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Sneak Peek: Is Quirk Phase 2 (Feb. 17, 2015 Patch)


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#101 LordKnightFandragon

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Posted 12 February 2015 - 03:06 PM

View Postkapusta11, on 12 February 2015 - 03:01 PM, said:

Because 9S and Wubverine were so OP.
Posted Image



What side are all the premades playing? Clan? So, ofc no 9s and Wubverines...

#102 Sean Lang

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Posted 12 February 2015 - 03:10 PM

ADDED TO OP

BLR-1D

Specialty
Armor Strength (RA&LA) +14
PPC Velocity +20%
Medium Laser Duration -10%
Laser Duration -10%
Energy Weapon Range +12.5%
Energy Weapon Cooldown +12.5%
Ballistic Weapon Cooldown +12.5%
Ballistic Weapon Velocity +12.5%

BLR-1G
Specialty
Armor Strength (RA&LA) +14
PPC Velocity +20%
Medium Laser Range +10%
Energy Weapon Range +10%
Medium Laser Duration -10%
Laser Weapon Duration -10%
Medium Laser Heat Gen -10%
Energy Weapon Heat Gen -10%
Ballistic Weapon Range +12.5%
Ballistic Weapon Cooldown +12.5%

BLR-1S
Specialty
Armor Strength (RA&LA) +14
Missile Weapon Cooldown +12.5%
Missile Weapon Heat Gen -12.5%
Laser Duration -12.5%
Energy Weapon Range +25%
Medium Laser Heat Gen -10%
Energy Weapon Heat Gen -10%

BLR-3M
Specialty
Armor Strength (RA&LA) +14
ERPPC Velocity +25%
Medium Laser Duration -10%
Laser Duration -10%
Medium Laser Range +10%
Energy Weapon Range +10%
Energy Weapon Cooldown +12.5%
Missile Weapon Cooldown +12.5%

BLR-3S
Specialty
Armor Strength (RA&LA) +14
Medium Pulse Range +10%
Energy Weapon Range +10%
Medium Pulse Cooldown +10%
Energy Weapon Cooldown +10%
Energy Weapon Heat Gen -12.5%
Missile Weapon Cooldown +12.5%
Missile Weapon Range +12.5%

CDA-X5
Specialty
Additional Structure (LL&RL) +10
Additional Armor (RA&LA) +12
Medium Laser Range +20%
Energy Weapon Range +20%
Medium Laser Heat Gen -10%
Energy Weapon Heat Gen -10%
Medium Laser Duration -10%
Laser Weapon Duration -10%
Missile Weapon Cooldown +25%

Torso yaw speed +10%
Turn rate +10%

TBT-3C
Specialty
Additional Structure (RA&LA) +8
LRM/15 Cooldown +20%
Missile Weapon Cooldown +20%
LRM/15 Heat Gen -10%
Missile Weapon Heat Gen -10%
Energy Weapon Heat Gen -12.5%
Laser Duration -12.5%


Torso yaw speed +25%

TBT-5J
Specialty
Additional Structure (RA&LA) +8
Medium Laser Range +10%
Energy Weapon Range +10%
Medium Laser Duration -10%
Laser Weapon Duration -10%
Medium Laser Heat Gen -10%
Energy Weapon Heat Gen -10%
Missile Weapon Cooldown +12.5%

Torso yaw speed +25%

TBT-5N
Specialty
Additional Structure (RA&LA) +8
Missile Weapon Cooldown +12.5%
Missile Weapon Heat Gen -12.5%
Energy Weapon Heat Gen -12.5%
Energy Weapon Range +12.5%
Laser Duration -12.5%
Energy Weapon Cooldown +12.5%

Torso yaw speed +25%

TBT-7K
Specialty
Additional Structure (RT&LT) +12
AC/5 Cooldown +10%
Ballistic Weapon Cooldown +10%
AC/5 Velocity +10%
Ballistic Weapon Velocity +10%
PPC Cooldown +10%
Energy Weapon Cooldown +10%
PPC Heat Gen -10%
Energy Weapon Heat Gen -10%
Missile Weapon Cooldown +12.5%
Torso yaw speed +25%

