Though...
I would like to see ....
Some notation to the memory leak issues as well as game stability with crashes dcing and maybe an ability to re-enter game if it does kick you..
More information on DX11 and physics implementation " mechs acting like mechs and not buggies on wheels when going up hills.. maps without kill spots that auto kill with no count down...
I will admit I was upset too see my single heat sink design was 5 heat lower than my double heat sink design but all in all I was happy to play, I just think that the game issues with stability and ease of function will have more negative impact if people see this as a premature launch too open beta...
ps: I see it necessary to launch open beta when you decided, but wish these issues were fixed can't be helped and I understand thx for the great game just my 2 cents..
pps: I run pre-made from time too time and PUG as well, I find my biggest issues with PUG games is frequent disconnects and having too run with dc's, having to run with players that don't play well or can't play or don't know how to play, having no skill lvl sets for matches all matches are ... random vs easy med hard difficulty levels... all of these things leading to the inevitable group or loss game issues.. though I win about 1/5 PUG games I'm in... so all in all not terribly bad though seeing I only lose 1/10 pre-made
Edited by Crazie General, 28 October 2012 - 11:06 AM.