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Why Are So Many Complaining About "op Kodiak"?


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#441 Novakaine

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Posted 08 November 2016 - 12:39 PM

View PostStefka Kerensky, on 08 November 2016 - 01:52 AM, said:

I've just met a KDK with 4 erLL.... he managed to do 162 dmg.

So, yes... OP must be right, KDK is not OP at all.......


You Clans players are so disengeniuos it's just plain sickening.
And Clanners smell funny.
My personal opinion.

Edited by Novakaine, 08 November 2016 - 12:41 PM.


#442 meteorol

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Posted 08 November 2016 - 01:36 PM

View PostW E N D I G O, on 08 November 2016 - 12:27 PM, said:


She better does. You on the other hand should work on your mindstate of denial. For better clarification: https://en.wikipedia...wiki/Experience


Denial of what? I fully acknowledge getting to t1 isn't harder than farming daily quests in MMOs and everyone who is investing a certain amount of time will get to t1 sooner or later if he isn't way below average. Difference is just the amount of time needed for the majority of players. I absolutely accept being T1 nowadays is in no way or form an accurate indicator of someone being good at this game.


Edited by meteorol, 08 November 2016 - 01:52 PM.


#443 STEF_

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Posted 08 November 2016 - 01:50 PM

View PostNovakaine, on 08 November 2016 - 12:39 PM, said:

You Clans players are so disengeniuos it's just plain sickening.
And Clanners smell funny.
My personal opinion.

Clanner?
What?

I'm MIAO, now Posted Image

edit: banner miao faction---> =^..^=

Edited by Stefka Kerensky, 08 November 2016 - 01:51 PM.


#444 InspectorG

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Posted 08 November 2016 - 02:55 PM

View PostMischiefSC, on 05 November 2016 - 11:47 AM, said:


Don't buy stocks right now, hold or gold until probably Jan 1. Between uncertainty on the rate hike and if OPEC can hold its members to production limits the market is pretty volatile. If you've got something you have to roll back into the market to avoid penalties plop it into a brokered portfolio with someone competent.



Thats good advice. 'volatility' is the murmured word right now. So hot.

Buy a mechpack?

#445 RestosIII

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Posted 08 November 2016 - 02:59 PM

View PostStefka Kerensky, on 08 November 2016 - 01:50 PM, said:

Clanner?
What?

I'm MIAO, now Posted Image

edit: banner miao faction---> =^..^=


Oh shoot, that reminds me. Does anyone remember which mech it is that, with the Kurita or Liao pattern (don't remember which) there's a cat emoticon on it? I used to have a screenshot, but I don't know where it went.

#446 Dee Eight

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Posted 08 November 2016 - 03:47 PM

Kurita camo pattern has the cat, and the marauder definitely got it on the left front leg.

Edited by Dee Eight, 08 November 2016 - 04:08 PM.


#447 Novakaine

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Posted 08 November 2016 - 04:00 PM

View PostStefka Kerensky, on 08 November 2016 - 01:50 PM, said:

Clanner?
What?

I'm MIAO, now Posted Image

edit: banner miao faction---> =^..^=


And see you just proved my point.
Now that ya'll " not you personally" basically destroyed FW.
With no more seals to club and other IS groups saying nope to fighting Clankers.
You now jumped faction just looking for fights.
Now finding FW dead and no one to fight.
Last year and up until recently we 2 or 3 drops going on any given time.
Last night after a solid 12 pug group running someone mentioned FW.
And the group fell apart faster than a cheap chinese computer.
No offense to any Chinese.
You have to ask yourself why.
Think about it.

Edited by Novakaine, 08 November 2016 - 04:01 PM.


#448 Alex Morgaine

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Posted 08 November 2016 - 06:36 PM

Tbf watching one tunnel vision an ally while on the sides mechs try to save the victim only to get it's arms in a fruitless attempt to stop it before it finishes its prey... Some physiological warfare at the very least.
Yeah they die like any other assault, but unless you come from behind them you're either facing a mobile turret head on or having to aim around those arms. Durable enough if you aren't back stabbing at least. I wonder how many get legged out in upper tiers?

