Moomtazz, on 18 September 2014 - 11:57 AM, said:
You pretty much describe my use of direct fire weapon. Target (some people don't target even), move the crosshairs into the general area of the enemy (to adjust for lead; lasers don't even do that), and mash fire.
People need to be honest about what they want out of this game. If they want a hero-type game where they can jump over obstacles and lay waste to everything in sight with their advanced big f**king gun. Or guns.
Or if they want a team-based game where they are individually of limited capabilities, but can bring all the bells and whistles a team can bring.
In a hero-type game where people get their fun from directly confronting the enemy (be they AI drones or real players), support type roles are simply not going to be appreciated.
I hate the LRM-spamming newb sitting in the back field like anyone else, because they bring a bad name to LRM specialists. But if you are keen on a team-based game, you learn to appreciate what a good LRM specialist brings to the team. Damage and kills aren't even the important thing when a LRM specialist gets to work; I can do hundreds of damage and still get not a single kill. That this is the norm, is indicative of the LRM's ineffectiveness as a killing weapon... which I accept is not and get on with the job of actually winning the game as a team.



















