Ihlrath, on 01 November 2023 - 07:02 PM, said:
I get clipped from far out quite a bit.
Define "far out". Most of the highest alpha builds are about 400-600m range, that's midrange, the rest are high alpha brawlers. Long range alphas in quick play are pretty tame by comparison.
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Now, might I exaggerate for comedic sarcasm now and then? That I do.
Maybe you do. But it's hard to discern it among all the other similar silly comparisons some people make from time to time here unironically.
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In all seriousness it still feels a bit quick to lose a torso or get cored out fast. I just don't think that shield will be very useful with the high alphas we see as normal these days. It looks cool and its a fun concept so it's nice to see a mech coming that doesn't add to the insta murder.
So would you rather lose a side torso or a shield to that high alpha? Sounds useful enough to me, for build/playstyle diversity sake. I too wish the game had more mechs with unique loadouts and roles... but it is what it is.
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I just don't see it really protecting well unless there's a way to move it in front of you as you charge, maybe with a weapon group trigger.
While it would be nice to have that option, the good old torso twisting will do just fine, considering how much that barndoor of a shield covers. Surprised it's called a "medium" shield.