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The Main Two Reasons Why I Will Not Invest Money In The Game.


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#61 Erufen

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Posted 12 June 2016 - 05:54 PM

View PostEscef, on 12 June 2016 - 05:36 PM, said:


Results not typical:

Posted Image


Typical win income with premium time on a Conquest match for me is a little over 300k. No idea WTF is going on in your matches.



The most expensive mech in the game is the Boar's Head Atlas, which only costs around $30.



Ok see, that is just plain weird. Even on matches where I do upwards of 600 damage, I rarely scratch 200k. Maybe Im not understanding how credits are awarded?

#62 Airwind

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Posted 12 June 2016 - 06:16 PM

this game would do wonders in warframe business model and item/blueprint farming.

the random maps/planet selection giving different chances at getting different blueprint. Killing Heavies and Assault would yield more chances of getting components to build them. Lots of game logic can be tied to it.

And the 3 variants stuff is bull. dont know why its still around.

#63 Escef

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Posted 12 June 2016 - 06:28 PM

View PostErufen, on 12 June 2016 - 05:54 PM, said:

Ok see, that is just plain weird. Even on matches where I do upwards of 600 damage, I rarely scratch 200k. Maybe Im not understanding how credits are awarded?


A lot of the awards focus on sticking close to allies. Protected mech, protecting mech, savior kills (huge bonuses for that one), component destruction, etc.

Savior kills are gotten by damaging a mech within a few seconds of it dying and if during that period they dealt structural damage to a friendly; easier to get by working with the group. 7,500 c-bills each.

Component destructions are worth 4,000 c-bills each. Take a leg? 4k c-bills. Take 2 legs? Target is dead and you got 2 component destructions. Take a side torso? Usually good for 2 component destructions (the torso and the arm attached to it).

Premium time is also a great multiplier of earnings, $12 gets you 30 days in the gift store (not sure how much it is in client for MC). Not a bad deal for a 50% boost on earnings, and if you use MC there's MC sales a few times a year. A good hero/special mech can get you some sweet bonus earnings, too. 30% is nothing to scoff at, and it stacks with premium time. The Jenner-Oxide and Centurion-YenLoWang are probably your best budget choices, both are really good mechs. (Though, honestly, find whatever mech you do best with and enjoy the most and play that if you need c-bills, so long as you're having fun it won't feel like a grind.)

Overall, the biggest piece of advice I have for the game to improve your performance is make sure you customize controls for your ease of use. I've remapped at least 8 different functions, set weapon groups to mouse functions, reset mouse sensitivity (it defaults really high), etc. As for actual play, that depends a lot on what style you prefer and what mech/build you are running. But overall? Target the flipping enemy. It blows my mind how many people do not target enemies. You get to see what weapons they are carrying, what kind of armor damage they have, etc. If you start brawling an Atlas with a badly damaged leg but don't target him, you likely won't know his weak point, and pass up gimping him hard (a legged Atlas is ludicrously easy to get behind, where he can't shoot you). If you don't target an enemy Mad Dog, you might close with him thinking to get under LRM range, then find out the hard way that his plan was to make you eat fistfuls of SRMs.

I mean, I just looked at your account, and it says created in 2012... Hopefully all this stuff I'm telling you is redundant. But some people just don't play much, or never put much thought into how they play (I've seen Founders that have no idea what they're doing, it's pretty surreal).

I dunno, what to tell you at this point.

#64 The Lobsters

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Posted 12 June 2016 - 08:13 PM

If you begrudgingly ever decide to sink a bit of cash into the game I'd recommend getting the Warhammer pack, or at least the Black Widow. They are a great chassis and the 5 AC5 Black Widow is a ridiculous c-bill farmer.

#65 Naduk

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Posted 12 June 2016 - 09:05 PM

Dear op
I believe your real issue is a failure to play as your character
You see , you are a new account , a new company a fresh start for an old warrior , a budding young talent who just inherited the family Mech or a fresh fish just out of sibko

What ever your story is , you start from the beginning
And in this universe, power , wealth , respect ...all are earned not given
This is the spirit of the game and it's father franchise
Everyone is trying to make their way in a universe constantly at war

I'm not saying you have to go crazy and role play or start acting weird
But understand you are playing the game , you are not grinding

You are going out fighting wars , battles , campaigns, events
You are not standing in one spot killing rats for 100hours until you get enough xp to go stand in a new spot 10m away and kill boars , filled with hopes and dreams of finding a rare and one day being strong enough to kill wolves

