Dren Nas, on 11 November 2012 - 06:24 PM, said:
I only went through the first 5 or 6 pages, and the only points you made is "you should l2p"... so.... that's not much of an argument.
It is a completely valid argument. Tips have been given in this and other topics yet you insist on claiming you should be able to kill an atlas who has popped up 300m away. Because that is what you could previously do BEFORE the artemis arc change. Now if you are in a 65ton catapault with 2 lrm launchers you can no longer solo an atlas without use of terrain and positioning and teamwork and outsmarting them like every other player with a lighter mech. Your arguments have all been your inability to kill anything with lrms. YOU ARE DOING IT WRONG. There is no other argument necessary....there is no other one I could use that would fit. In a really good game (for me where everything goes right) I can top the charts in a RAVEN with a SINGLE lrm 20. Yes most games my kills and damage are mostly average for the match but it is hardly an optimal mech choice(lights are the one thing I would say never should have lrms if playing seriously). If you cannot make it work then you are just stood on top of a random hill and spamming your missiles every time a box pops up and you can make your circle go red. This is no longer an option unless you play with a team who are telling you when targets are good to shoot at. Instead you must think, plan, and position yourself appropriately to take advantage of the situation and soften up some enemies. Perhaps it is your build, I have told you to bring a tag, have you been playing now with tag? have you seen the improvement it makes on the spread and how almost all go ct with a few going side torsos...unless it is against a light in which case they general hit all over the mech and really do mess it up fairly quickly with relatively few hits needed, just you will not 1shot them.......Hell I have kept 3 snipers ducking in and out of cover at once with my raven because they saw the "incomming missile" warning and had to avoid it, instead of just sniping freely at my team. Damage is not the only useful thing in games and people ignoring lrms are playing against many who are in trials or so used to killing everything in 5-10 seconds that they have forgotten they need to think and move to win...or should at least.
L2P is a perfectly valid argument when all you have stated is basically you cannot kill any mechs or be useful at all in any way on the battlefield with a weapon that many many people are using to greatly benefit their team.
I have even played on and against some lrm heavy teams that still managed to melt people who left cover with surprising speed, but you know what, it took just a little skill and teamwork instead of having a single boat in the game dominating the field.
Why should I need to argue anything other then l2p? It is you who refuses to learn. Many people still have ams, if everybody removes it though then missiles will be even more useful straight from the start. ams is now a choice thing for all mechs and not just a choice for lights(I did not use it during the 2.0dmg, the introduction of artemis or now on my Jenner). ams should not be required imo and every game should not force people into 8man ams umbrellas just to counter a cat sat on a hill. Yes if you are on a team with a single lrmer against a team of 6+ with ams you will not do damage until quite a bit into the fight(although if you time and aim it right you can burn through multiple mechs ammo surprisingly fast and still come out with plenty of damage and kills). However you have just said it is no longer mandatory so some people are removing it. Removing it is fine, but obviously if you come up against an lrm team (and they do still exist even in 4man post nerf, and they can still be brutally effective played right) having that ams would have given you and your team a better chance.
People claiming they remove it and "ignore" lrms now are still getting killed by them, they just do not realize it and blame the brawler they could see get the killing blow. That or they do not play very often and have been lucky enough to match up against lrmers like you who stand there firing a couple of volleys then type loads of random stuff in chat about how lrms are useless....Honestly you fired lrm volleys at a medium and it did less damage then your reported numbers firing lrm volleys at atlas's?
What other argument should I use but l2p? You clearly have not taken any advice from other people, made no steps to improve your own playing and then sit and whine how you cannot punish NO SKILL NOOBS THAT LEAVE COVER (read: anybody who does not spend the game behind a building twice their size).....Do you see the irony?
One thing I will say. I use Artemis, but the ammo costs are too high for it now especially considering 75% is free. Not a problem to maintain if you keep winning but I imagine a losing streak could hurt peoples cbills.