Veranova, on 09 February 2014 - 06:46 AM, said:
For the record if they removed ghost heat, I would not hesitate to build a 6ppc stalker.
I've had way too much fun in my Boom-Jager recently not to try that build out.
But yes visual indicators in the cockpit AND mechlab, are essential.
The 6 PPC Stalker with it having "stock heat" specs makes it unusable for alphas, let alone sustainable fire. Only when it was @ 8 heat, where it went off the rails due to how the heat system works in this game.
Lord Perversor, on 09 February 2014 - 07:25 AM, said:
Meh i would like to know how Heat works in the whole game since no one aside PGI have a clue of all the factors.
a: Does mech speed affect the total heat threshold or a % of dissipation rate (0 at stop up to XX when running at top speed)
It affects dissipation. It's more noticeable when you have SHS, but equally notable on hot maps. The exact math? I have no idea. Your speed to a limited extent does affect it either way.
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b: same thing with JJ why they raise heat over X % but after my mech surpass such value JJ seem to generate no heat
It's probably a fixed value (not sure if it's based on # of JJs though)... DHS dissipates most of it as it is generated. When you have SHS, it is very noticeable.
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c: Flamer scaling heat related to time to overall mech heat or a mixture of time+heat
There's no published formula, but it's slow and ineffective for the most part.
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d: factors who affect HS efficiency, water helps to Cool faster, that still works? wich other factors can affect them?
Map temps affect it. Water does work (although you'd need SHS to benefit). It depends how deep you are in water though. A mech like a Jenner does dip into water quite a bit, but on the other hand, it's kinda disappointing that water doesn't affect movement at all (yet we have all that movement code for hills and such).
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e: Does the total mech Heat affect the weapon heat generation? why when i fire over 50% heat weapons seems to produce more heat and take longer to dissipate it?
It doesn't. If it ever did, it would make people consider more about heat, but it doesn't. What you should be more concerned about is having enough heat capacity to do all the stuff you'd need, by adding more DHS as possible. Instead of worrying too much about heat dissipation, heat capacity through additional DHS would expand it, allowing more alphas within a shorter period of time, despite the fact that the dissipation isn't even 2.0 across the board, so it's dependent upon heat storage to handle heat generation.