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When Is Snipe Spam Gonna Get The Same Treatment?


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#61 denAirwalkerrr

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Posted 31 March 2020 - 04:45 PM

View PostDora the Konqueror, on 31 March 2020 - 03:56 PM, said:

Then there's the little know 3rd class of lurmers.
Very few and far in between I'll call em "L33t Lurmer's".
I know one guy in particular kinda annoying but, he was a monster.
He killed 5 mechs in the match while screaming.
"If you don't know what to do just follow the lurm boat!"
Kinda irritating but a victory.
Can't remember the name it was No something.


ok novakaine

#62 thievingmagpi

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Posted 31 March 2020 - 04:55 PM

View PostTesunie, on 31 March 2020 - 04:44 PM, said:

I appreciate locks when I can get them from others, but I never ask anyone to "hold locks for me even if you get killed for it". I actually, when I use LRMs, attempt to get my own locks when and where possible.

If you are playing "as you normally would" and getting locks "as you normally would/should", than breaking a lock because you have to get behind cover isn't griefing. Not getting a lock because it's only a passing momentary shot, not a problem nor griefing.

Intentionally never getting locks, breaking locks or other such nonsense just because you have an LRM member on your team IS griefing.

See? Big difference between what makes it griefing or not is the clear distinction behind why you do something.


Thanks for agreeing with me that LRMs are griefing.

Shoot the enemy, it's easy.

#63 Tesunie

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Posted 31 March 2020 - 04:57 PM

View Postthievingmagpi, on 31 March 2020 - 04:55 PM, said:


Thanks for agreeing with me that LRMs are griefing.

Shoot the enemy, it's easy.


Whatever you say... seen as I am starting to think your reading comprehension is a little below average here... Because what you claim I said and what I was saying are not the same thing. but whatever. Posted Image

#64 justcallme A S H

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Posted 31 March 2020 - 05:16 PM

View PostDora the Konqueror, on 31 March 2020 - 03:56 PM, said:

Then there's the little know 3rd class of lurmers.
Very few and far in between I'll call em "L33t Lurmer's".
I know one guy in particular kinda annoying but, he was a monster.
He killed 5 mechs in the match while screaming.
"If you don't know what to do just follow the lurm boat!"
Kinda irritating but a victory.
Can't remember the name it was No something.


You should make it a LITTLE less obvious when you're on your Alt-account.

I mean the Davion Loyalist is the first giveaway...

The rest? That's just sad.

Edited by justcallme A S H, 31 March 2020 - 05:16 PM.


#65 Dora the Konqueror

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Posted 31 March 2020 - 05:20 PM

View PostdenAirwalkerrr, on 31 March 2020 - 04:45 PM, said:

ok novakaine


Kool thanks now I know who to friend.

#66 LordNothing

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Posted 31 March 2020 - 06:17 PM

its not sniping unless you are actually getting kills and not getting light swarmed in 9/10 games. there are snipers and there are "snipers". the former are significantly more useful to the team than the latter.

i like my cac2 ultraviolet. but setting it up in one spot and spamming the whole game is just going to get me a terrible match score. its amazing how fast a piranha can cross 1100 meters of no mans land, and most "snipers" are so bad at aiming they would never hit the thing. the way to do it is to keep moving, shoot'n'scoot, you should constantly be moving. try to stay in a position where the team can support you and vise versa, and in most games that is a moving target. that's the difference between a 200 damage game and a 1k game.

Edited by LordNothing, 31 March 2020 - 06:17 PM.


#67 FRAGTAST1C

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Posted 31 March 2020 - 06:19 PM

View PostVellron2005, on 30 March 2020 - 11:42 PM, said:

How is hitting people from 1000+ range and taking a torso in a few seconds, and not getting any return fire (except from a likewise snipe-spammer) fair?

If you're a LRM user, or even an ATM user, you can't lock, can't target, and usually, even if you dumb fire, can't hit a sniper that's cutting you in half from 1000+ meters away. Not to mention other weapons that aren't extreme range.



You move into cover. How hard is that? Why the heck are you standing COMPLETELY STILL AND STARING AT THE SNIPER? At least twist the torso.

View PostVonBruinwald, on 31 March 2020 - 05:00 AM, said:

If LRM's have been buffed so much why aren't people taking them in place of ERLL, Gauss, PPC for direct fire engagements.


The answer will be quite clear if the two of you just play these easy-peesy Snipery Mechs, won't it?

#68 Temporary Axis

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Posted 31 March 2020 - 06:31 PM

Magpi, that was hilarious.

Let me know when Tesunie cottons on to the fact you're actively trolling him and stops biting.....

#69 Tesunie

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Posted 31 March 2020 - 06:40 PM

View PostTemporary Axis, on 31 March 2020 - 06:31 PM, said:

Magpi, that was hilarious.

Let me know when Tesunie cottons on to the fact you're actively trolling him and stops biting.....


Oh, I've known he was trolling me before I even made a single post in here. It's what he does.

#70 Movano

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Posted 31 March 2020 - 06:41 PM

Yeah, it would be nice if brawling was as strong as it was in 2016, and mobility meant you could twist off ERLL damage and close the... oh, oh you want LRM buffs

Yeah **** all the other play styles that got killed off which could counter snipers: like using terrain and mobility to block LOS or twist damage quickly until you get close, bringing poptarts with high burst damage that have minimal exposure time at the cost of lower max range, or having SRMs that don't [spread] all over the place.

What we need is lock on buffs so we can have LRMs be the highest DPS, Longest range, and lowest exposure time weapons in the game!

Please refer to 2018 to see how that went.

EDIT: What's PGI got against the Japanese term for facials?

Edited by Movano, 31 March 2020 - 06:42 PM.