TBT-LoupDeGuerre
Specialty
Additional Structure (RA&LA) +8
Missile Weapon Cooldown +10%
Missile Weapon Range +10%
Medium Pulse Range +7.5%
Energy Weapon Range +7.5%
Energy Weapon Heat Gen -10%
Energy Weapon Cooldown +10%
Torso yaw speed +25%

GRF-1S
Specialty
Additional Structure (RA) +9
Energy Weapon Range +12.5%
Medium Laser Cooldown +7.5%
Energy Weapon Cooldown +7.5%
Laser Duration -12.5%
Missile Weapon Cooldown +12.5%
Torso yaw speed +10%

GRF-1N
Specialty
PPC Velocity +20%
Energy Weapon Heat Gen -7.5%
Laser Duration -7.5%
Missile Weapon Cooldown +7.5%

Torso yaw speed +10%

CDA-3M
Specialty
Additional Structure (LL&RL) +10
Laser Duration -10%%
Medium Laser Range +7.5%
Energy Weapon Range +7.5%
Medium Laser Cooldown +7.5%
Energy Weapon Cooldown +7.5%
Ballistic Weapon Cooldown +20%

Torso yaw speed +10%

CDA-3C
Specialty
Additional Structure (LL&RL) +10
ER-PPC Heat Gen -25%
Energy Weapon Heat Gen -25%
ER-PPC Cooldown +12.5%
Energy Weapon Cooldown +12.5%
ER-PPC Velocity +50%
Ballistic Weapon Cooldown +12.5%
Torso yaw speed +10%
Turn rate +10%

SPR-5D
Specialty
Energy Weapon Cooldown +10%
Energy Weapon Range +10%
Laser Duration -10%

SDR-5K
Specialty
ER-Large Cooldown +25%
Energy Weapon Cooldown +25%
ER-Large Duration -12.5%
Laser Weapon Duration -12.5%
Ballistic Weapon Range +45%

Reverse Speed 12.60%

RVN-Huginn
Specialty
Additional Structure (LL&RL) +8
Structure Strength (RA&LA) +6
Ballistic Weapon Range +30%
SRM/4 Range +12.5%
Missile Weapon Range +12.5%
SRM/4 Cooldown +25%
Missile Weapon Cooldown +25%
Missile Weapon Heat Gen 15%

#103 cSand

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Posted 12 February 2015 - 03:12 PM

Sean, I'll send you as much beer as you want, just change LRM10 to SRM4 on the QKD 4H.


PLEASE MAN! LRM10's !!???

hell, just undo it altogether. That mech was in a perfect zone!! Don't use my favourite mech as a toilet for lrm buffs!!!

Edited by cSand, 12 February 2015 - 03:21 PM.


#104 nehebkau

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Posted 12 February 2015 - 03:13 PM

Yes, I am annoyed that I purchased mecs based on the quirks and then they get changed -- wouldn't have purchased them with the current quirks.

#105 Porcorosso101

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Posted 12 February 2015 - 03:15 PM

More quirk news! its raining quirks......maybe something for the Victor ;) ?

#106 Nothing Whatsoever

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Posted 12 February 2015 - 03:15 PM

The only reaction I can muster right now:

Posted Image

#107 Brody319

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Posted 12 February 2015 - 03:16 PM

please Sean! I love you long time if you tell me my Catapult's got any love~<3

#108 norus

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Posted 12 February 2015 - 03:16 PM

It's almost as if they decided to only release the quirk changes AFTER the module sale because they knew they were completely changing the identity of several mechs so that we'd have to grind even more to either fit them to the new quirks or buy whole new mechs.

#109 Axeface

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Posted 12 February 2015 - 03:18 PM

Was there really a need to give the wubmaster a 10% heat nerf and try to shift that build to the 3S? And I just spend like 20 million cbills on it, wonderful. Is that 1 lpl in the finger so op that I should be moved to a 3S?

Edited by Axeface, 12 February 2015 - 03:21 PM.


#110 Deathlike

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Posted 12 February 2015 - 03:18 PM

Someone still forgot to buff the Trebuchet's legs (because, they are the artifact of damage by JJs).

The Cicada-3C quirks are still useless, considering the hardpoint allocation. Spider-5V still useless.

Yea, just brilliant.

