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Your Overall Verdict Of The Rescale?



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#61 Impyrium

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Posted 17 June 2016 - 05:17 PM

Seems all 100% good for me, though a few will be tricky to get your head around until you see them in 3D space.

Lights... are better, IMO. They never made sense before and now they seem like they match up to their actual tonnage. However, I can certainly see why those that care about the effectiveness of light mechs would be concerned now.

Still, I want to wait to see how it plays out first. I don't think they're going to be dead, that's for sure.

#62 Hit the Deck

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Posted 17 June 2016 - 05:17 PM

View PostNightmare1, on 17 June 2016 - 05:08 PM, said:

So, just to make sure I'm understanding this all correctly, PGI decided to shrink the Nova, Warhawk, Daishi, and Timberwolf to tiny size, but grow the Enforcer, Wolfhound, Panther, Firestarter, Jenners, and Locusts to relatively huge size? They even made the Grasshopper and Black Knight Bigger???

Were they drunk? I can understand making the Jenners larger for gamplay balance, but the Locusts? Really?

*Scratches head*

Nothing makes sense any more.

What they had decided was, to normalize 'Mech sizes using their volumes. Then a computer told them if any particular 'Mech was too big or too small in volume compared to the reference.

#63 Steve Pryde

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Posted 17 June 2016 - 05:18 PM

View Postwanderer, on 17 June 2016 - 05:15 PM, said:


(Ironically, the Orion doesn't seem to have noticed much, other than the modeling fix to the knee.)

Do you ever piloted an Orion? It was already a pretty big target. That's why it was barely untouched in size.

Edited by Steve Pryde, 17 June 2016 - 05:23 PM.


#64 Nightmare1

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Posted 17 June 2016 - 05:20 PM

View PostHit the Deck, on 17 June 2016 - 05:17 PM, said:

What they had decided was, to normalize 'Mech sizes using their volumes. Then a computer told them if any particular 'Mech was too big or too small in volume compared to the reference.


Still doesn't make any sense.

View PostSteve Pryde, on 17 June 2016 - 05:18 PM, said:

Uhm, no? It gets smaller? What are u watching?


I reversed the labels - already edited my original post to reflect that.

#65 Kanil

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Posted 17 June 2016 - 05:21 PM

Aesthetically, it looks a lot better. Gameplay might be thrown out of whack for a bit, though...

#66 Darth Hotz

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Posted 17 June 2016 - 05:23 PM

Just a question. When you have thought about what this game needs and how to improve it, on which rank was the need of a rescale for you people?

#67 ShinobiHunter

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Posted 17 June 2016 - 05:23 PM

View PostNoiseCrypt, on 17 June 2016 - 04:50 PM, said:


Wouldn't that make all the other mechs smaller... ???


Indeed. Which, I believe, would also increase TTK across the board.

#68 Steve Pryde

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Posted 17 June 2016 - 05:26 PM

And before people complain about locust now is too small. It's just a 20t mech. A Jenner's (or any other 35t mech) tonnage is nearly twice of it. Of course a Jenner is way bigger than a Locust.

#69 LT. HARDCASE

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Posted 17 June 2016 - 05:29 PM

View PostBrandarr Gunnarson, on 17 June 2016 - 05:13 PM, said:


I love the EXEs, my favorite 'Mech to pilot. I'm afraid that's going to have to change. Posted Image

I wrote a response in the official comparison thread, but ill mirror it here:

I fear this will make the EXE the Summoner of the assault class; a 'Mech that should be good but suffers from a number of problems that deny it viability.

The one thing it had going for it was serious mobility. If the profile is made so much vastly bigger, I'm afraid that will be negated.

My other response here:
http://mwomercs.com/...ost__p__5241558

The EXE is dead, my friend. It was already the tallest, now it's the tallestest and got way chunkier to boot. We'll simply be too easy to shoot, and finding cover will be impossible.

PGI's magic formula is some bull****.

#70 Mavairo

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Posted 17 June 2016 - 05:31 PM

This... just wow.


PGI you dun screwed the pooch.

#71 Cementi

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Posted 17 June 2016 - 05:31 PM

Well after looking through it I am content. I think what people are not looking at is their prefered mech in relation to others.

For example I love Cicada's, always bugged me they were so much bigger than the Jenner. I thought the Cicada would get smaller but it didnt. The Jenner got bigger (as did every 35 tonner I think).

The Awesome didnt change much........but the Zeus got bigger.

So when you look at it like that.....yes I am content. Quirk adjustments will come but it will take time.

#72 Brandarr Gunnarson

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Posted 17 June 2016 - 05:36 PM

View PostKanil, on 17 June 2016 - 05:21 PM, said:

Aesthetically, it looks a lot better. Gameplay might be thrown out of whack for a bit, though...


Gameplay might be altered, but that doesn't mean it won't be overall more balanced.

Overall, I think the changes are "correct", but particular 'Mechs might suffer and benefit. I'm sure the so called "meta" will change.

#73 Xetelian

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Posted 17 June 2016 - 05:36 PM

55 Ton mechs should not be as tall or as wide as 75 ton heavies.
50 ton HBK and 55 GRF should be similar in size the GRF is HUGE and the SHD is HUGE

CPLT is hugely different, why can't more Mediums and Heavies shrink like that?


I thought the overall issue was things were TOO BIG not too small.

#74 Sopistan

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Posted 17 June 2016 - 05:40 PM

For the sake of comparison...
Posted Image

#75 Deathlike

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Posted 17 June 2016 - 05:45 PM

My overall verdict of the rescale:
It's as if Paul himself rescaled the mechs (hint: it's bad, and those responsible should feel bad).

That is all.

#76 Mycrus

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Posted 17 June 2016 - 05:46 PM

View PostTrauglodyte, on 17 June 2016 - 04:13 PM, said:

I'm laughing at all of the Jenner pilots. Welcome to the world of the Cicada, loafers. Think that CT was easy to hit before? Bwahaha!!! And f you Oxide drivers!!!


I was running the oxide when it was trash tier.. think this will change my piloting preferences?

#77 xWiredx

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Posted 17 June 2016 - 05:46 PM

I am satisfied with the rescale. That is all.

#78 Cementi

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Posted 17 June 2016 - 05:48 PM

I thought more chassis would get smaller but the decided to go the other way. But at least it is now consistant.

As I said I am content.

#79 Mystere

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Posted 17 June 2016 - 05:50 PM

View PostDingo Red, on 17 June 2016 - 05:17 PM, said:

Lights... are better, IMO. They never made sense before and now they seem like they match up to their actual tonnage. ...


Spoken like someone who does not use lights.

#80 Brandarr Gunnarson

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Posted 17 June 2016 - 05:53 PM

View PostXetelian, on 17 June 2016 - 05:36 PM, said:

55 Ton mechs should not be as tall or as wide as 75 ton heavies.
50 ton HBK and 55 GRF should be similar in size the GRF is HUGE and the SHD is HUGE

CPLT is hugely different, why can't more Mediums and Heavies shrink like that?


I thought the overall issue was things were TOO BIG not too small.


I know that's what a lot of people want, but that's not even application.

Balance comes from even application.

It's also not really true that a lighter 'Mech can't be as tall or taller than a heavier 'Mech. A mech with long thin legs a spindly design could easily be taller and lighter. That's still fair.





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