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I Play The Skillcat To Generate Rage Against It


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#101 Voridan Atreides

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Posted 27 February 2013 - 11:02 AM

View PostTerror Teddy, on 27 February 2013 - 11:00 AM, said:

Then I stand corrected. An yea, assaults tend to get problems from anything faster and more nimble - I DO know the feeling when you get killed by a Raven and a Jenner taking pot shots all around you until your head spin for example.


Thanks for your humbleness (I think that's a word?).

#102 DaPwnageMachine

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Posted 27 February 2013 - 11:02 AM

LOL whine whine whine whine whine whine whine whine whine whine. Get some skill.

#103 Fut

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Posted 27 February 2013 - 11:04 AM

View PostBishop Steiner, on 27 February 2013 - 10:07 AM, said:

Individually, taken on their own, both Mech and Weapon is fine. It's finding a way to minimize the advantages of boating that needs to be solved, not more damage yo-yoing. Simply make Hardpoints in 2 varieties, large and small, with LRM15/20 and SRM6/Guass Rifle AC10/20 (+LB-X) all counting as large, count all other weapons (this is just a rough idea, so this is not a hard fast in/out suggestion) as small.


Although I think this is a smart idea to help balance some load-outs, I'm forced to play Devil's Advocate a little bit.
Don't you think that this will cut down on our ability to customize 'Mechs a little too much?

#104 Larth

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Posted 27 February 2013 - 11:04 AM

*yawns a bit, having just woken up* Hmm... Damage I agree could be knocked down to 2 per missile (12 if all hit). As for huge damage, only happens to me if I'm playing against folks that make blind people look visually observant. Otherwise, once spotted, everyone goes for the ears...reminds of an anime about elves.... Not to mention hitting the center torso is easy and the cockpit might as well have glowy lights around it with a big arrow pointing at it saying "shoot here". As for the twisting and such, yeah it's a little disconcerting chasing another Catapult. Feel like they should rename the mech to The Exorcist. Course I would need a head energy hardpoint so I could vomit flame. *shakes head* Anywho... Point being I agree about those two points. Unfortunately, the way the Cat's hardpoints are set up, not a whole lot of imagination is available in designing them. Most people like symmetrical builds.

Course I can't wait for 3055 when we can get a Salamander whose stock build has 3 LRM20's and two tons of ammo for each launcher. Think of all the missile hardpoints....oooh and they are in the torso this time! Oh and it doesn't have a fuselage for a CT and seams that count as the LT and RT. It has actual torsos. I'll ditch the Cat and nab that asap. Or the Javelin, the 2 srm6's on a light mech as a stock mech. Imagine being a light with light's uh...speed. And sporting a sparkling sunshiney shower of missily...missiley kaboom.

Course they could eventually add a timed campaign mode spanning several missions and repairs/refits take time or perhaps no ammo rearms between missions. Woe to the poor A1 with no ammo. Woe to the poor K2 with no ammo. Woe, to a lesser extent, the C1 and C4 with no ammo....suddenly an Ammopult becomes useless. Still love the mech and would still pilot it. Well...not the A1. Don't like the A1, the captain useless mech if it runs out of ammo or loses it's ears. Be like running around as a parapalegic pretending to be the black knight, I'll bite your ankles off.

#105 xRatas

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Posted 27 February 2013 - 11:05 AM

View PostVoridan Atreides, on 27 February 2013 - 11:01 AM, said:


You said that an Atlas is not meant for brawling. Then I said the Cat is not meant for brawling. You then said that if its good at what it does than that is what its role is. I said my Atlas is good at brawling so by your logic that must be what its role is.


Sorry to break this to you, but your atlas is not that good at brawling. Anything that moves 48kph can not force enemy to engage it at brawling distance. Something that moves almost 90kph can force most enemies to brawl with it. simply put, your Atlas might be efficient at brawling, if the enemy is stupid and gets close. If the enemy is even half good, he keeps out of brawling distance, and snipes you until you're dead. Only thing you can do, is lumber around and look for cover. Which means, Atlas is better at something different than pure brawling.