#449 STEF_

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Posted 08 November 2016 - 11:06 PM

View PostNovakaine, on 08 November 2016 - 04:00 PM, said:


And see you just proved my point.
Now that ya'll " not you personally" basically destroyed FW.
With no more seals to club and other IS groups saying nope to fighting Clankers.
You now jumped faction just looking for fights.
Now finding FW dead and no one to fight.
Last year and up until recently we 2 or 3 drops going on any given time.
Last night after a solid 12 pug group running someone mentioned FW.
And the group fell apart faster than a cheap chinese computer.
No offense to any Chinese.
You have to ask yourself why.
Think about it.

LOL

Yea, it's all my fault...since I myself wrote and created the cw rules HAHAHAHHAHAHAA!!!

I've been MS for 1 year and half. And it was our fault for destroying cw
Now I'm a solo player from 6 months ago, and it's again my fault, 'cause solo players ruin cw?

You are a blast, Novakaine Posted Image

Apparently, there is a link between bad stats (wow w/l=0.88 k/d=0.52....congrat!!) , stating "kdk is not OP" and doing the clown in forum...
LOLOLOL
Breaking news! here is a screeshot of the one killing cw!!!!
Report the entire "Stef" team!!!!
Posted Image

Edited by Stefka Kerensky, 08 November 2016 - 11:16 PM.


#450 Kmieciu

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Posted 09 November 2016 - 12:16 AM

Last week I mastered my KDK-3 within 23 matches using the 4xUAC10 build (because frack ghost heat). Solo queue mostly.

W/L 2.23
K/D 7.0
Average damage: 730

It's much better than any other assault I've mastered (Atlas, King Crab, Stalker, Direwolf, Banshee, Battlemaster, Victor, Highlander)

Heck, even during the height of poptart meta, my HGN-732 (3xPPC Gauss) only scored 3.0 KDR and 405 average damage.

#451 meteorol

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Posted 09 November 2016 - 12:44 AM

View PostKmieciu, on 09 November 2016 - 12:16 AM, said:


Heck, even during the height of poptart meta, my HGN-732 (3xPPC Gauss) only scored 3.0 KDR and 405 average damage.


That comparison makes little sense though, atleast as far damage goes. We had no clanmechs, no quirks back then. Way less firepower and armor on the field in general. PLPPD tends to produce lower average damage numbers than dakka.

That aside, the samplesize of 23 matches is tiny. The vast majority of people knows how strong the KDK-3 is (read: too strong), but arguing based on a samplezise of 23 doesn't add much to the discussion. Heck, my WHM-BW had a KDR of 19 for the first 30 matches.

Edited by meteorol, 09 November 2016 - 12:44 AM.


#452 STEF_

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Posted 09 November 2016 - 01:22 AM

View PostKmieciu, on 09 November 2016 - 12:16 AM, said:

Last week I mastered my KDK-3 within 23 matches using the 4xUAC10 build (because frack ghost heat). Solo queue mostly.

W/L 2.23
K/D 7.0
Average damage: 730

It's much better than any other assault I've mastered (Atlas, King Crab, Stalker, Direwolf, Banshee, Battlemaster, Victor, Highlander)

Heck, even during the height of poptart meta, my HGN-732 (3xPPC Gauss) only scored 3.0 KDR and 405 average damage.

Well done Km.

Let's see the potatoes comments.
It's always hilarious re-read this thread: they really fear a nerf for the only mech they cannot feel bad potatoes using it :D

#453 Lily from animove

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Posted 09 November 2016 - 01:48 AM

because it is OP, as it is just so much more better than the other 100t mechs you can get. imply look at the leaderbaords of the events, the kodiak could exceed so much. But thats the issue with the clantech in a fully customizeable emch + great hardpoints and good locations (for thos in the torsi)

the kdoiak is the prime example of why omnimechs should be fully customizeable too, that does not make omnimechs too strong, as none of them would simply outplay an by nature optimised battlemech chassis as the kodiak is, but allows for all borked omnimechs to become less borked.

