

Are you going to follow your commanders orders?
#101
Posted 13 March 2012 - 04:36 AM
#102
Posted 13 March 2012 - 05:07 AM
However, if I don't trust his judgement he can go suck a lemon.
#103
Posted 13 March 2012 - 05:11 AM
My experience in MW4 was that virtually on one would follow orders even when a top team commander was giving them. We all "know better"

Edited by StaIker, 13 March 2012 - 05:12 AM.
#104
Posted 13 March 2012 - 05:16 AM
StaIker, on 13 March 2012 - 05:11 AM, said:
My experience in MW4 was that virtually on one would follow orders even when a top team commander was giving them. We all "know better"

Well, but if you have strategic mind, just don't want to take responsibility for people around you, you can still understand his orders. Also, in the case that it looks suicidal, then I can at least ask him, why should I do that.

#105
Posted 13 March 2012 - 05:17 AM
#106
Posted 13 March 2012 - 05:26 AM
Co-ordination is impossible in some communities, but in others it is automatic.
#107
Posted 13 March 2012 - 05:28 AM
Adridos, on 13 March 2012 - 05:16 AM, said:
Well, but if you have strategic mind, just don't want to take responsibility for people around you, you can still understand his orders. Also, in the case that it looks suicidal, then I can at least ask him, why should I do that.

The only problem with that is that some orders may be time sensitive. I tend to personally make branching plans that I can adapt on the fly based on situational awareness, and if I'm running the show for my side, there may be things that need to be done NOW - if they aren't, then something is going to fall apart.
A good commander should have the trust of his men - this is quite difficult to do in an online game - so that the men do not question his orders... unless it's REALLY obvious that there's something stupid going down (i.e. as was stated earlier, parking your 'Mech under the Dropship's exhaust port... unless it has 4 MGs... then you're going to do that and self-destruct, scratch 1 Dropship...

#108
Posted 13 March 2012 - 05:35 AM
#109
Posted 13 March 2012 - 05:45 AM
Edited by Talamon Cavalarian, 13 March 2012 - 05:45 AM.
#110
Posted 13 March 2012 - 05:50 AM
#111
Posted 13 March 2012 - 06:00 AM
For this to work between strangers, a lot of people have to swallow their pride and better judgement and just do what they are told, even the stuff that sounds crazy. Once players are second guessing the commander so that some move and some don't, the lance is going to die.
#112
Posted 13 March 2012 - 06:07 AM
I would follow orders but I plan on giving them

#113
Posted 13 March 2012 - 06:18 AM
And for the record, I'm not against my orders being questioned if there's something sounding wrong with them. Better to have them questioned and find out that they were mis heard or mis given than to go with the flawed plan and die horribly.
#114
Posted 13 March 2012 - 06:45 AM

#115
Posted 13 March 2012 - 06:59 AM
Ranger207, on 13 March 2012 - 05:50 AM, said:
Nice in theory. But we're on the internet, so all you could recognize from the score would be: the lower he is below 50, the more often he commanded, without any information how well he did.
You can bet on it, even the best C3 will get zero-votes when the rest of the team didn't work along and the match is lost. And even if 3/4 of the team actually followed orders and the match was perfectly won, some people will rate the C3 badly, just because they can.
#116
Posted 13 March 2012 - 07:08 AM
#117
Posted 13 March 2012 - 07:12 AM
Longsword, on 13 March 2012 - 05:26 AM, said:
Co-ordination is impossible in some communities, but in others it is automatic.
It is a bit off-topic, but I should really try to connect to their server sometimes. When I will be able to speak Russian flawlessly, because I just understand them right now.

#118
Posted 13 March 2012 - 07:31 AM
i.e. often if you ignore the commander's plan because you think it will fail, then you're contributing to that failure.
#119
Posted 13 March 2012 - 07:37 AM
If I'm with my unit, our commander is known to us, and we are playing as a team then yes of course. Even if I dont know the full scope of the strategy, Ill fight to do my part.
If I'm fighting in what amounts to an open drop and the random commander is competent and has a good plan then yes probably. But if my current position and personal strategy are better than the orders Im being given then Ill will weigh the cost / benefit of either plan and go with whatever works best.
If the commander is unable to coordinate and lead for whatever reason or clearly has a bad plan then no.
#120
Posted 13 March 2012 - 07:43 AM
LakeDaemon, on 13 March 2012 - 07:37 AM, said:
If I'm with my unit, our commander is known to us, and we are playing as a team then yes of course. Even if I dont know the full scope of the strategy, Ill fight to do my part.
If I'm fighting in what amounts to an open drop and the random commander is competent and has a good plan then yes probably. But if my current position and personal strategy are better than the orders Im being given then Ill will weigh the cost / benefit of either plan and go with whatever works best.
If the commander is unable to coordinate and lead for whatever reason or clearly has a bad plan then no.
Ditto this. As it was written better than I ever could.
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