and i can come back and see maybe pgi pulled there head out their *** and made a decent game in a month or 2.

#934 Zephyr Charge

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Posted 21 August 2013 - 06:30 AM

View PostSmallandBlue, on 21 August 2013 - 03:18 AM, said:

I think most people posting aggressive harsh or offending comments have no intention of "clearing this situation" since they've basically given up on the game already.


And the rest seem to be employees

#935 Yel Lo Wang

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Posted 21 August 2013 - 06:32 AM

I've sadly been supporting the developers this whole year but now am truly disappointed. 3pv did not even do what they said they wanted it to do (see legs), and they didn't even correct flaws already seen on test servers before pushing the patch out. This patch reset all weapons settings needlessly, and crashed out my framerate. Fine, I'll seriously cut back on my mwo time and get my life back. Thanks for nothing PGI. I'm sorry I supported you. You didn't even achieve what you wanted to do with 3pv and now I'm not sure what direction you are going to take this game.

#936 101011

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Posted 21 August 2013 - 06:35 AM

View PostSilent, on 20 August 2013 - 08:53 AM, said:


Splitting the queue would literally divide the community and make it so that there are less people to play. Completely detrimental to the longevity of the game, which has been proven with games like Red Orchestra 2.

I fully expect a split queue to be patched in at some point by PGI.


Yes, I agree. However, they just forced me to play with a feature I don't like, when they told us VERY SPECIFICALLY that we wouldn't have to! This just goes to show that 3rd person just overall was a horrid idea that has already divided the playerbase.

#937 Zephyr Charge

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Posted 21 August 2013 - 06:38 AM

View PostViper69, on 21 August 2013 - 06:08 AM, said:

Oh come on now its a training tool right? Full grown people cant figure out how to drive these complex war machines, yet there are kids who have no issues driving these even one a mech was made for recently. Is there no pride in learning how to accomplish something now?


the problem isnt that full grown adults cant do it; its that Russ' (I think) 12 year old son cant (But 5 year old Sarah could YMMV).

#938 Viper69

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Posted 21 August 2013 - 06:39 AM

Dont forget the "E-sport" card! haha

#939 Blue Footed Booby

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Posted 21 August 2013 - 06:39 AM

View PostVagGR, on 21 August 2013 - 05:25 AM, said:

this one is even better than the spider (bugged according to PGI) one....who needs a stupid minimap...

Posted Image



This is the part that gets me. Ok, they want to make gameplay accessible. They also didn't want to split the queue, potentially resulting in neither having enough population. Both of these are things I can deal with, even if I don't like it, yet at the same time PGI has the gall to claim that third person confers no advantage, and that it was intended to help new players understand how legs rotate independent from torso. Setting aside the fact that most players would instantly understand what's up with the magic words "it's like a tank turret," the third person mode currently in the game accomplishes neither goal while also hiding the minimap. I get that hiding the map helps balance the increased awareness that comes from the wider FOV etc etc, but it kinda runs against the stated purpose of the mode, since it trains new players not to watch their map (because they don't have one).

I understand that you can't please everyone and tradeoffs must be made, but as it stands PGI is failing badly to accomplish their publicly stated goals in a way that makes them look like liers. Sure it's possible that the right hand and the left need to spend some quality time catching up, but when a profit-seeking entity that has consistently painted itself as a traditional command hierarchy (eg various dev comments about Paul having the final say on matters of design) it smells like dishonesty.

Let me be clear: my objection is not to the third person mode itself or its direct effects on gameplay. Rather, I see their handling of third person as emblematic of the larger responsiveness, transparency, and I'm sorry to say honesty issues that have plagued MWO's development, especially of late. I want very badly for this game to flourish and become a permanent fixture of the FTP community and gaming writ large. I think PGI has it in them to make that happen. This is why I'm so disappointed that they aren't doing so.

Also: how exactly am I supposed to believe that the heat penalties hitting AC2 are a bug related to firing time when, according to all the explanation and charts from Paul, AC2s aren't supposed to be hit by the heat penalties at all? Either some part of the dev team incorrectly thinks AC2s are supposed to be getting penalized, or AC2s are supposed to be penalized and they were completely omitted from all of the effortposts made explaining and defending the heat penalty system. Neither of these possibilities is reassuring.

Edited by Blue Footed Booby, 21 August 2013 - 06:42 AM.


#940 Zephyr Charge

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Posted 21 August 2013 - 06:40 AM

View Post101011, on 21 August 2013 - 06:35 AM, said:

Yes, I agree. However, they just forced me to play with a feature I don't like, when they told us VERY SPECIFICALLY that we wouldn't have to! This just goes to show that 3rd person just overall was a horrid idea that has already divided the playerbase.


Its dividing it more NOW:

People who play
People who uninstall and quit





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