#454 Scout Derek

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Posted 09 November 2016 - 07:57 AM

View PostLily from animove, on 09 November 2016 - 01:48 AM, said:

because it is OP, as it is just so much more better than the other 100t mechs you can get. imply look at the leaderbaords of the events, the kodiak could exceed so much. But thats the issue with the clantech in a fully customizeable emch + great hardpoints and good locations (for thos in the torsi)

the kdoiak is the prime example of why omnimechs should be fully customizeable too, that does not make omnimechs too strong, as none of them would simply outplay an by nature optimised battlemech chassis as the kodiak is, but allows for all borked omnimechs to become less borked.


however, if you do, you incite power creep on some of them.

Lower the engine size on a Timberwolf, slap Ballistic torsos onto it, and you now have a dual gauss build. and if you want, a PPC too.

with that being said, there should be a limit.

Clan Battlemechs limits are that they can't change limbs.

Clan Omnimechs limits are that they can't modify upgrades, engines, and fixed slots/equipment.

I think we should keep it this way, and find a way to either buff weaker and lesser used mechs to make them prevalent while also looking at the statistics of how to limit the stronger sider mechs. look for their pros and cons within their geometry, their tonnage, not the quirks.

#455 STEF_

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Posted 09 November 2016 - 08:19 AM

View PostW E N D I G O, on 09 November 2016 - 08:17 AM, said:


Since this is an indication of a specific Mech needing to be nerfed, I want to bring the attention to other "offensive" chassis. There are a lot more, but I have a special selection I'd like to get adressed first.

Posted Image

It's not proper to take into account any stats with less than 50-100 matches, tho

edit: just seen the spider. Apparently it's a good kill stealer, BUT quite irrilevant for the team, since it has only 1.09 w/l ratio (maybe because u force the team to play 11vs12... :P )

Edited by Stefka Kerensky, 09 November 2016 - 08:21 AM.


#456 Scout Derek

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Posted 09 November 2016 - 08:27 AM

View PostNovakaine, on 08 November 2016 - 04:00 PM, said:


And see you just proved my point.
Now that ya'll " not you personally" basically destroyed FW.
With no more seals to club and other IS groups saying nope to fighting Clankers.
You now jumped faction just looking for fights.
Now finding FW dead and no one to fight.
Last year and up until recently we 2 or 3 drops going on any given time.
Last night after a solid 12 pug group running someone mentioned FW.
And the group fell apart faster than a cheap chinese computer.
No offense to any Chinese.
You have to ask yourself why.
Think about it.


there's still fights to this day.

At least 2-3 planets or ques are going at a time. We even face some comp teams. it's fun.

And yes we do half a Company or full company of Kodiak's everytime. we wanna claim the planet for ourselves and for the MC.

Edited by Scout Derek, 09 November 2016 - 08:27 AM.


#457 STEF_

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Posted 09 November 2016 - 08:57 AM

View PostW E N D I G O, on 09 November 2016 - 08:53 AM, said:


With an average damage of about 400 with this average W/L ratio this is quite the plausible point you made here. I will think this over again.

explain that 1.09 w/l ratio, then.

With 48 matches you should have understood why of that crap stat.

Anyway....it doesn't matter.... I've seen your OP overall stats...LOLOLOLOLOLOLOLOL

tier, sir?

#458 Kmieciu

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Posted 09 November 2016 - 09:08 AM

All I'm saying is the Kodiak-3 is my 158th mech and never before did I have this much "luck" in any chassis.
Maybe for some people 7.0 KD in solo queue is normal, but my average is just above 2.
It outranges my dakka Dire by 200 damage and I haven't played it since cbill release (so back before xl dhs and skill nerfs.)

#459 Lily from animove

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Posted 09 November 2016 - 09:48 AM

View PostScout Derek, on 09 November 2016 - 07:57 AM, said:

however, if you do, you incite power creep on some of them.

