Rogue Jedi, on 28 May 2017 - 01:04 PM, said:
the closed beta values are in the MWO gamepedia
here those are definately the beta to skill tree reduction values as they include the 10% speed tweak which was reduced to 7.5 during the first great nerf of the skill tree. they do not exactly line up with Koniving's memories but look about right, and as an online encyclopedia it is quite possible they are less than 100% accurate.
Closed beta is one thing, but it kept increasing from that point. I don't think he asked for the beta values.
I do stand corrected, the great reduction was in December 2015; complaint posts are rampant in the patch feedback about how they've made everyone's tech completely useless, such as this one dated: Posted 14 December 2015 - 03:25 AM
Which stats:
"so they went ahead and made all your work on tech trees useless more or less, and made it even easier for a light to stomp a assault, I don't care how good a pilot is, if im in a light and your in a assault I can normaly win it. now they have nerfed turn amounts and speeds and top speed, so it would be even easier to stay at your back while your helpless, or swing past you so fast you cant hit me if you somehow get your back to a wall before your dead. I play all classes of mechs, and I put in a lot of work trying to more or less work every mech tree x3 so I can get them mastered. now I don't see the point, some how this is sopposed to balance it for all the new people coming in from steam, I guess its more balanced if you don't have to work to get a better mech?"
Twist X became 10% in 2013.
Here we go.
https://www.reddit.c...l_tree_changes/
From the above link
Quote
The changes to skill trees as shown on the recent news update on the subject:
http://mwomercs.com/...rebalance-pts-4 are as follows.[indent]
'Mech Efficiencies • Kinetic Burst: 22.5% -> 7.5%[/indent]
• Twist X: 10% -> 2.5%
• Hard Brake: 25% -> 7.5%
• Twist Speed: 20% -> 2.5%
• Arm Reflex: 15% -> 2.5%
• Anchor Turn: 10% -> 2.5%
• Speed Tweak: 10% -> 7.5%
So, once you Elite a mech, some of these are doubled. Here are the changes for an Elited mech:
'Mech Efficiencies
• Kinetic Burst: 50% -> 15%
• Twist X: 20% -> 5%
• Hard Brake: 50% -> 15%
• Twist Speed: 40% -> 5%
• Arm Reflex: 30% -> 5%
• Anchor Turn: 20% -> 5%
• Speed Tweak: 10% -> 7.5%
PGI have not announced changes to the following efficiencies yet:
• Cool Run: 7.5% (15%)
• Heat Containment: 10% (20%)
• Fast Fire: 5%
• Quick Ignition: 33%
• Pinpoint: 15%
So those were skill tree settings post 2015, and to my knowledge they carried until we had our current change. Unless Rogue also quoted the most recent changes.
Note the math error for Kinetic burst. 22.5% * 2 = 55%, not 50%.
as for them increasing over time, note that I had an example uploaded in 2013 that shows Twist X is at 10%, doubles to 20%. But in that 2015 post talking about the nerfs, twist is going from 20% base (40% Elited) down to 5% after elite. Meaning between 2013 and 2015 it doubled.
(Mkay, I'm done.
)
Edited by Koniving, 28 May 2017 - 01:38 PM.