Edited by Kjudoon, 29 December 2015 - 06:37 AM.
#501
Posted 29 December 2015 - 06:37 AM
#502
Posted 29 December 2015 - 06:48 AM
Extremist Pain, on 26 December 2015 - 03:31 PM, said:
Would you like some cheese with that whine?
ALRIGHT, I get it. You're gonna be a game-changer in that LRM boat. And IN REAL LIFE, indirect fire support of maneuver is a MUST-HAVE. THIS IS NOT THAT. THIS IS A GAME. The game has developed such that, at the moment, sitting back at comfortable distance to spam LRMs at non-line-of-sight targets is A.) NOT team work, and B.) WASTEFUL expenditure of LRMs.
A.) While the LRM 'boat' is sitting in the rear with the beer, the other mechs on that team are eating a lot of damage. If they face the same volume of fire, then for each mech not facing that fire, the ones facing it take about 8% MORE of it. Your buddies appreciate it. They didn't NEED that armor, anyhow.
B.) Non-line-of-sight typically means a longer flight time for the missiles, means more time to get behind cover, means less opportunity for the missiles to actually HIT the target. Those missiles are a valuable, limited resource. It'd be nice if you could make sure they're gonna hit their target before you cut them loose. Good ol' R&R costs, had we disposed of that easily-abused 75% rule, would probably fix at least this one thing, but that's water under the bridge...
Look, I used to like to 'scout'. No one else liked that I scouted, of course. I'll happily blow a 40,000 CBill UAV RIGHT OVER TOP OF the enemy, having to get WAY too close for comfort to place it well, and sometimes getting killed for it, so the friendlies know where the enemy is and can direct LRMs at them. I die, I go to spectate from my team's LRM boat, and what do I see? NO ROUNDS OUT. You've got to be f****n' KIDDING me! I DIED to get you that target-rich environment, and you're gonna chill back here with your thumb up your ***? AWESOME...
So, I dropped that s**t like a bad habit. F**K that. Don't need it. GET YOUR OWN F***ING LOCKS, or I WILL accept the team damage penalty and leg your boat...
#503
Posted 29 December 2015 - 06:50 AM
#504
Posted 29 December 2015 - 06:54 AM
But IS PPC to the back at 40m is still cool, right?
#505
Posted 29 December 2015 - 07:07 AM
Having said that as a brawler if I had a CBill payout for everytime I lost back armor to incoming friendly missiles I'd have been able to buy a couple free mechs by now.
So:
Gauss Snipers = higher coward quotient
LURM Boats = more FF damage to teammates
Pick your poison.
#507
Posted 29 December 2015 - 07:55 AM
Press "R" you wusses and get with the program already.
P.S. Assuming that ALL LRM carrying Mechs sit back @900m is simply a BS excuse for not being a Team player.
#508
Posted 29 December 2015 - 08:02 AM
Almond Brown, on 29 December 2015 - 07:55 AM, said:
Press "R" you wusses and get with the program already.
P.S. Assuming that ALL LRM carrying Mechs sit back @900m is simply a BS excuse for not being a Team player.
TRUE. And to the OP's credit, I did eventually read further to where he (HE, right?) stated that he stays with the big pack and pulls his share. THAT is good, and it is NOT the typical "LOCKS PLZ" LRM boater behavior that we love to slam around here. KUDOS!
That said, if you're in the pack, and you need the PACK to get your locks, then you're not really IN the pack, are you? Maybe, maybe not.
It's tougher than just "Press 'R'", y'know. And yeah, I know you know. And now you know that I know that you know. Etc. You've got to have that target for a few seconds for that LRM mech to even get a lock, and longer yet for the missiles to get to target. It's FINE if, say, you're a sneaky little scout mech, chillin' where no one sees you, and can just call out targets all day. NOT so cool if you're trying to stay in the pack AND stay alive AND win trades. You've got to roll out, take your shots, and roll back into cover while the next guy rolls out. AND, the other team's players, if they're not COMPLETE newbs, are doing the same thing. So, it's a little more complicated, unless you happen to WANT to die in 10-12 seconds so that LRM mech can get some more damage.
Or, y'know, whatever.
Still, AWESOME SAUCE if the mech with the lurms is sharing the pain and staying closer to the fight. That's how it should be in MWO...
#510
Posted 29 December 2015 - 08:19 AM
Fact is that LRMs are most effective under 400 meters with a direct lock on the target but they are the only indirect fire in the game and indirect fire is effective. If you find yourself stuck away from your team against multiple mechs you better lock and hope someone is going to send you some support or you are going to get torn apart real quick.
#511
Posted 29 December 2015 - 08:40 AM
Seriously, people. Stop thinking you know better than anyone else and that your job is to teach (read: force) others to play 'your' way. Asking for locks is not such a big burden. It's a lot easier than trying to force someone to play the way you think they should.
NOTE TO SELF: After to reading through the posts from the 'get you own locks' crowd' I understand so much better why teams fall apart and a match that should have been won is lost.
#512
Posted 29 December 2015 - 10:21 AM
Supersmacky, on 29 December 2015 - 08:40 AM, said:
Seriously, people. Stop thinking you know better than anyone else and that your job is to teach (read: force) others to play 'your' way. Asking for locks is not such a big burden. It's a lot easier than trying to force someone to play the way you think they should.