Lower the engine size on a Timberwolf, slap Ballistic torsos onto it, and you now have a dual gauss build. and if you want, a PPC too.

with that being said, there should be a limit.

Clan Battlemechs limits are that they can't change limbs.

Clan Omnimechs limits are that they can't modify upgrades, engines, and fixed slots/equipment.

I think we should keep it this way, and find a way to either buff weaker and lesser used mechs to make them prevalent while also looking at the statistics of how to limit the stronger sider mechs. look for their pros and cons within their geometry, their tonnage, not the quirks.


if TBR would have more engine size then it would be worse, as more engine means loosing wepaon power, in fact the TBR is sitting with a well chosen engine thats what makes it so good.

BT mechs "not" limb change is not a disadvantage at all, it is just "randomess" by lore which makes them either on par, superior or inferior. look at the summoner, crappy hardpoints are crappy, same issue but on a Omnimech.

and thats the other way around. When randomness doomed your Omnimech with bad engine sizes and ES/FF choice, bad luck.

So there is no real powercreep when omnis open up, because the best battlemechs we currently have are by lore luck having the best hardpoint choise and the bets omni's we have are by lore already having the best engine size choises and upgrades.
Tehse restrictions are never made by "balance" they were taken over trying to soemhow statisfy the lore thats all. and thats why there are winners and losers. opening them up will not make something significantly better as the best are already optimised. but it will make the looser better in competition. it will also not generate powercreep as it simply just puts moe different chassis on the table instead the currently smaller selection you see. ower creep would happen if the chance would increase the power above what exosts now. But that all that would happenign is some baddies being less bad.

you will never sufficiently buff mechs like the summoner as they ahve bad hardpoints and bad preset configs. Thats an illusion. Alone he hsape and hardpoint location is a huge factor not even involved here.

#460 Scout Derek

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Posted 09 November 2016 - 10:19 AM

View PostLily from animove, on 09 November 2016 - 09:48 AM, said:


if TBR would have more engine size then it would be worse, as more engine means loosing wepaon power, in fact the TBR is sitting with a well chosen engine thats what makes it so good.


what?

I said that if you give Omnis freedom to customize, I'm saying people will make a **** ton of PPFLD builds that involve dual gauss as they can just lower the engine size. That is what you said.

View PostLily from animove, on 09 November 2016 - 09:48 AM, said:

BT mechs "not" limb change is not a disadvantage at all, it is just "randomess" by lore which makes them either on par, superior or inferior. look at the summoner, crappy hardpoints are crappy, same issue but on a Omnimech.


Of course it is. wouldn't you not say that allowing grasshoppers to switch limbs is a bit excessive in how many hardpoints they can have? it would get 12E hardpoints. 12 Lily, 12.

or what about Atlases? would you not say you would outfit all of your Atlases with the 2B or ECM side torso?

the Summoners weaknesses got quelled quite a bit with the release of those 2 new summoners. it can now officially laser vomit, 6E. it's got a high mounted E hardpoint in each torso if youve got the pods. does that not cover a disadvantage it has?

View PostLily from animove, on 09 November 2016 - 09:48 AM, said:



So there is no real powercreep when omnis open up, because the best battlemechs we currently have are by lore luck having the best hardpoint choise and the bets omni's we have are by lore already having the best engine size choises and upgrades.
Tehse restrictions are never made by "balance" they were taken over trying to soemhow statisfy the lore thats all. and thats why there are winners and losers. opening them up will not make something significantly better as the best are already optimised. but it will make the looser better in competition. it will also not generate powercreep as it simply just puts moe different chassis on the table instead the currently smaller selection you see. ower creep would happen if the chance would increase the power above what exosts now. But that all that would happenign is some baddies being less bad.


that's the thing though. you may help other crappy Omnis, but you also allow even better ones to be that much more than. what they were optimized for.

you allow mechs to do as they please, then you'll really obeselete them IS battlemechs. go ahead, ask others on here, ask them if it's power creep or not to allow a Timberwolf to be customized like a battlemech but still can change limbs.





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