PeppaPig, on 12 October 2021 - 11:35 AM, said:
. . . and therein lies one of the big problems, you may have a great heavy/assault loadout and ability to use it effectively, but you have virtually no control over what map you will drop on by using your vote(s); people with "rotate as fast as possible" stuck in their head, will vote for the map that suits "them" only - to be fair, its human nature to want to win at others' expense.
Make map selection truly random and there is a definite likelihood that the nascar mentality will be hampered and teams more likely to stay together - however, even then, people will always do what they feel is right for them and end up leaving the rest behind to be hunted down.
In point, look at when you are part of or get hit by a murder ball drop, the winning team isn't the fastest, but they are the most cohesive. Murder balls used to be a thing, but far less frequent now because folk are not willing to learn that you drop and act as a team to win, regardless of 4 mans or whatever that is part of that drop's build.
Maps used to be random and it didn't stop anyone from nascarring.