Void Angel, on 09 August 2015 - 08:03 AM, said:
How can I say this politely... Hmm... Your position is nonsense - and yes, that was polite.
Your conclusions are not facts, and no amount of CAPITAL LETTERS will make them such. CW is not identical to the solo queue; it has a deeper tactical environment - what with the gates, turrets, and objectives - and is a different experience. Your vast overgeneralization that CW isn't fun for solo players is easily falsifiable; many of us - myself included - play CW without a 12-man team at times; and even in 12-mans you find a lot of PuG groups. More than you find 12-mans, really, but that's not even the biggest way you've embarrassed yourself.
If the assertion you've screamed about so loudly - that CW is not, and cannot ever be fun for solo players - then it follows that players should avoid this terrible unpleasantness and join a team, incentivized by the prospect of actually having fun, unlike their currently dreary prospects. Oh, wait! You said that there wasn't an incentive to join a team, didn't you? So they're just not joining teams, even though they have a reason to do so? But, didn't you wrap up your diatribe by saying that if people had a reason to join a team, they would join one? You can't harmonize these statements, because they are all contradictory; far from having simply reached a false conclusion, you have yet to demonstrate a coherent thought.
In short you're not even wrong - and you're certainly not right. If you can't even make up your own mind, why should anyone listen to you?
PS: "Incentivize" is already a word - you just misspelled it.
Lets start with your assertion that "CW is not identical to the solo queue", never said it...in FACT I said the opposite.
In Solo que, there are no groups allowed.
In Solo que, there is ELO.
Neither of these are present in CW.
There is nothing in place to keep a solo player from facing a 12 man in CW. - FACT
There is nothing in place to keep a player who installed the game an hour ago from facing a team of TIER 1 players. - FACT
Those are both major differences between Solo and CW ques. You could even say 'game breaking' experience for many solo players. Now if YOU enjoy yourself dropping solo, great I am happy for you...but what about the other 23 people in the match?
What about the 12 guys on the other team all in coms, all in TIER 1 mechs who came to fight TEAM of players....think they are having fun stomping you into the ground (Hint: players want EPIC matches....stomping a bunch of solo players is NOT EPIC)? What about the 11 other guys on YOUR team, do you think they are having fun carrying a solo player dropping in trial mechs (just because you don't drop in trial mechs solo still doesn't change that fact that solo players can and DO drop in trial mechs). Or are you simply one of THOSE people...you know the type I'm talking about...the ones who only care about themselves and THEIR happiness...as long as YOU are having a good time F the 23 other people.
I mean if you have an idea of how to make 'end game' content fun and rewarding for both solo AND group play please share you thoughts...we want to know, I WANT to know. If the extent of your feedback is YOUR WRONG, with nothing else to offer as a solution to the "there is not End Game in MWO" issue...the people in this thread can file your contribution where it belongs...in the trash.
Edited by Armando, 09 August 2015 - 02:41 PM.