But It seems you have no idea what I talk about, so I'm going to end this here.

Edited by xRatas, 27 February 2013 - 11:06 AM.


#106 Ngamok

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Posted 27 February 2013 - 11:07 AM

View PostVoridan Atreides, on 27 February 2013 - 10:35 AM, said:


Just imagine SSRM6 Cats.


Probably won't happen as they will prob make the SSRM6 too heavy to boat 6 in an A1. Maybe 3-4.

Edited by Ngamok, 27 February 2013 - 11:07 AM.


#107 Voridan Atreides

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Posted 27 February 2013 - 11:11 AM

View PostxRatas, on 27 February 2013 - 11:05 AM, said:


Sorry to break this to you, but your atlas is not that good at brawling. Anything that moves 48kph can not force enemy to engage it at brawling distance. Something that moves alomost 90kph can force most enemies to brawl with it. simply put, your Atlas might be efficent at brawling, if the enemy is stupid and gets close. If the enemy is even half good, he keeps out of brawling distance, and snipes you until you're dead. Only thing you can do, is lumber around and look for cover.

But It seems you have no idea what I talk about, so I'm going to end this here.


If you are efficient at something that does not mean you are good at it? No I don't have any idea what you talk about because you contradict yourself.

View PostxRatas, on 27 February 2013 - 11:05 AM, said:


Sorry to break this to you, but your atlas is not that good at brawling. Anything that moves 48kph can not force enemy to engage it at brawling distance. Something that moves almost 90kph can force most enemies to brawl with it. simply put, your Atlas might be efficient at brawling, if the enemy is stupid and gets close. If the enemy is even half good, he keeps out of brawling distance, and snipes you until you're dead. Only thing you can do, is lumber around and look for cover. Which means, Atlas is better at something different than pure brawling.

But It seems you have no idea what I talk about, so I'm going to end this here.


Not everyone pilots a PPC, Gauss, or LRM boat. There are many builds specialized in brawling especially with this new (kinda) economy.

View PostDaPwnageMachine, on 27 February 2013 - 11:02 AM, said:

LOL whine whine whine whine whine whine whine whine whine whine. Get some skill.


I can tell when people pilot Splatcats just with the way they post.

#108 Bhael Fire

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Posted 27 February 2013 - 11:15 AM

Posted Image

#109 Kylere

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Posted 27 February 2013 - 11:15 AM

View PostJadePanther, on 27 February 2013 - 09:42 AM, said:

Skill cat? u mean theres some kind of catapult build that requires skill... 0.o


Really? Did you really imply that a heavy mech with no ECM variants lack skill? Go back to MW tactics please

#110 Voridan Atreides

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Posted 27 February 2013 - 11:17 AM

View PostKylere, on 27 February 2013 - 11:15 AM, said:

Really? Did you really imply that a heavy mech with no ECM variants lack skill? Go back to MW tactics please


Yes, yes he did. Just because you don't have ECM does not mean you have skill.

#111 DaPwnageMachine

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Posted 27 February 2013 - 11:17 AM

View PostVoridan Atreides, on 27 February 2013 - 11:11 AM, said:



I can tell when people pilot Splatcats just with the way they post.


I have a SRM6 cat because the SRM6 is my favorite weapon. WIth that said, the SRM6 is nowhere near my favorite mech due to it's weaknesses. It is easily armed by good players and very inefficient with heat in an intense fight. Not to mention that I also HATE XL engines for lack of survivability.

Noob killer? By all means, yes it is. However, it is highly ineffective playing against players who know how to play. The SRM6 cat has been around for a very long time and the only reason people are using it now is because the streak cat has lost it's dominance. I have better mechs to use against higher competition.

Edited by DaPwnageMachine, 27 February 2013 - 11:20 AM.


