MechaGnome, on 15 November 2021 - 04:49 PM, said:
You are the misinformed or maybe spread the misinformation on purpose to justify your broken builds.. Any hellbringer or Supernova laser boat pilot can one shot a light to heavy mech in one or two alphas and even some Assaults..
...
I am afraid that this is not so easy.
First, typical
Hellbringer loadouts offer some 60-70 points of firepower (sometimes less, sometimes more). The more lasers you put on
Hellbringer, the less weight and room you have to actually cool their waste heat.
Second, the higher firepower your
Hellbringer is supposed to have, the higher probability is that you will have to use Heavy Lasers. Heavy Large laser has 1.45 s duration, Heavy Medium laser has 1.25 s duration. That's quite a long duration. Clan ER Larges and ER Medium have quite long burn times too.
Third, to kill an enemy 'Mech, you must keep all those lasers on one section of that enemy 'Mech to burn through all its armor and internal structure.
There are two possible scenarios:
a) Stupid or surprised enemies stand still.
Unfortunately, even then there is a lot of quirked armor and structure for your lasers to vaporize. For example, the enemy
Orion has the CT protection of some 115 points of quirked armor AND 46 points of internal structure. That is 161 points total. And we are talking about unskilled 'Mechs here - that
Orion's armor and structure can be boosted with unlocked skill nodes even further ... Even if a few points of the
Orion's armor go to its rear torso, the
Hellbringer would still not kill the
Orion with one alpha strike. Killing the skilled up
Orion with two alphas would not be so easy either for the
Hellbringer.
b ) Actual competent enemies move.
They can walk, run, jump or at least torso twist. All these things spread the damage from your
Hellbringer's lasers across their 'Mechs. The long burn of Clan Heavy Lasers means that if you move your long burning lasers from one side of an enemy 'Mech to another (as it often happens), each section takes some 10-15 points of damage (and some damage probably misses the enemy 'Mech altogether). The majority of MWO 'Mechs can withstand such unconcentrated damage.
Actual enemies can use that 1.45 s burn time of
Hellbringer's lasers to step back behind terrain or some building, so their 'Mechs do not take the full damage.
I have used all these examples to illustrate, why the duration ("the burn time") of the laser beam is so important in
MechWarrior Online.
MechaGnome, on 15 November 2021 - 04:49 PM, said:
...
Bullcrap more why don't you, you people are so full of yourselves and wrong its disgusting to read..
There is no need to be angry. This thread has posts from some very competent Tier 1 players. Perhaps it would be a good idea to listen to them.
Hellbringer laser boat must be used wisely. It has some strong suits and some limitations.
The
Hellbringer is a good 'Mech, but it is no almighty machine.