You are not focused on the right things if all you want is stuff

After your initial cadet credits you should have enough for two or more smaller mechs or one kitted out big one
From there you experience everything as time goes on

If you simply must have something right away , you drop coin
But otherwise just enjoy the game, you are here to fight
Getting stuff is what you get for fighting well

So if you're a struggling one man merc corp or a house funded super power
The one who wins is the better pilot

If you don't want to spend, don't
It's awesome that you have the choice
Enjoy the game and build up a collection of stuff over time

If that's not OK with you , there are plenty of other games that give out participation trophies for showing up

#66 Johnny Z

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Posted 12 June 2016 - 09:54 PM

View PostNaduk, on 12 June 2016 - 09:05 PM, said:

Dear op
I believe your real issue is a failure to play as your character
You see , you are a new account , a new company a fresh start for an old warrior , a budding young talent who just inherited the family Mech or a fresh fish just out of sibko

What ever your story is , you start from the beginning
And in this universe, power , wealth , respect ...all are earned not given
This is the spirit of the game and it's father franchise
Everyone is trying to make their way in a universe constantly at war

I'm not saying you have to go crazy and role play or start acting weird
But understand you are playing the game , you are not grinding

You are going out fighting wars , battles , campaigns, events
You are not standing in one spot killing rats for 100hours until you get enough xp to go stand in a new spot 10m away and kill boars , filled with hopes and dreams of finding a rare and one day being strong enough to kill wolves

You are not focused on the right things if all you want is stuff

After your initial cadet credits you should have enough for two or more smaller mechs or one kitted out big one
From there you experience everything as time goes on

If you simply must have something right away , you drop coin
But otherwise just enjoy the game, you are here to fight
Getting stuff is what you get for fighting well

So if you're a struggling one man merc corp or a house funded super power
The one who wins is the better pilot

If you don't want to spend, don't
It's awesome that you have the choice
Enjoy the game and build up a collection of stuff over time

If that's not OK with you , there are plenty of other games that give out participation trophies for showing up


Logged in to say, well said.

#67 Red Shrike

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Posted 12 June 2016 - 10:54 PM

View PostNaduk, on 12 June 2016 - 09:05 PM, said:

Dear op
I believe your real issue is a failure to play as your character
You see , you are a new account , a new company a fresh start for an old warrior , a budding young talent who just inherited the family Mech or a fresh fish just out of sibko

What ever your story is , you start from the beginning
And in this universe, power , wealth , respect ...all are earned not given
This is the spirit of the game and it's father franchise
Everyone is trying to make their way in a universe constantly at war

I'm not saying you have to go crazy and role play or start acting weird
But understand you are playing the game , you are not grinding

You are going out fighting wars , battles , campaigns, events
You are not standing in one spot killing rats for 100hours until you get enough xp to go stand in a new spot 10m away and kill boars , filled with hopes and dreams of finding a rare and one day being strong enough to kill wolves

You are not focused on the right things if all you want is stuff

After your initial cadet credits you should have enough for two or more smaller mechs or one kitted out big one
From there you experience everything as time goes on

If you simply must have something right away , you drop coin
But otherwise just enjoy the game, you are here to fight
Getting stuff is what you get for fighting well

So if you're a struggling one man merc corp or a house funded super power
The one who wins is the better pilot

If you don't want to spend, don't
It's awesome that you have the choice
Enjoy the game and build up a collection of stuff over time

If that's not OK with you , there are plenty of other games that give out participation trophies for showing up

While this sounds amazing, almost none of it applies to MWO. Most people don't play wars, battles or campaigns, they play Quick Play. And Faction Play is just a glorified Quick Play. Oh, how I wish for actual battles and campaigns.

And loyalists are no house funded super power. (or clan funded super power for that matter)

#68 Xetelian

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Posted 12 June 2016 - 11:49 PM

View PostAppogee, on 11 June 2016 - 11:04 PM, said:



BTW: Steam Packs include a combinations of chassis, not just variants. I think they are worse value though because you need 3 variants to Elite any Mech.


A steam heavy pack is $49.99
Inner Sphere: ThunderBolt TDR-9SE [S]
Clan: Timber Wolf TBR-C [S]

The Heavy 'Mech Performance Pack also contains:

• 2 'Mech Bays
• Phranken pattern and colors applied and unlocked
• 30 days Premium Time (activates upon next log in)
• 3000 MC
• 5 million C-Bills

If you consider a Heavy Hero is about 15$ and this gives you two of them, +3 colors, +camo +30 days premium +3000MC +cbills

It is a really solid value.





