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Please Stop Nascaring


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#61 pbiggz

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Posted 12 October 2021 - 12:17 PM

View PostPeppaPig, on 12 October 2021 - 11:35 AM, said:


. . . and therein lies one of the big problems, you may have a great heavy/assault loadout and ability to use it effectively, but you have virtually no control over what map you will drop on by using your vote(s); people with "rotate as fast as possible" stuck in their head, will vote for the map that suits "them" only - to be fair, its human nature to want to win at others' expense.

Make map selection truly random and there is a definite likelihood that the nascar mentality will be hampered and teams more likely to stay together - however, even then, people will always do what they feel is right for them and end up leaving the rest behind to be hunted down.

In point, look at when you are part of or get hit by a murder ball drop, the winning team isn't the fastest, but they are the most cohesive. Murder balls used to be a thing, but far less frequent now because folk are not willing to learn that you drop and act as a team to win, regardless of 4 mans or whatever that is part of that drop's build.


Maps used to be random and it didn't stop anyone from nascarring.

#62 Bud Crue

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Posted 12 October 2021 - 01:37 PM

View PostThe6thMessenger, on 11 October 2021 - 09:20 PM, said:


You don't want nascar? Play with a team. Else, c'est la vie.


Thing I miss most from Group Queue was doing a 8-12 man theme; Crab people!, Hunch Bros, etc. There was no nascar, it was 100% punch to the center en mass and chase each target as they appeared. Matches were violent, short, and often complete chaos (win or lose) but there was no nascar when we did it.

#63 Novakaine

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Posted 12 October 2021 - 06:32 PM

We have teams now?

#64 billyyank

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Posted 13 October 2021 - 06:45 AM

Please stop telling others to stop NASCARing. Like it or hate it, NASCAR is part of the game. Learn to work with it and make it work for you. Given how this game works, the NASCAR scenario is often unavoidable and will happen no matter how loudly some idiot demands that we stop NACSARing. If you hate the NASCAR that much, try another game. I also play Crossout and Star Trek Online, and neither of those games end up in a NASCAR scenario, so give them a try.

#65 pbiggz

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Posted 13 October 2021 - 06:51 AM

View Postbillyyank, on 13 October 2021 - 06:45 AM, said:

Please stop telling others to stop NASCARing. Like it or hate it, NASCAR is part of the game. Learn to work with it and make it work for you. Given how this game works, the NASCAR scenario is often unavoidable and will happen no matter how loudly some idiot demands that we stop NACSARing. If you hate the NASCAR that much, try another game. I also play Crossout and Star Trek Online, and neither of those games end up in a NASCAR scenario, so give them a try.


NASCAR sucks and its a byproduct of ****** gamemodes and maps that don't get leveraged to their full extent.

Telling people to go play something else is not the angle here and you aren't being personally attacked when people say they don't like it, nor are you justified in telling people to **** off, which is essentially what you are doing. People are well justified in wanting matches to play out more dynamically. We are allowed to ask for more.

#66 Teenage Mutant Ninja Urbie

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Posted 13 October 2021 - 07:15 AM

View Postbillyyank, on 13 October 2021 - 06:45 AM, said:

Please stop telling others to stop NASCARing. Like it or hate it, NASCAR is part of the game. Learn to work with it and make it work for you. Given how this game works, the NASCAR scenario is often unavoidable and will happen no matter how loudly some idiot demands that we stop NACSARing. If you hate the NASCAR that much, try another game. I also play Crossout and Star Trek Online, and neither of those games end up in a NASCAR scenario, so give them a try.



you are right. right that people should accept that nascar exists, and you are right that people should plan for it.
anybody not planning for it shoots himself in the foot.

otoh, it is still MORE THAN okay for people to demand 'more', cause nascar is one of the main reasons many people tire of this game and 'just play something else'. so when we want to keep or grow the playerbase, this NEEDS to be adressed.

#67 pattonesque

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Posted 13 October 2021 - 09:24 AM

View Postbillyyank, on 13 October 2021 - 06:45 AM, said:

Please stop telling others to stop NASCARing. Like it or hate it, NASCAR is part of the game. Learn to work with it and make it work for you. Given how this game works, the NASCAR scenario is often unavoidable and will happen no matter how loudly some idiot demands that we stop NACSARing. If you hate the NASCAR that much, try another game. I also play Crossout and Star Trek Online, and neither of those games end up in a NASCAR scenario, so give them a try.


the next time you play, instead of following the herd and losing more games than you win, try holding a strong position

#68 LordNothing

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Posted 13 October 2021 - 06:16 PM

nascar happens because of a couple things. first, light mechs sometimes play to their role and, scout things, idk. perhaps they attack an out of place assault, or provide some targeting data or they go in there with the sole intention of kiting the enemy and sewing general chaos.

there is also a survival imperative to stay with your team. players who spawn with or near the light lance will try to stay with their lance, which often means following the damn squirrels. the mechs in the next lance over will see the team moving and try to keep up, but by that time the 3rd lance is now in the minority and must reposition to join the team while also avoiding the other team's lights.

when im in an assault my default is nascar until i know where the team is going, and then i can adjust. usually it works out because if the team goes the other way, there is a wall of mechs between me and the incoming wolfpack.

my light tactics really depend on what kind of light im running. an mg light might hang out with the team until there is open armor everywhere, an ams light usually screens for the team to reap those sweet missile kill scores. the ones that tend to nascar are the srm dive bombers and pulse boats with the firepower to kill any single mech they encounter.

the thing to take away from all this is check your tonnage before you follow a squirrel into battle.

Edited by LordNothing, 13 October 2021 - 06:16 PM.