#71 JadePanther

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Posted 31 March 2020 - 07:33 PM

hmmm lets just think for a moment what it used to be like with the old loooong ranged gauss and erppcs.. lets also think about how they didnt have ghost heat tooo. now look at the classic forest colony map and think of what it must have been like to get oneshotted barely walking out of spawn..

and LR weps are too op now.. hehehe sounds like some nascar brawlers are out of thier mind with thinking things are tooo long range in todays game..

#72 Sjorpha

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Posted 01 April 2020 - 12:48 AM

What matters is contributing to winning the match, if you can do that with lrms that's fine, if you can do it through sniping that's also fine. Basically as long as I'm not losing unnecessarily because of how you play I don't care how you play.

It a competitive game there is only what works and what doesn't work, any given move either increases or decreases your team's chances of winning. Everything else is basically being a scrub.

There is definitely an argument to be made that ineffective use of lrms and sniping at the expense of sharing aggro contributes to losses, but both can be done effectively as well so it really comes down to being good enough at using your chosen weapon and adapting to how your team is playing.

#73 General Solo

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Posted 01 April 2020 - 02:53 AM

View PostVonBruinwald, on 31 March 2020 - 01:35 PM, said:


Because it's quid pro quo.

The snipers belittle the lurmers using the worst examples of the lrm playstyle. Hiding 1000m back, leaching locks, relying on team mates to meatshield, etc.

So the counter is to use the worst examples of how snipers play. Hiding 1000m back, leaching locks, relying on team mates to meatshield, etc.


It's a generally accepted insult that lurmers leach locks so it rolls off their backs, they're used to it. Snipers on the other hand aren't used to the reciprocal so they tend to take it more personally, either that or it hitting a little too close to home for some of the "good" snipers out there. Not that they'd admit it of course.


Your generalising

This sniper was a pioneer when it came to self narc lerm boats.



#74 Bud Crue

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Posted 01 April 2020 - 04:13 AM

Great thread, very entertaining. But, if you have a second, can someone explain the original premise of the OP to me? Particularly this part:

View PostVellron2005, on 30 March 2020 - 11:42 PM, said:

But how was that different from the extreme long-range spam we have now?


Forgive me but, what "exterme long-range" spam? Is this a CW thing? I mean, I play QP for a couple hours almost every night, and I have never seen more than one, occasional player, (usually some one playing a two ERLL stealth Raven or Cicada, or a 2ERPPC Shadowcat, etc.) who is doing the whole "extreme long-range" thing and even those players don't stay at extreme range for more than a minute or two of the match. Heck I don't even see peak and poke games that often, and even then it is a mid range cluster f... among the buildings on Frozen. On the other hand, there are almost always a couple of LRMers (at least a couple), and even then most of them are in among the masses (and dying to Piranhas and Fleas).

Anyway, just wondering, what's the deal here.

#75 Ignatius Audene

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Posted 01 April 2020 - 04:23 AM

Jup. Op is bu##%$$% because he gets outtradet in cw.
And yes, in cw u need a at least one long range and one med range deck. U know map and mode in advance so u can (and should) prepare your deck.

Edited by Ignatius Audene, 01 April 2020 - 04:23 AM.


#76 Yondu Udonta

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Posted 01 April 2020 - 04:55 AM

oh lrm peasants are here, gitgud scrubs

#77 justcallme A S H

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Posted 01 April 2020 - 05:02 AM

View PostBud Crue, on 01 April 2020 - 04:13 AM, said:

Forgive me but, what "exterme long-range" spam? Is this a CW thing? \


Yep.

Vellron persists, after years, of bringing LRMs to Polar etc and refuses to close distance.

Now because many other players use a few more braincells. They stay outside of LRM range (circa 1100m) with ERL/ERPPC and proceed to farm his LRMBoats.

This is deemed to be "unfair" and needing "nerfs" because in a team mode his enemies use teamwork and proper builds for the maps... And well, we cannot have that now can we?

Edited by justcallme A S H, 01 April 2020 - 05:07 AM.


#78 B0oN

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Posted 01 April 2020 - 05:09 AM

OP, dont call my WHK spam .
Outranging with ERPPCs is easy if somebody just stands in the landscape, all turret-like ...

#79 Tesunie

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Posted 01 April 2020 - 05:51 AM

View Postjustcallme A S H, on 01 April 2020 - 05:02 AM, said:

This is deemed to be "unfair" and needing "nerfs" because in a team mode his enemies use teamwork and proper builds for the maps... And well, we cannot have that now can we?


T...Te...Teamwork? What is this word? It is so unfamiliar to me? Posted Image

We have buff and nerf cries all the time. Sometimes they are warranted and adjustment could use to be done. Most times though I find it typically is someone who just got stomped by X and want it removed/reduced because they didn't like it. (But don't you dare touch their favored weapon of course.... even if it needs adjustment itself.)

#80 VonBruinwald

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Posted 01 April 2020 - 06:13 AM

View PostTesunie, on 01 April 2020 - 05:51 AM, said:

We have buff and nerf cries all the time. Sometimes they are warranted and adjustment could use to be done. Most times though I find it typically is someone who just got stomped by X and want it removed/reduced because they didn't like it. (But don't you dare touch their favored weapon of course.... even if it needs adjustment itself.)


Rage nerfs will always be the rage, but the most entertaining ones are where the over-performing tech gets nerfed. The proponents of it scream blue murder when they lose their crutch (sorry, favoured weapon).

The Kodiak screams, the cSPL tears, the cXL salt mines.... I'm not picking on clanners, although they have had the biggest tech crutches over the years, rather it's the players who lean on these crutches and cry when their meta gets brought in line. Their argument is often "buff the under-performers, but not so much they exceed my meta build".





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