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Nerf Streak Missiles


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Poll: Streaks (713 member(s) have cast votes)

Nerf Streaks?

  1. Abandon all pretense, just nerf them out of existence for the sake of it (43 votes [6.03%])

    Percentage of vote: 6.03%

  2. They need a slight nerf (188 votes [26.37%])

    Percentage of vote: 26.37%

  3. They're fine (joke option) (482 votes [67.60%])

    Percentage of vote: 67.60%

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#241 Reoh

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Posted 21 November 2012 - 08:03 AM

One game with high damage isn't particularly noteworthy. Consistently doing that nearly every game over a large sample would however constitute an issue. I'd be surprised if PGI didn't have logging of such a streak (if you'll forgive the pun), which would provide evidence for a change needed.

Also yeah, in TT the streaks always hit although not necessarily the CT, just somewhere in groups of 2 missiles (less AMS) to that part of the targeted mech. There main benefit wasn't so much that they always hit but rather than they didn't fire when they would miss which meant their damage was not guaranteed every launch but rather over the course of the battle. Ballistic ammo gives around 150 potential damage, so 250 for SSRMs seems unusually high.

[edit]

PS - I note the Cat is often the culprit of these complained about builds. I think part of the issue is the huge twist arc of the cat, which makes it very hard to out-maneuver and probably the only one that can shoot in it's rear arc.

Edited by Reoh, 21 November 2012 - 08:05 AM.


#242 Suki

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Posted 21 November 2012 - 08:09 AM

View PostChief 117, on 21 November 2012 - 07:43 AM, said:

I agree with the op, I am running a commando with 3 ssrms and 200 ammo and I cored an atlas, 1 catapult, 1 commando and 1 Cicada....in a sinlge match

tell us all You did it alone. so "much" ammo is barely enough to kill an Atlas.

#243 bmulkshake

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Posted 21 November 2012 - 08:10 AM

I still don't understand why some people don't get the whole "guided missle thing. Does anybody watch the military channel? Our military is currently using missles that are way more accurate and have like 100 times the range as streaks and they are fire and forget and one of them could probably take down a mech. (yes I know this is a run on sentence)
Before this last patch SSRMs were useless, now they are a viable weapon. they could probably use a slight (and I place a lot of emphasis on the "slight") nerf but seriously, find something else to cry about.

#244 Azariah

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Posted 21 November 2012 - 08:12 AM

View PostSamizdatCowboy, on 21 November 2012 - 06:41 AM, said:


Dude, you could play that back, same match, same scenario, but put me in my hunchie instead of the A1, and there is no way in hell I survive... I don't care if they're the greenest of the green... NO mech should be able to run around in the middle of a lance of 2 assault, 1 heavy, 1 med, 1 light and almost kill them all without breaking a sweat.

When I get a stat line like that in my hunchie I have to freaking earn it, playing smart, out-piloting other brawlers, not going toe to toe with assaults by myself... and it takes me a full match to rack up that stat line. Once I was in the middle of their lance it probably only lasted about a minute


Exactly, a cat with SSRM'2's should not be able to dish out that sort of damage.

More screenshots if you could, that's the only way people will listen.

View Postbmulkshake, on 21 November 2012 - 08:10 AM, said:

I still don't understand why some people don't get the whole "guided missle thing. Does anybody watch the military channel? Our military is currently using missles that are way more accurate and have like 100 times the range as streaks and they are fire and forget and one of them could probably take down a mech. (yes I know this is a run on sentence)
Before this last patch SSRMs were useless, now they are a viable weapon. they could probably use a slight (and I place a lot of emphasis on the "slight") nerf but seriously, find something else to cry about.


It's not about the fact they are guided that's the problem, is the damage they do, plus the fact they are guided, and them hitting center torso so often that is what hurts. If the damage was toned down so they primarily become a threat to light mechs, then fine.

You guys can't seriously be thinking that streaks are ok as they are, when heavy chassis are using them and doing loads of damage with 1.5 ton weapons?

#245 Clay Pigeon

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Posted 21 November 2012 - 08:18 AM

Your poll is blatantly biased, and you should feel bad.

#246 Suki

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Posted 21 November 2012 - 08:20 AM

View PostAzariah, on 21 November 2012 - 08:12 AM, said:


Exactly, a cat with SSRM'2's should not be able to dish out that sort of damage.

More screenshots if you could, that's the only way people will listen.