#69 ScrapIron Prime

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Posted 13 October 2021 - 07:39 PM

View Postpattonesque, on 13 October 2021 - 09:24 AM, said:


the next time you play, instead of following the herd and losing more games than you win, try holding a strong position

The trick is reaching critical mass for it, though. One Dire Whale that cannot keep up with the team can’t hold a position by itself, and calling for the team to stop rotating, turn left, and hold that spot doesn’t always result in anyone listening.

I hesitate to play anything that moves at less than 64kph for this reason unless I’m in a group.

#70 caravann

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Posted 13 October 2021 - 11:21 PM


I have to admit that I use a controller and that some part of the game doesn't work out when you can press f3 and gain a huge advantage. Because of f3 you have 270 view angle, at start everyone walking on each other without f3. The objectives are most of the time none existence and all end up into kill the target.

Within 5 minutes 5 mechwarriors have fallen and the slowest will have to keep up trying to each the frontier, the last 5 minutes usually ended the game. Totally 10 minutes of gameplay.

#71 pattonesque

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Posted 14 October 2021 - 05:33 AM

View PostScrapIron Prime, on 13 October 2021 - 07:39 PM, said:

The trick is reaching critical mass for it, though. One Dire Whale that cannot keep up with the team can’t hold a position by itself, and calling for the team to stop rotating, turn left, and hold that spot doesn’t always result in anyone listening.

I hesitate to play anything that moves at less than 64kph for this reason unless I’m in a group.


occasionally it will result in a frustrating failure, this is true. and I'm guilty of getting salty about it.

I will say that the moment I decided to try holding positions more and calling that out, my win rate shot up

#72 Brom96

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Posted 14 October 2021 - 05:46 AM

All right, lets try again.

If you play light mech or medium with high mobility/low armour, you will not be able to stand in line and take on enemy fire. You natural position is on the flanks of the formation.

If you folks who mainly play slow mechs do not believe, get yourself, say, Viper, Vapor Eagle, and try to pop-tart against enemy firing line. :)

LRM boats too. Despite what you think, achieving the lock today is extremely hard, and then take into account the trajectory and the way to drop the missiles on enemy behind the obstacles...

That nascar you folks mention always happen when heavies and assaults see fast movers moving to do their stuff and then get frightened and start running after them.

Guess what - they cannot do more then a fraction of damage they would do otherwise, if they stay in line with you, and you cannot keep pace with them.

#73 Duke Falcon

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Posted 14 October 2021 - 10:02 AM

View PostBrom96, on 14 October 2021 - 05:46 AM, said:

LRM boats too. Despite what you think, achieving the lock today is extremely hard, and then take into account the trajectory and the way to drop the missiles on enemy behind the obstacles...


So it's true! I noticed that it took far longer to get locks and lost them far quicker!

And stop NASCAR! Play Indycar instead what is the same but with more fragile mechs! Or Destruction Derby...

Yeah, I stop now and leave quietly...

#74 feeWAIVER

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Posted 14 October 2021 - 04:19 PM

It has nothing to do with the maps, and nothing to do with the game modes.
This is a Quickplay problem. You aren't being nascar'd, you're being pug armored by basically anonymous teammates who don't care if you live or die.

Maybe get a team of players you can trust and play some faction. It's always been the superior platform for MWO.
Or sure, stay in Quickplay and continue to be pug armor for strangers.

#75 Maker L106

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Posted 16 October 2021 - 03:15 PM

So here we go.

When I drop I usually do so with at least one pal and we've been known to have a few people just follow us then the rest of the team follows them. Left / Right / Center makes no difference in those cases too often as they're just looking for a train. The issues start when everyone just defaults to go right. The fix here is to herd the cats by using voice chat if possible to attempt to organize the randos. Few years ago we played with a guy who was an absolute cat herding artist and those games weren't very often nascars. You don't even need competence or tactical wit to pull that off either, fake some charisma and confidence until its passable then use those vocal chords to get the randoms to believe you.

Silence gets nascars, Communication gets attention... sometimes.

Beyond that when you organize make clear the details if you can then follow through. If you don't the team wont. and sometimes they don't anyway. but VC makes it 100% better.

#76 pattonesque

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Posted 17 October 2021 - 10:35 AM

View Postbillyyank, on 15 October 2021 - 01:09 PM, said:

Furthermore, NASCAR does not happen in every match. I understand this perfectly, so much so that I've learned how to deal with it.


you lose more games than you win so I'm not sure you have

#77 Blood Rose

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Posted 19 October 2021 - 06:13 PM

Man, I had an awful match today, in Canyon. We started off well and took a good position... And then the team floored it and shot off into the distance whilst two of us were sniping. I caught up, but by then it was too late and the other team soundly defeated us in detail by cutting across the map and destroying the entire team piecemeal.
NASCAR is seriously the worst way to play. Please people, think, and try not to vroom vroom zoom off no matter how much you want to.

#78 Bl00dbeard

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Posted 20 October 2021 - 02:24 PM

Ill stop nascaring when the assaults start pushing. I don't care if its left or right, but somebody has to do SOMETHING other then rockhump and peek with their guass.

#79 pattonesque

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Posted 20 October 2021 - 02:31 PM

not all assaults best serve the team by pushing

#80 Blood Rose

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Posted 21 October 2021 - 05:05 PM

I usually run brawling assaults and damn, I will push. The problem is the team, will they support me? I usually go down in the end, but if the team follows it opens a path for victory. The problem is that most players these days are damage shy. You spray them with a laser and they cower away like its certain death itself.
C'mon, this is to TT, there are no TAC's here. Take some hits if it means we win.





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