#111 Alistair Winter

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Posted 12 February 2015 - 03:19 PM

View PostSean Lang, on 12 February 2015 - 03:10 PM, said:

RVN-Huginn
Specialty
Additional Structure (LL&RL) +8
Structure Strength (RA&LA) +6
Ballistic Weapon Range +30%
SRM/4 Range +12.5%
Missile Weapon Range +12.5%
SRM/4 Cooldown +25%
Missile Weapon Cooldown +25%
Missile Weapon Heat Gen 15%


Did.. did they just buff the Huginn?

Posted Image

Huginn pilots, don't say a word. Just smile.

#112 Brody319

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Posted 12 February 2015 - 03:20 PM

View PostAlistair Winter, on 12 February 2015 - 03:19 PM, said:


Did.. did they just buff the Huginn?

Posted Image

Huginn pilots, don't say a word. Just smile.


now I can snipe with missiles!

#113 Navid A1

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Posted 12 February 2015 - 03:22 PM

View Postkapusta11, on 12 February 2015 - 03:01 PM, said:

Because 9S and Wubverine were so OP.
Posted Image


Why dont you show the period when they increased the rewards for FRR for the first time....

you know... the time when FRR cut through clan wolf and clan ghost bear at the same time like hot knife through butter.... the time when it forced a complete withdrawal of clan ghost bear due to unstoppable TDR-9S at the hands of elite pilots.
again... why dont you show that period?

9S and wubverine were massively OP... the reason behind current clan offensive is pilots man. pilots.!

Edited by Navid A1, 12 February 2015 - 03:24 PM.


#114 Navid A1

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Posted 12 February 2015 - 03:25 PM

View PostSean Lang, on 12 February 2015 - 03:10 PM, said:

...
RVN-Huginn
Specialty
Additional Structure (LL&RL) +8
Structure Strength (RA&LA) +6
Ballistic Weapon Range +30%
SRM/4 Range +12.5%
Missile Weapon Range +12.5%
SRM/4 Cooldown +25%
Missile Weapon Cooldown +25%
Missile Weapon Heat Gen 15%


Do huggins now generate more heat on missiles?

#115 Davers

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Posted 12 February 2015 - 03:25 PM

I have to say I am really disappointed with the quirk changes to the 6K. How can we feel safe purchasing mechs/modules when PGI will just completely change them at a whim? I don't really care about the 'stock load out' arguments either- many stock mechs have terrible load outs. Giving the Awesome 9M Small Pulse Laser and SSRM2 buffs would be true to it's stock load out but in no way makes it a better mech.

#116 LT. HARDCASE

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Posted 12 February 2015 - 03:26 PM

Why the heat gen nerfs, on the best Wubmasters? It's not like the BLR-3M and 3S have been wrecking the assault queue.

View PostNavid A1, on 12 February 2015 - 03:25 PM, said:


Do huggins now generate more heat on missiles?

No it's the same as before.

Edited by Kevjack, 12 February 2015 - 03:27 PM.


#117 Adiuvo

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Posted 12 February 2015 - 03:27 PM

View PostAlistair Winter, on 12 February 2015 - 03:19 PM, said:


Did.. did they just buff the Huginn?

Posted Image

Huginn pilots, don't say a word. Just smile.

Doubled both of the structure bonuses, specifically.

#118 MandyB

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Posted 12 February 2015 - 03:27 PM

Im sad the atlas K didnt get anything better :(

#119 Fate 6

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Posted 12 February 2015 - 03:27 PM

View PostDeathlike, on 12 February 2015 - 03:18 PM, said:

Someone still forgot to buff the Trebuchet's legs (because, they are the artifact of damage by JJs).

The Cicada-3C quirks are still useless, considering the hardpoint allocation. Spider-5V still useless.

Yea, just brilliant.

Actually the 3C will be a monster with that ERPPC speed. Don't underestimate the power of an ERPPC light harasser.

#120 Davers

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Posted 12 February 2015 - 03:29 PM

View PostNavid A1, on 12 February 2015 - 03:22 PM, said:


Why dont you show the period when they increased the rewards for FRR for the first time....

you know... the time when FRR cut through clan wolf and clan ghost bear at the same time like hot knife through butter.... the time when it forced a complete withdrawal of clan ghost bear due to unstoppable TDR-9S at the hands of elite pilots.
again... why dont you show that period?

9S and wubverine were massively OP... the reason behind current clan offensive is pilots man. pilots.!

So when the IS wins, it's the mechs. But when Clans win, it's the pilots. Gotcha.





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