Zoid, on 18 March 2015 - 05:33 PM, said:
This is hilarious, you are describing exactly what's OP about the clans, namely the SCR and TBR. The SCR moves like a light and has the firepower of a heavy, the TBR moves like a medium and has the firepower of an assault.
You're so mired in your thinking that you don't realize the SCR being so much better than the clan lights means something is wrong with the SCR. Clan lights aren't great but the simple fact that you don't need them because the Stormcrow and Timberwolf are so fast while packing major firepower should tell you something.
I'm not a fan of blanket nerfs for the clans either, but it's due to these two 'mechs. Until they get toned down into something reasonable, the clans are going to eat nerf after nerf.
Actually, it's because of the construction rules the Lights are forced to follow...mainly, stock stuff.
Thankfully, they all come with Ferro and Endo. Unfortunately, they are still poorly optimised. Full of PoorDubs and small engines.
Mist Lynx could move 160 with 4 cLasers if it weren't restricted, while still having a full (or nearly full) compliment of JumpJets.
Mechlab kills the mechs, while, if you notice, the mechs that are taken are generally not terribly over or under engined. Just marginally. TimberGod would probably choose a 350 instead, gaining 5.5 tons with the 5th DHS gone. Crow could move to a 300 and save 4 tons, while still moving at 97(pre speed tweak current speed).
Those tons are less important though, since they still have Endo+Ferro and excellent hardpoints and hitboxes.
Unlike the majority of the Clam selection. Woefully underengined lights, with some terribly overengined mechs. Fridge and Mr Gargles being a big victim there.
Then comes hardwired equipment. TimberWolf only has the 5 DHS, which all fit in the engine, and would be taken anyways. Crow has absolutely no fixed equipment.
Nova has 4 external DHS and no Endo (you could easily upgrade to Endo, a 300XL and lose a half ton and 3 crit slots, or drop to 4 JJs and only lose 2 crit slots).
Lynx has the AP in the head, which costs a lot more on a small robot.
Mechlab nerfs the bad robots, while blanket nerfs try to reign in the least bad ones, it just hurts the Terribad ones even more.