It's not about the fact they are guided that's the problem, is the damage they do, plus the fact they are guided, and them hitting center torso so often that is what hurts. If the damage was toned down so they primarily become a threat to light mechs, then fine.

You guys can't seriously be thinking that streaks are ok as they are, when heavy chassis are using them and doing loads of damage with 1.5 ton weapons?

medium pulse does more damage weighting only 2 tons, and it even doesn't need any ammo at all.

#247 shintakie

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Posted 21 November 2012 - 08:23 AM

View PostSuki, on 21 November 2012 - 08:20 AM, said:

medium pulse does more damage weighting only 2 tons, and it even doesn't need any ammo at all.


And overheats you quite quickly? Or were you ignorin that point because it made your point look dumb?

#248 Vermaxx

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Posted 21 November 2012 - 08:29 AM

View PostAzariah, on 21 November 2012 - 08:12 AM, said:


Exactly, a cat with SSRM'2's should not be able to dish out that sort of damage.

More screenshots if you could, that's the only way people will listen.



It's not about the fact they are guided that's the problem, is the damage they do, plus the fact they are guided, and them hitting center torso so often that is what hurts. If the damage was toned down so they primarily become a threat to light mechs, then fine.

You guys can't seriously be thinking that streaks are ok as they are, when heavy chassis are using them and doing loads of damage with 1.5 ton weapons?

THAT WAS THE POINT OF STREAKS! They traded 'lots of missiles' for 'more missiles hit.' It SPECIFICALLY LET mechs drop weight while still keeping the average number of missile hits per shot.

Some pilots prefer to keep the shotgun effect of SRM. Many prefer to get definite hits and less weight.

The weapon doesn't need more crit slots, or more weight, or more heat. I wouldn't even say the rof needs a nerf. Every change made to fix a perceived boating problem hampers larger mechs who rely on the weapon system.

Blow a cat's ears off. One ear instantly cuts its danger factor in half. Shoot the ears off, and you can ignore the mech completely. Don't go anywhere in MWO alone, and for god's sake tell people who you are shooting so they can join in.

#249 Suki

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Posted 21 November 2012 - 08:30 AM

View Postshintakie, on 21 November 2012 - 08:23 AM, said:


And overheats you quite quickly? Or were you ignorin that point because it made your point look dumb?

I'm sure that the only dumb here is you point, think about not using ammo gives you up to 10 HS.
use your upper head already.

#250 Suki

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Posted 21 November 2012 - 08:35 AM

View PostVermaxx, on 21 November 2012 - 08:29 AM, said:

THAT WAS THE POINT OF STREAKS! They traded 'lots of missiles' for 'more missiles hit.' It SPECIFICALLY LET mechs drop weight while still keeping the average number of missile hits per shot.

Some pilots prefer to keep the shotgun effect of SRM. Many prefer to get definite hits and less weight.

The weapon doesn't need more crit slots, or more weight, or more heat. I wouldn't even say the rof needs a nerf. Every change made to fix a perceived boating problem hampers larger mechs who rely on the weapon system.

Blow a cat's ears off. One ear instantly cuts its danger factor in half. Shoot the ears off, and you can ignore the mech completely. Don't go anywhere in MWO alone, and for god's sake tell people who you are shooting so they can join in.

I got yor point, many others to, but to some people it's easier to whine here then learning to play, better nerf cata via forum then killing it. What will be next? i think Atlas is too heavy, got too many veapons, it has a really big advantage against my little commando, lets nerf atlas to the weight of commando! ;)

#251 Reoh

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Posted 21 November 2012 - 08:39 AM

View Postbmulkshake, on 21 November 2012 - 08:10 AM, said:

I still don't understand why some people don't get the whole "guided missle thing. Does anybody watch the military channel? Our military is currently using missles that are way more accurate and have like 100 times the range as streaks and they are fire and forget and one of them could probably take down a mech. (yes I know this is a run on sentence)
Before this last patch SSRMs were useless, now they are a viable weapon. they could probably use a slight (and I place a lot of emphasis on the "slight") nerf but seriously, find something else to cry about.


