Krist Smith, on 31 October 2012 - 09:20 AM, said:
Whoa, now that sounds very strange. If I understand correctly, Objects.pak didn't have a problem until after you'd played the game for a bit? Sorry to make you repeat it, but I need to be 100% clear on this. If that's the case, it almost sounds like it's the game, not the patcher, that's corrupting these files and I need to re-focus my debugging (as well as call in some of the engine guys to take a look).
Yes, the Objects Pak was corrupted only after playing one game and was previously OK. I had ckd each Pak individually after initial patch and the FRead error.
Hope we're getting closer to nailing this thing down!
Shall I replace the Objects Pak and try playing some more?
Edit, my Bin32, front end time stamp is 10-27-12 @ 11:59PM
Obkects Pak is 10-28-12 @ 11:38AM
Edited by Captain Greene, 31 October 2012 - 04:48 PM.