Gigashot, on 19 May 2016 - 11:15 AM, said:
When 80% of the player base are Mercenaries, then Mercenaries have FW hostage. With great power blah blah responsibility. It's settup in a way to encourage Mercenaries to fight for the littlest guy, but instead 8 megaunits go CJF because "we're not going to carry" and just want to smash pugs until everyone quits FW.
80% of the player base are not Mercenaries lol. Even if they were what does that have to do with majority of population solo queuing and how does that make them hold FW as a hostage? Mercenaries are hired to perform tasks.
Unless those struggling Clan's are hiring. Those Mercenaries like EVERY OTHER PLAYER in the game are looking out for their best interest which is planet captures or shortest queue time. 5 units did not join CJF to stomp pugs, those units don't even need to be in the same faction to stomp pugs. Everything you are saying is complete non-sense.
Gigashot, on 19 May 2016 - 11:15 AM, said:
If that were true, why is every match 12 megaUnit mercs vs. rag tag pugs, and also what ever player says they also experience? Where are megaUnit mercs currently fighting each other 12 v 12? CJF: Civil War™?
Because as I said majority of the population are solo queue players. There are very little actual units that can form 12 man's that actively play Faction Play. When majority of the population solo queue in a no-matchmaking environment than majority of the teams those groups go up against are going to be solo queue teams.
This has nothing to do with those groups, they don't dictate who they get matched up against even though you clearly think they have some magic powers that allows them to do so.
Edited by DarklightCA, 19 May 2016 - 11:31 AM.