Signal27, on 09 August 2016 - 08:44 AM, said:
Because lasers are "hitscan" weapons while ballistics and missiles have an actual projectile you have to calculate a "lead" for if the target is moving at all.
Lasers are also not PPFLD unlike ballistics, they already have their trade off, and guess which gets used more in the tourney client (and this is before the rescale and further nerfs to the best of the laser boats). I'll give you a hint, its dakka/PPCs/Gauss.
Signal27, on 09 August 2016 - 08:44 AM, said:
That in of itself is a big deal for a lot of us. Also, lasers weigh a lot less and take up less space than ballistics.
Assaults and heavies have the tonnage to pull this off though, and are more heat efficient than if you tried to use lasers for DPS, making them more effective. Keep in mind heavies and assaults are currently the most powerful weight classes, so nerfing lasers is more of a nerf to lights/mediums, well that and any heavy or assault that was unfortunate enough to be an energy boat (aka, a lot of them).
Basically it exacerbates the chasm between good mechs and bad mechs on the heavy/assault side, nerfs and medium hoping to compete with the 2 ERPPC Hunchback poptart or dakka Hunchback and hurts one of the most competitive light builds.
Johnny Z, on 09 August 2016 - 08:57 AM, said:
The 4 LL STK is an bad mech
FTFY, it isn't even relevant these days anyway.
Edited by Quicksilver Kalasa, 09 August 2016 - 09:06 AM.