Almond Brown, on 22 April 2014 - 08:23 AM, said:
But according to this thread, only the "bads" do those thing because even under ideal conditions, someone(s) is likely to die in the attempt. If not then the other Team were all "bads"...

Yes, if you die you probably made an mistake. Try not to die when leading a charge and winning. Good players make mistakes too but it doesn't excuse the "dying for the greater good attitude" - and than losing which happens alot more in this game. You can state as many Case-Scenarios as you want but noone of them will beat the general idea of "DYING IS BAD"
poopenshire, on 22 April 2014 - 08:12 AM, said:
I have 2 mechs with sub 1 KDR, both are spotting/TAG/NARC mechs with little to no offensive weapons. Infact one of them is sub 0.5 KDR. Last night alone in lance drops I ran one of these spiders. 0 Kills 8 to 11 assists, around 200 to 300 damage, and minimally 15 spotting assists. These are built for speed, max armor, and support operations. If these mechs were so bad, why is my CBills over 200k and my EXP per match on these over 1400.
#PublicElo
#PublicStats
#MetagameSaysNo
Harathan, on 22 April 2014 - 08:25 AM, said:
Which makes you (and others) a BAD player, by the estimation of leet dudes like Roland.
WTF do you think you are doing, assisting the team by spotting? Seriously, what are you even thinking? Trying to contribute to your team in ways other than directly dealing damage and killing things? Madness! You're worthless. Bad player. Bad!
Quoting myself
Eglar, on 22 April 2014 - 07:19 AM, said:
I'm not saying that playing with your friends, fun-builds is wrong but it makes you a worse player compared to people who play to win with all the meta, consumables, pre-mades, verbal trolling. It's like comparing a casual weekend neighborhood basketball-team with a nba team.
.
Edited by Eglar, 22 April 2014 - 09:40 AM.