IMTatsu, on 02 July 2012 - 02:09 PM, said:
Half of me wishes I hadn't started this thread to begin with. The other half of me is glad that I did, if for no other reason than it gave a pretty clear look at the landscape, and the journey that lies ahead for our great house.
I was both surprised and saddend by the demeanor, the tone, and the overall disrespectful attitudes from many of the posters who call themselves Capellans. It doesn't matter so much for myself. I'm a big boy, and been carrying water for this gaming universe for longer than some of these folks have been alive..
However, it brings me no small amount of despair to think what prospective new Capellans have to look forward to. The number of people active on these forums now will only pale in comparison to what it will be as we get closer to launch. It is you here now, all of you, who will define the shape and course of the Capellan Confederation. Future potential leaders each and every one.
Lead by example. Do your part to make this great house something more than the memory that increasingly fewer of us remember.
>:{
You seem to be biased by outside experiences that have no basis in canon. And probably have been for a very long time, considering you're an old dog with the game. However, this degree of experience with insular communities also tends to breed a degree of entitlement towards nonsensical or otherwise unenforceable standards of conduct. No legging, no heading, no circlestomps? No items, Fox only, Final Destination.
In the Battletech universe, the Capellan Confederation are masters of
dirty fighting, ambushes, and treachery. They have to be, they're at a constant disadvantage regarding numbers and, with the exception of their elite Warrior Houses, Death Commandos, and prestigious former Merc units, lacking in quality troops. Heck, they literally invented Stealth Armor, the closest thing the IS had to reproducing the Star League's infamous Null Sig System until the Jihad. The Capellans have never been in a position to enjoy enforcing "honorable combat" because historically honor as a combat limitation is only imposed by superior forces who wish to prevent inferior forces from using the asymmetrical combat tactics necessary to give said inferior forces a chance at victory. The Draconis Combine is the only Successor State to enforce honorable conduct, and in-universe it's because they have
severe and crippling cultural flaws and the greatest leader in the Combine's history, Theodore Kurita, was the first person in a position of power to point out that playing fair against more clever, more
sneaky opponents (like Hanse Davion) was
unwise to say the least.
Besides, if there's a salvage system (which seems unlikely, going by hints dropped around), heading would be an extremely good idea. Kill the meat, save the metal.
Frankly, playing with Internet Bushido is only in-character for the Draconis Combine and the Clans, and in canon when the Clans arrived the Combine suffered
severely for their unwillingness to drop their idiotic honor codes. Heck, the Clans themselves gave up on zellbrigen when they realized it was doing them more harm than good. No amount of fingerwagging or browbeating is going to change the fact that not only are you imposing arbitrary restrictions on player behavior without any basis in the game system itself (devs stated they wanted to make dedicated legging impractical, improving leg armor to the point where you're better off aiming at their torsos) you're also being so presumptuous as to dictate what is or is not the national character of an entire portion of the Battletech IP without actually taking into account the Battletech universe's fiction.
Liao plays dirty because they have to--to do otherwise is to fail the Chancellor and the Confederation. You would do well to remember that.