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Welcome To Launch, Mechwarriors!


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#1941 Rina Fujimoto

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Posted 24 September 2013 - 10:56 PM

View PostMonkeyCheese, on 24 September 2013 - 10:45 PM, said:

And then after the slow march to bigger is better the hero atlas trump card has been pulled.

No, their trump card would be Clan Founders pack in November/December.

Mark my words it'll be the most expensive one to date and people will buy it up like hotcakes and fund this game in it's mediocrity until the end of time.

#1942 Tarzilman

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Posted 25 September 2013 - 12:50 AM

Quote

"MWO is not really great" "MAKE YOUR OWN MECH SIM THEN"
"Your chart is not really great" "MAKE YOUR OWN CHART THEN"

"Maybe MWO isn't that bad and more popular than you think?" "NO, IT'S THE WORST MECH SIM WE'VE EVER PLAYED SINCE THE DEVS DIDN'T CONSIDER OUR WISHES AND FN LIED TO US!"


"Maybe the devs did wrong, when they promised too much for date of release that has been set too early, but they just need more time and have to make the game more approachable for a broader spreaded audience to stay competitive." "NO, IT'S THE WORST MECH SIM WE'VE EVER PLAYED SINCE THE DEVS DIDN'T CONSIDER OUR WISHES AND FN LIED TO US!"


We're not that different than you think we are, pal.

Edited by Tarzilman, 25 September 2013 - 05:13 AM.


#1943 N0MAD

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Posted 25 September 2013 - 12:51 AM

View PostHeffay, on 24 September 2013 - 06:22 PM, said:

1.3 million other people don't even know they exist.


PGI wont even make 2 separate Qs for 1st person and 3rd person because there isnt enough players to populate 2 game modes.
Hows that fit into youre theory of huge population.
I made a new account 2 days after Launch, apart from being thrown in against guys that were obviously not noobs (man that ELO matchmaking sucks) I played a dozen games over a 4 hour period, in each of the games i asked (at least half dozen times per match) Are there any new players here? I got 2 yes 2 replies over a dozen games, thats on a brand new account where the ELO matchmaker should of been putting me in with these so called new players joining every minute you say?
Im sure you will have your excuses but pal you seriously need to get a grip on reality.

#1944 Corvus Antaka

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Posted 25 September 2013 - 01:28 AM

View PostN0MAD, on 25 September 2013 - 12:51 AM, said:


PGI wont even make 2 separate Qs for 1st person and 3rd person because there isnt enough players to populate 2 game modes.
Hows that fit into youre theory of huge population.
I made a new account 2 days after Launch, apart from being thrown in against guys that were obviously not noobs (man that ELO matchmaking sucks) I played a dozen games over a 4 hour period, in each of the games i asked (at least half dozen times per match) Are there any new players here? I got 2 yes 2 replies over a dozen games, thats on a brand new account where the ELO matchmaker should of been putting me in with these so called new players joining every minute you say?
Im sure you will have your excuses but pal you seriously need to get a grip on reality.


Actually new player elo isn't the worst elo possible, it's near the average, just a little lower.

#1945 N0MAD

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Posted 25 September 2013 - 01:45 AM

View PostColonel Pada Vinson, on 25 September 2013 - 01:28 AM, said:


Actually new player elo isn't the worst elo possible, it's near the average, just a little lower.

So working well for new players? working as intended?.

#1946 Tarzilman

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Posted 25 September 2013 - 02:01 AM

He said "not the worst" and "near average". Don't try to twist his words.

#1947 Pihoqahiak

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Posted 25 September 2013 - 02:14 AM

View PostN0MAD, on 25 September 2013 - 01:45 AM, said:

So working well for new players? working as intended?.


Working as the Elo system is intended to work for the most part, yes. Working well for new players, no. Part of the problem however, is that unlike some other games out there that use the Elo matchmaking system, MWO doesn't factor in any other game variables to help balance out the matchmaking. For instance, in League of Legends, you gain levels for your account that allow access to more abilities and bonuses for game play. This leads to higher level accounts having significant advantages vs. lower level accounts. This does get factored into their matchmaker though, so that you don't get a full team of level one accounts randomly pitted against maximum (level 30) level accounts. MWO does not take that sort of factor into consideration. Having all the pilot skills unlocked for the mech chassis you bring into a match in MWO does actually offer considerable advantage during the match, as well as having a more competitively configured mech than, say, a stock variant. I have serious doubts that the active player base at any one time is large enough to really make it work well currently even if they were to successfully implement those factors into their matchmaking, so it probably wouldn't be a huge help compared to other issues they should prioritize higher in their list of taskings. Also, they've long since missed their opportunities to test those types of systems since the beta testing has ended. Trying to implement a system change of the scale needed for noticeable improvement is likely to be a painful process in a released game, even more so if the game ever becomes viable for really competitive play.

Edited by Pihoqahiak, 25 September 2013 - 02:15 AM.


#1948 Blackfang

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Posted 25 September 2013 - 02:25 AM

View PostN0MAD, on 25 September 2013 - 12:51 AM, said:


PGI wont even make 2 separate Qs for 1st person and 3rd person because there isnt enough players to populate 2 game modes.

Sorry Nomad, that is purely subjective and no evidence currently exists to show either way.

#1949 Jakob Knight

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Posted 25 September 2013 - 02:32 AM

View Postmekabuser, on 24 September 2013 - 08:28 PM, said:



A universe of giant robots blowin the {Scrap} out of each other.. How do u *** that up?