#112 Voridan Atreides

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Posted 27 February 2013 - 11:18 AM

View PostDaPwnageMachine, on 27 February 2013 - 11:17 AM, said:


I have a SRM6 cat because the SRM6 is my favorite weapon. WIth that said, the SRM6 is nowhere near my favorite mech due to it's weaknesses. It is easily armed by good players and very inefficient.

Noob killer? By all means, yes it is. Highly ineffective playing against players who know how to play. I have better mechs to use against such competition.


Called it.

#113 Tickdoff Tank

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Posted 27 February 2013 - 11:18 AM

View PostJadePanther, on 27 February 2013 - 09:42 AM, said:

Skill cat? u mean theres some kind of catapult build that requires skill... 0.o


Run a K2 with the stock weapon load, feel free to upgrade the engine and DHS, but it takes skill to do well in it.

No comment on the rest of the thread, but there is at least 1 Cat build that does need skill :P

#114 Kylere

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Posted 27 February 2013 - 11:18 AM

View PostVoridan Atreides, on 27 February 2013 - 11:17 AM, said:


Yes, yes he did. Just because you don't have ECM does not mean you have skill.


No, he said that all catapults were the mechs of people without skill. Ravens are the number one choice for skillless hacks. The C4 is a skill mech.

#115 Bilbo

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Posted 27 February 2013 - 11:19 AM

View PostxRatas, on 27 February 2013 - 11:05 AM, said:


Sorry to break this to you, but your atlas is not that good at brawling. Anything that moves 48kph can not force enemy to engage it at brawling distance. Something that moves almost 90kph can force most enemies to brawl with it. simply put, your Atlas might be efficient at brawling, if the enemy is stupid and gets close. If the enemy is even half good, he keeps out of brawling distance, and snipes you until you're dead. Only thing you can do, is lumber around and look for cover. Which means, Atlas is better at something different than pure brawling.

But It seems you have no idea what I talk about, so I'm going to end this here.

I beg to differ. What you refer to is harrasment. My Atlas brawls just fine. It also has little trouble with SRM6 Catapults, provided I'm paying attention.

#116 Voridan Atreides

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Posted 27 February 2013 - 11:20 AM

View PostKylere, on 27 February 2013 - 11:18 AM, said:


No, he said that all catapults were the mechs of people without skill. Ravens are the number one choice for skillless hacks. The C4 is a skill mech.


Okay I see. I agree.

#117 Heeden

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Posted 27 February 2013 - 11:20 AM

View PostIronbound, on 27 February 2013 - 09:40 AM, said:

And this is my formal apology to everyone. If you see me in game, I'm sorry, but I'm probably piloting a skillcat, and it's because when I finish the game with 1000+ damage and 3-5 kills, I want you to hate the mech as much as I do.


If you wanna run cheese, just run cheese and be proud. If you don't wanna run cheese don't. I don't see the point in running a stat-padding build but pretending you're doing it for the good of everyone else. Just enjoy your K:D ratio.

#118 xDeityx

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Posted 27 February 2013 - 11:21 AM

View PostIronbound, on 27 February 2013 - 09:40 AM, said:

And this is my formal apology to everyone. If you see me in game, I'm sorry, but I'm probably piloting a skillcat, and it's because when I finish the game with 1000+ damage and 3-5 kills, I want you to hate the mech as much as I do.


In all seriousness this is the best thing you can do to get it balanced.

If everyone did this we would force PGI to address the issue. Instead people are misguided and think that by boycotting ECM on their D-DC Atlas that they are somehow making a statement. The only statement they are making is that they are a scrub who would rather play by made up rules that the game knows nothing about.

#119 Voridan Atreides

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Posted 27 February 2013 - 11:22 AM

View PostHeeden, on 27 February 2013 - 11:20 AM, said:

Just enjoy your K:D ratio.


Which will be wiped soon. :P

#120 GRIMM11

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Posted 27 February 2013 - 11:24 AM

Why dont they implement a recoil system? 36 SRM's firing at the same time should rock your mech. It's a small thing, but how about introducing more realism to balance the cheese builds?





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