While Mechwarrior seems very high tech in some regards, it's actually quite behind modern technology in many areas (such as guided missiles). It's from centuries of warfare blowing everything up, and quite simply cheaper explosive devices still work pretty well. A lot of the technology they do use isn't even understood that well. They often just know if they go by this old blueprint using this factory equipment then it should make something that works. Hopefully nobody blows it up because if they did they might not be able to make them anymore. much of the "tier 2 tech" was only recently rediscovered because a hidden Brian Cache of information and supplies was discovered, this new knowledge was then redistributed around the inner sphere. If memory serves it was Helm / Gray death memory core.

#252 shintakie

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Posted 21 November 2012 - 08:39 AM

View PostSuki, on 21 November 2012 - 08:30 AM, said:

I'm sure that the only dumb here is you point, think about not using ammo gives you up to 10 HS.
use your upper head already.


So wait, we're comparin a single SSRM2 to a single MPL? That seems like a failed comparison when a single SSRM2 isn't all that dangerous. Also who takes 10 tons of ammo for a streakcat? Seems like a waste.

#253 Suki

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Posted 21 November 2012 - 08:45 AM

View Postshintakie, on 21 November 2012 - 08:39 AM, said:


So wait, we're comparin a single SSRM2 to a single MPL? That seems like a failed comparison when a single SSRM2 isn't all that dangerous. Also who takes 10 tons of ammo for a streakcat? Seems like a waste.

it wasn't a waste before the patch when more then a half missiles missed completly.

#254 Franchi

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Posted 21 November 2012 - 08:46 AM

View PostSamizdatCowboy, on 21 November 2012 - 07:26 AM, said:


?? that post wasn't even a reply to you it was a reply to Joseph Mallan, and 'sides I never misunderstood your point. MY point is 1100+ damage is reeeediculous regardless of the mech dishing it out.

Btw, third time ever in a streakcat and fortune had it you were also in the match ;) However I couldn't find you, I think you may have been disco. Anyways...

In that match, again without batting an eyelash or taking very much damage, I was in short order able to kill 5 of the other team, I couldn't get to the 6th in time, and you were disco at base I think. The point is 5 kills in a single match on fresh or moderately damaged opponents is a pretty good day's work and this 'only' racked up 766 damage done:

Posted Image

Thank you for confirming what I already knew, that being that you are a terrible pilot.

It should look like this
Posted Image

#255 Korobug

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Posted 21 November 2012 - 08:51 AM

NEWSFLASH: Centurion with no arm cannon, and 3 SRM6, Two medium lasers, strips all of a streakcats weapons off in approximately 3.5 seconds. SRM6's are now in need of a nerf, seeing as they have destroyed a mighty streakcat.

Seriously. All the weapons are on the pods, just blow them up, as for the SSRM2's themselves, I don't see a problem with them. You blow up one pod and they lose half their firepower.

#256 Joseph Mallan

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Posted 21 November 2012 - 08:54 AM

View PostFranchi, on 21 November 2012 - 08:46 AM, said:

Thank you for confirming what I already knew, that being that you are a terrible pilot.

It should look like this
Posted Image

Hah! He got more kills with less damage...
...
...
Cowboy wins that fight Sir.

#257 STRONG LIKE BEAR

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Posted 21 November 2012 - 08:58 AM

Posted Image

#258 r4plez

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Posted 21 November 2012 - 08:58 AM

'pull is biased OP is stupid'

#259 Suki

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Posted 21 November 2012 - 08:59 AM

View PostKorobug, on 21 November 2012 - 08:51 AM, said:

NEWSFLASH: Centurion with no arm cannon, and 3 SRM6, Two medium lasers, strips all of a streakcats weapons off in approximately 3.5 seconds. SRM6's are now in need of a nerf, seeing as they have destroyed a mighty streakcat.

Seriously. All the weapons are on the pods, just blow them up, as for the SSRM2's themselves, I don't see a problem with them. You blow up one pod and they lose half their firepower.

why borther? As I said before it's more easier to fight streaks via forum ;)

PS: got 15 fights in a row, no A1 except me. Everybody's using brand new Cataphract! :(

Edited by Suki, 21 November 2012 - 09:00 AM.


#260 PropagandaWar

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Posted 21 November 2012 - 09:04 AM

Last night it looked like they spread the streaks out. Even lobbing a few out with my Cent (3 equipped) when I ran it last night. I coulld be wrong but when I was fighting a streak cat in my hunch I wasnt getting ctd every second it looked like my mech was getting peppered everywhere. Is this not true? If so Im fine with the damage output. If possible I stay 300 meters away from them to begin with.





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