View PostErufen, on 11 June 2016 - 08:01 PM, said:

No, this is not really a rant. I will be as constructive as the subject allows.

First of all, the sillynes of the Credit income.

I understand better than I let on what a F2P game is. I do. I REALLY REALLY do. On Warframe, I have over 2,000 hours and I've spent maybe $50 during my time in the game. On Warframe, I have just about everything there is to have. The things I'm missing are very few, and so rare, they are almost impossible to get (Or not available due being founders items, which I'm not).

Anyone familiar with the game will know that to get to where I am, you'd need to spend quite a bit more than $50, or invest a LOT of time. Guess which I went for?

The thing about Warframe is that, although the grind is just as intense as it is in MWO, at least you can get things you weren't particularly looking for. The gameplay is the same, the enemies are the same, the maps are mostly the same, yet the rewards can be exactly what you needed, or a pleasant surprise. Also, they can be complete crap, and you get rock after rock after rock.

In MWO, you can dedicate your entire weekend and be nowhere near to where you want to be. Some of us don't have the time during the week to grind, and that's nobody's fault.
Some of us don't have the luxury of having disposable income to throw around on instant gratification unlocks on vidya. And again, that is nobody's fault.

The main problem comes with the amount that is paid out per mission, versus how much each mech costs to purchase, and then customize.

And honestly, starting small and going large is not an alternative, since the payout is marginally better. I am pulling around the same amount on a loss or a win (Marauder), regardless if the mech is big or small (I thought I had screenies of my KGC-000 and my JR7-IIC, but the point stands).

The alternative is, of course, to pay for premium. And I would. I really would. If it weren't for the fact that premium starts running the second you log in, and never stops till it runs out.
So, for someone like me, spending $11.50 for premium and only really get to use it 2 or 3 days a month is absolutely not worth it.

So then comes the alternative: Buy mechs with MC. And suddenly, the premise of paying up to $40 for ONE mech seems ludicrous.

So, don't buy MC mechs, buy packages. I don't want 5 variats of one mech, I rather have 5 different mechs, but there are no packages like that. A la carte isn't any better, for the benefit of it is not entirely atractive.

Again, I understand the game needs a money influx to survive. But honestly, the player base is not that big, and trying to force every player to either pay or suffer the grind is unappealing to a lot of people. Out of my circle of friends, only 3 of us play the game. The others who have tried it got bored of the grind and refused to pay money for a game that is, in all honestly, overpriced.

My second gripe with the game is how it disables FN keys' functions. This is a minor thing, but by god it bugs the hell out of me. I like to listen to music as I play games. Sometimes, playing to the tune of "Let the bodies hit the floor" is just right. However, playing to the tune of Tchaikovsky's "Swan Lake" is less than right.

Sometimes, I may need to turn the volume of my system up or down. Can't do it. Sometimes I want to use Ctrl+F9 to start my screencap software, and I can't. I had to remap it to "Q+P" because the game simply takes over all of the function keys, for no reason.

And that's pretty much it. I will not spend money on the game for as long as it tries to force me to, by making the alternative as unattractive as it is. Granted, I may not spend $400+ in bundles and stuff, but I might spend enough in cosmetics and mech bays, instead of recycling bays when I get bored of the same old 7 mechs.



The only thing that I consider over priced is camo and colors
Everything else (except heroes) can be gotten for free and mechbays are dirt cheap.

I'm sitting on 50,000,000 cBills and 69 mechs out of 75 mechbays

From after beta to about 2014 I barely touched the game. Played LoL till 2014.
From 2014 on I played a little every day between work and college.

I've bought 28 mechs with waves and founders, about 6 mechs were earned from events and given as anniversary gifts and 4 are heroes
That leaves about 35 mechs I earned in two years in quick play and most of the Mechbays I earned during events or I earned MC and saved it for a 50% off sale and then used it for mechbays.

That is enough for an Attack drop deck and Defense drop deck for both Innersphere and Clan with and 19 extra for doing whatever with.


What more could you want in 2 years of play? I have enough mechs to field a freaking army.

I also earned from 2009-2014 every champion in League of Legends and 20 rune pages full. I was really hard core into LoL and there are only a few runes I don't own and they are the ones no one uses.