Simple. When you focus everything you do on the robots blowing each other up and disregard everything else. Battletech's success wasn't just from its combat, but from the universe it was set in, that made those fights -matter-. It was also in the considerations of mission that made light, fast units as valuable as superheavy, overgunned units (note the change in claim timer has made Light battlemechs far less useful than Assault mechs now, all because some players didn't like having to do anything but bring the heaviest mechs they had and do anything but slug it out). Mechwarrior Online has fallen farther and farther from the other considerations of Battletech to move more and more into 'wow' items and petty 'mech fighting, even going so far as to dumb down the game more and more to make it 'accessible to everyone'.

How do you mess up a game? By telling everyone "I know what I said the rules would be at the start, but that was only my position at the time and I won't be held to them.", and by not sticking to the vision that inspired the formation of that game in the first place.

Edited by Jakob Knight, 25 September 2013 - 02:34 AM.


#1950 N0MAD

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Posted 25 September 2013 - 02:33 AM

View PostTarzilman, on 25 September 2013 - 02:01 AM, said:

He said "not the worst" and "near average". Don't try to twist his words.

Well obviously you didnt see the question marks in my statement, thats ok i see English is not your main language.
Question marks identify that a question is being asked, meaning i was seeking an answer.

#1951 N0MAD

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Posted 25 September 2013 - 02:49 AM

View PostBlackfang, on 25 September 2013 - 02:25 AM, said:

[/size]
Sorry Nomad, that is purely subjective and no evidence currently exists to show either way.

One could quote circumstantial evidence, even courts of law allow this.
Lets consider those that are saying that there is over a million active accounts and that the player base is growing on a daily basis then it would not make sense not to have split Qs, simply why upset an alienate the existing player base by combining the Q when there are enough players old and new incoming to sustain 2 Qs.
Then if you look at the other side of it it would make total sense not to split the Q if the current number of players is low and new player intake/retention is low as there is not enough player base to support 2 Os.

#1952 Livewyr

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Posted 25 September 2013 - 03:26 AM

View PostNekki Basara, on 24 September 2013 - 12:55 PM, said:

Your course was better than mine, I learned Java ;)


We did everything in C++ (simply because it's more of an unforgiving language...)

#1953 Tarzilman

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Posted 25 September 2013 - 03:30 AM

@N0MAD
Yeah, come over to the german forums and give me the chance to wind you up there, too. Very adult behaviour. -.-
Regarding to your other posts, which mostly have this negative and sarcastic undertone, one had to assume that your questions were also meant in that way.

Edited by Tarzilman, 25 September 2013 - 03:30 AM.


#1954 Blackfang

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Posted 25 September 2013 - 03:44 AM

View PostN0MAD, on 25 September 2013 - 02:49 AM, said:

One could quote circumstantial evidence, even courts of law allow this.
Lets consider those that are saying that there is over a million active accounts and that the player base is growing on a daily basis then it would not make sense not to have split Qs, simply why upset an alienate the existing player base by combining the Q when there are enough players old and new incoming to sustain 2 Qs.
Then if you look at the other side of it it would make total sense not to split the Q if the current number of players is low and new player intake/retention is low as there is not enough player base to support 2 Os.

Sorry but this still doesn't prove your earlier statement and doesn't even provide circumstantial evidence to back it up, it's just pure speculation.

Edited by Blackfang, 25 September 2013 - 03:47 AM.


#1955 Killerfrettchen

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Posted 25 September 2013 - 04:00 AM

just want to tell you you should take my friends and mine account out of the 1,3 milion?
this account was made to play with a friend on same elo because he started playing.
he stopped after 3 days, and i worked so hard to to get him to stay at this game.
he dindt delete his account but, hes done with this game, maybe for ever.
and this account could be deleted but i forgot the password for it, just in this second.
so of three accounts ONE is an "inactive"-"active"-player account you could count.
whats with the rest of 1,299,997/8 accounts.

if the polotics of this company changes maybe we come cloeser to the number we are talking about (active/supporting players 1,3m lol )

#1956 Tarzilman

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Posted 25 September 2013 - 04:03 AM

View PostKillerfrettchen, on 25 September 2013 - 04:00 AM, said:

(...) he stopped after 3 days (...)


Why exactly did he stop?

#1957 DeaconW

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Posted 25 September 2013 - 04:05 AM

View PostXtrekker, on 24 September 2013 - 04:36 PM, said:

When this thread hits 100 pages, I think we should all just start roleplaying. Would be a much more fun read.


Wait...we weren't supposed to start doing that at 50 pages? My bad... ;)

#1958 Hellen Wheels

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Posted 25 September 2013 - 04:14 AM

My contribution towards 100 pages:

I have two alt accounts, which I have played each once, many months ago.

A relative of mine has two accounts, and he does not play any more. So you can scratch four more off of that 1.3 million "players".

Can we start role-playing now?

Oh yea, its my barf-day today, so let me win some, fellers.

Edited by Hellen Wheels, 25 September 2013 - 04:15 AM.


#1959 MonkeyCheese

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Posted 25 September 2013 - 04:26 AM

View PostTarzilman, on 25 September 2013 - 04:03 AM, said:


Why exactly did he stop?

Why would you bother asking? You would just spout some kind of counter argument saying that the new player who quit is the minority and their reasoning is invalid anyway...

#1960 Killerfrettchen

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Posted 25 September 2013 - 04:34 AM

View PostTarzilman, on 25 September 2013 - 04:03 AM, said:


Why exactly did he stop?


What he told me:

He doenst want to study mwo to play it. The Weapons and all other stuff arent explained well ingame. You have to find everything on the forum.

And graphics looks like from 2005 also sounds are not furturistics.

Only thing he likes are the fights.

That was his oppinion, as a new player. I dont mind the graphics and sounds, but the managment is so........





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