

So... Hero Jenner
#61
Posted 03 December 2013 - 04:00 PM
#62
Posted 03 December 2013 - 04:19 PM
#63
Posted 03 December 2013 - 04:46 PM
After playing several matches, this is the go to build for the Oxide http://mwo.smurfy-ne...b5004fc752860cf and its a light killer.
Edited by Hexenhammer, 03 December 2013 - 04:46 PM.
#64
Posted 03 December 2013 - 04:55 PM
Hexenhammer, on 03 December 2013 - 04:46 PM, said:
After playing several matches, this is the go to build for the Oxide http://mwo.smurfy-ne...b5004fc752860cf and its a light killer.
Dangit! Stop making me doubt my (fourth) overreaction!
#65
Posted 03 December 2013 - 04:58 PM
#66
Posted 03 December 2013 - 05:03 PM
knightsljx, on 03 December 2013 - 04:19 PM, said:
I think that's knee jerk. This thing is great regardless. 4 Streaks was one of the very best light hunter configs and having that ON a light is insane.
Hexenhammer, on 03 December 2013 - 04:46 PM, said:
After playing several matches, this is the go to build for the Oxide http://mwo.smurfy-ne...b5004fc752860cf and its a light killer.
Yeeeeep.
I don't know how anyone could look at the Oxide and not go "4 Streaks to rule them all." It's really, really, really good.
#67
Posted 03 December 2013 - 05:05 PM
The only 'unique' build you can do with it is maybe SRM20, but even then you're going to have less damage output than both the JR7-D and JR7-F running standard builds.
#68
Posted 03 December 2013 - 05:11 PM
Hexenhammer, on 03 December 2013 - 04:46 PM, said:
After playing several matches, this is the go to build for the Oxide http://mwo.smurfy-ne...b5004fc752860cf and its a light killer.
+1
I like the looks of that build Hexenhammer.
#69
Posted 03 December 2013 - 05:23 PM
2xLRM10A
2xLRM15
2xLRM15A
3xLRM10
2xLRM15, 1xLRM5
Edited by zagibu, 03 December 2013 - 05:44 PM.
#70
Posted 03 December 2013 - 05:57 PM
Victor Morson, on 03 December 2013 - 05:03 PM, said:
It's really, really, really good.
Israel Finklestein, on 03 December 2013 - 05:05 PM, said:
Terciel1976, on 03 December 2013 - 04:55 PM, said:
Dangit! Stop making me doubt my (fourth) overreaction!
That pretty much sums up my own state of mind on this one. Think I need to go meet a few.
#71
Posted 03 December 2013 - 06:07 PM
Wendigo Garou, on 03 December 2013 - 11:22 AM, said:
The more 'experienced' players are seeing this as a DOA platform that's basically going to be carrying Short Range Missiles of one flavor or another.
I'm betting that the 'new players' *cough*noobs*cough* will see it as yet another opportunity to turn something into an ineffective LRM boat. Now, THAT will be worth seeing. No AMS, no ECM, very little armor...and it's just standing there, tossing LRMs into the sky.
Tried it at first for a few games, did minimum 250 damage, best few hitting 400 with x4 lrm 5s just for giggles.
Then refitted with x2 srm4s and x2 ssrms+bap. Had insane fun every game. Had one game at around 140, averaged around 350-450.
Its also still effective vs other lights, had a few tonight where the srms did their work and streaks finished the job nicely.
DOA I think not, in a pug at least. It does however print C-bills.
Hands down, my favourite hero mech I have bought to date.
#72
Posted 03 December 2013 - 06:23 PM
srm6 gives punch against heavies, while the 3 ssrm preserves the light hunter role. Does this seem like an improvement or step back from the ssrm2 x4 for this mech?
Edited by solar levitas, 03 December 2013 - 06:23 PM.
#73
Posted 03 December 2013 - 06:32 PM
Provided you can lead well, even the srms are brutal vs lights.
#74
Posted 03 December 2013 - 06:46 PM
#75
Posted 03 December 2013 - 07:14 PM
#76
Posted 03 December 2013 - 09:06 PM
Actually I might just buy this to see what I can do with it. I managed to do pretty good with a stock Jenner K and most people have deemed that the worst Jenner. And yes, for the sake of honestly, I DO die a lot in my K, but I have pulled off a couple of surprises in it, too.
EDIT: added second paragraph.
Edited by Johnny Marek Summers, 03 December 2013 - 09:13 PM.
#77
Posted 04 December 2013 - 02:24 AM
Edited by Yeknomious, 04 December 2013 - 02:31 AM.
#79
Posted 04 December 2013 - 05:41 AM
4 Streaks are nice for sure, but I'm Playing a 4x Streak 2x LRM15 Catapult, so why should I go for a second mech like that without any range weapons...
Maybe I would buy it on sale someday, but right now it does not seem to be needed on the battlefield...
#80
Posted 04 December 2013 - 06:45 AM
Averaging 400-500 even got 1080 in one match.
This is one fun mech and dangerous to other lights.
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