This game's grind is pretty mild compared to LoL or WoT. Took me 3 days to master the new Kodiaks and I have 120,000 EXP on the KDK 3 already and full modules.


Keep in mind, it really isn't a grind if you're having fun.

Edited by Xetelian, 12 June 2016 - 11:49 PM.


#69 The Basilisk

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Posted 13 June 2016 - 12:03 AM

View PostErufen, on 11 June 2016 - 08:01 PM, said:

[...] *snip*

On Warframe, I have over 2,000 hours and I've spent maybe $50 during my time in the game. On Warframe, I have just about everything there is to have. The things I'm missing are very few, and so rare, they are almost impossible to get (Or not available due being founders items, which I'm not).
*snip*



No ... you do not understand anything.
This isn't some random free to play thingy that can be compared to some other backgroundless, meaningless, casual bullsh.. game like warframe.
If MWO would be some normal game it would also be long dead.

The reason why it isn't is its fanbase...as split as this base may be...( MW - Series vs. Battletech )

MWO is made specificaly for this audience. Thats as well one of the reasons why some things are hard to understand for outsiders.
And sice this a product for Fans its also ridiculously expensive.

And again the ultima ratio is: As long as the game is played by the battletech and MW Fans it isn't dead.

The others give extra income and go away.

#70 Red Shrike

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Posted 13 June 2016 - 01:22 AM

View PostXetelian, on 12 June 2016 - 11:49 PM, said:

Took me 3 days to master the new Kodiaks and I have 120,000 EXP on the KDK 3 already and full modules.

I've spent at least a week on mastering my Warhammers and I have 2 of them basic'd by now. I just don't know how you do it.

And it took me a whole year to get 100k XP on my TBR-Prime. (whom I can't master because the other TBRs are too expensive and their loadouts suck)

#71 Ace Selin

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Posted 13 June 2016 - 01:46 AM

View PostRed Shrike, on 13 June 2016 - 01:22 AM, said:

I've spent at least a week on mastering my Warhammers and I have 2 of them basic'd by now. I just don't know how you do it.

And it took me a whole year to get 100k XP on my TBR-Prime. (whom I can't master because the other TBRs are too expensive and their loadouts suck)

lawl an omimechs loud out sucks

#72 kesmai

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Posted 13 June 2016 - 02:04 AM

Play heroes&generals for a week or two.
Come back and talk about 'the grind'.
This is just one example, ftp is full of them. Mwo is not even in a top ten of 'the grind'...

#73 Red Shrike

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Posted 13 June 2016 - 02:14 AM

View PostARP Haruna, on 13 June 2016 - 02:04 AM, said:

Play heroes&generals for a week or two.

Been playing since 2012. Posted Image

#74 Bud Crue

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Posted 13 June 2016 - 04:58 AM

View PostErufen, on 11 June 2016 - 08:25 PM, said:

Not quite. Say for example I want to purchase a new mech and outfit it. The cost of it will be 8,000,000 credits. To raise said amount, at an average of 150,000 credits per match, you'd need roughly 54 matches.

Each match takes about 8 minutes. So that means that, to raise 8,000,000 credits, you'd need to invest 432 minutes, or about 7 hours.

The grind time is too high.


OP,

Sorry I wasn't able to be more insightful when I originally responded to you. I was pretty gone. Alas.
But now it's Monday. I'm at the office, all sobered up and such and getting ready for my weekly grind of shuffling papers and trying to deal with the federal bureaucracy. Oh, the monotony and mind numbing drudgery of this grind.

Ah yes, "the grind": doing something monotonous and unsatisfying or even unpleasant; over and over and over again for the mere glimmer of hope of something better on the horizon.

But at least at the end of the day, I can go home, enjoy some family time, and before bed play a little game called MWO. You should give it a try. It's this game where I can run around in a couple hundred different types of big stompy robots, and shoot other big stompy robots; and its free! Best part is, is that even if you don't buy anything, the game rewards you with in game currency, so that the more you play, the more big stompy robots you can buy! Can you believe this?!

Now what were you saying about the grind?

#75 Bud Crue

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Posted 13 June 2016 - 05:03 AM

View PostRed Shrike, on 12 June 2016 - 10:54 PM, said:

While this sounds amazing, almost none of it applies to MWO. Most people don't play wars, battles or campaigns, they play Quick Play. And Faction Play is just a glorified Quick Play. Oh, how I wish for actual battles and campaigns.