NOTE TO SELF: After to reading through the posts from the 'get you own locks' crowd' I understand so much better why teams fall apart and a match that should have been won is lost.
Noone should ask for locks, it should be one thing that you do automaticaly.
Knowing where the enemy is, where they move and how many are there helps in winning.
Removing a gauss or legging a lite helps in winning, but you cant do it without locking the enemy and seeing its paperdoll.
If you have an open torso you hope that your allys mark the enemys, it helps you using the moment to fire your weapons without dying, it helps winning.
Even a lazy lrm boat that sits 900m can make that dakkomonster take cover and not firing, but the boat-pilot dont know what he would have done if te has fighted at 300-500m. Dont *****, explain him why staying at the battleline can make him doing much better and winning more. He dont know it better ...
Edited by Galenit, 29 December 2015 - 10:22 AM.
#513
Posted 29 December 2015 - 10:39 AM
Supersmacky, on 29 December 2015 - 08:40 AM, said:
NOTE TO SELF: After to reading through the posts from the 'get you own locks' crowd' I understand so much better why teams fall apart and a match that should have been won is lost.
Hehe... No kidding.. to me locks have nothing to do with LRM's anyway...
Best teams i am on... People trade off locks!!!! TARGET HOTEL Atlas just over a ridge.. one guy peeks, and locks, and blasts.. and drops back.. Another guy from another angle, as the first guy is twisting and backing up, grabs the lock.. and does two things..
Holds the Lock, AND the targeting info it has gathered...
I can't tell you how many games i have dropped a lock on "HOTEL" only to come back and re-grab it as someone else is twisting, or ducking.. and then we move on to the next target...
The end of the game comes.. and its a roll or maybe its like the other day, when it finished 12-8 or 12-10.. and all because
AS A TEAM WE SHARE HOLDING LOCKS!!!!! Get it through your heads people.. this is how holding a lock works.. You don't always need to do it solo.. How do people NOT get this?
#514
Posted 29 December 2015 - 10:52 AM
Extremist Pain, on 26 December 2015 - 03:31 PM, said:
when i run missile boats i don't ask people to stick their necks out into the open for me, i just take locks when i get them, if none are coming then i'll stick my own neck out. and geez, that must be why i lose all the time...your greatness isn't there
#515
Posted 29 December 2015 - 12:53 PM
Almond Brown, on 29 December 2015 - 07:55 AM, said:
P.S. Assuming that ALL LRM carrying Mechs sit back @900m is simply a BS excuse and propaganda used by players who got called out for being a dbag and have found out that they aren't nearly as "popular" or supported in apublic forum as they thought they would be so it's used to shift focus off what was really being said and creates strawmen out of thin air so that they can still be "right" in not "holding locks"
FTFY
Supersmacky, on 29 December 2015 - 08:40 AM, said:
Seriously, people. Stop thinking you know better than anyone else and that your job is to teach (read: force) others to play 'your' way. Asking for locks is not such a big burden. It's a lot easier than trying to force someone to play the way you think they should.
NOTE TO SELF: After to reading through the posts from the 'get you own locks' crowd' I understand so much better why teams fall apart and a match that should have been won is lost.
and now you see where the term tryhard comes in
#516
Posted 29 December 2015 - 12:54 PM
#517
Posted 29 December 2015 - 12:58 PM
MischiefSC, on 29 December 2015 - 12:54 PM, said:
nah, it's come to encomass anyone who "dares" to rustle jimmies in the solo queue by being a heathen and suggesting any strats, tips, etc. to other players in the eyes of "I'm a solo player and you're not the boss of me" type players.
Those are the ones I just mute and keep talking to the rest of the team usually.
#518
Posted 29 December 2015 - 01:56 PM
Sandpit, on 29 December 2015 - 12:58 PM, said:
Those are the ones I just mute and keep talking to the rest of the team usually.
Yep. That's what I mean though. They are trying to win. Putting forward effort. The other types are just showing up. Occupying space. Irrelevant readshirts. They want to win because they showed up, not because they put in the effort.
Edited by MischiefSC, 29 December 2015 - 01:58 PM.
#519
Posted 29 December 2015 - 02:05 PM
Do LRM boats expect direct fire mechs to stand out in the open to hold a lock for the LRM boat to hide and shoot LRMs? Why on earth would you expect that? And then you have the gall to tell them that they aren't being team players because they aren't putting you on their back and carrying you? Man... some LRM jockeys sure are an entitled folk.
#520
Posted 29 December 2015 - 02:19 PM
Gas Guzzler, on 29 December 2015 - 02:05 PM, said:
Do LRM boats expect direct fire mechs to stand out in the open to hold a lock for the LRM boat to hide and shoot LRMs? Why on earth would you expect that? And then you have the gall to tell them that they aren't being team players because they aren't putting you on their back and carrying you? Man... some LRM jockeys sure are an entitled folk.
They problem is that you're an elitist tryhard who hates LRM players for their freedom and doesn't understand real teamwork. Clearly you'll never be that good with LRMS. They're hard mode anyway. Go back to your scrub tier laser vomit and ruin the game for all the real players.
I think I got all the BS spergrage glurge in that. I miss anything?
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