And loyalists are no house funded super power. (or clan funded super power for that matter)


Yup. The only lore in this game is what you bring to it in your head. I admire Naduk's enthusiasm and point of view. If one could keep that sort of perspective in mind even CW might still be playable...but alas.

#76 Escef

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Posted 13 June 2016 - 06:26 AM

View PostRed Shrike, on 13 June 2016 - 01:22 AM, said:

And it took me a whole year to get 100k XP on my TBR-Prime. (whom I can't master because the other TBRs are too expensive and their loadouts suck)


You, uh... um... You know you can swap/buy body locations from other mechs of that chassis to customize your hardpoints, right? For example, my Timber Wolf Prime has 4 missile hardpoints and jump jets.

#77 Johnny Z

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Posted 13 June 2016 - 06:47 AM

View PostBud Crue, on 13 June 2016 - 05:03 AM, said:



Yup. The only lore in this game is what you bring to it in your head. I admire Naduk's enthusiasm and point of view. If one could keep that sort of perspective in mind even CW might still be playable...but alas.


I think every player wants story/lore/atmosphere to be added to the game at some point and is expecting it.

#78 MeiSooHaityu

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Posted 13 June 2016 - 06:50 AM

I do think the grind in the game is a bit too high for it's own good.

I understood the heavier grind more when the game had less mechs to buy and master. You needed more of a grind so players wouldn't master everything, get bored, and possibly leave.

But once the Clans "invaded" and we now have two different main factions and a crap ton of mechs, I feel that the grind could be lightened a bit more since there are do many mechs to obtain through normal play.

It's not like it would hurt the special edition preorder sales. People are all about collecting every mech it seems, so the amount of mechs already in a person's inventory doesn't seem to play much of a part.

It just seems to me that if the grind was a bit less, it would help new players feel like they were accomplishing a bit more and help veterans try out more chassis just through natural play. If anything, a more steady progression just seems like it would add to player retention (especially since the game still lacks a bit of depth). Nothing keeps a person around more like leveling up a new chassis (especially when thwy can earn them on a more regular basis).

When a new mech preorder comes about, people will still need that hero/special edition bundle for their collection anyway (plus playing it sooner). Even with a more lighter grind, the "got to collect them all' plus play early allure will still keep sales just as solid as always.

To me, It just seems to be more beneficial all around.

#79 Jetfire

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Posted 13 June 2016 - 06:54 AM

1. MWO is overpriced - I agree, though given the small player base dropping the prices are a gamble. The hardcore fans buy at this price, people like me. Given a larger player base spending money yes, it may be better to cut prices to spur buying but it's a chicken and the egg game. Which happens first? Drop pricing and pray or wait for player base to grow then drop pricing? I personally would go with the later, but that means getting the game to a place where it is compelling for non-fans to join and play long term.

On the other hand, their sales of 35-50% do have a nice ability for them to basically turn on the money at will. Their pricing at a 50% discount is not bad. I look at Hearthstone and Heroes of the Storm and in many ways those are much more expensive with much worse grinds. On the other hand they are also more polished experiences.

#80 Johnny Z

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Posted 13 June 2016 - 06:55 AM

View PostJetfire, on 13 June 2016 - 06:54 AM, said:

1. MWO is overpriced - I agree, though given the small player base dropping the prices are a gamble. The hardcore fans buy at this price, people like me. Given a larger player base spending money yes, it may be better to cut prices to spur buying but it's a chicken and the egg game. Which happens first? Drop pricing and pray or wait for player base to grow then drop pricing? I personally would go with the later, but that means getting the game to a place where it is compelling for non-fans to join and play long term.

On the other hand, their sales of 35-50% do have a nice ability for them to basically turn on the money at will. Their pricing at a 50% discount is not bad. I look at Hearthstone and Heroes of the Storm and in many ways those are much more expensive with much worse grinds. On the other hand they are also more polished experiences.


There are free to play and pay to play games that take a year to get a single character in top form for pvp.

This game may have problems but the grind is so far away from being a problem. Playing the same amount as the games it takes a yea to get into top form it takes 3 weeks for this game.

On top of this many many online games add an expansion pack which renders every item in the game obsolete and players can look forward to yet another grind. AND on top of this the players get handed what the next "best" equipment is if they like the way it looks or not etc.

MechWarrior Online is content and feature starved. Grind is lowest anywhere.

Edited by Johnny Z, 13 June 2016 - 07:01 AM.






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