I think something like the EBJ with the right set of omnis reduce CD of HAGs a bit much would be the target of that HAG CD nerf -- SLIGHTLY, but mostly I just don't see the point of the +0.5s CD nerf, it's always been about lining up a volley properly so you end up not shooting every CD anyways.
The Zero-Spread is kind of what I liked, the Volley Duration always had shafted the weapon so much. My issue is that, it's still a ****-ton of damage, and now you are doing it reliably over 810m, effectively rewarding complacency of picking a perch and staying there when before it was just good-old farm.
Yes, you prohibit HAG-Vomits even more with the heat-nerf -- good job, I guess you did what you set out to do. I know mid-range alpha is a problem, but at least they have to be in the thick of it, and comes with understandable risk of retaliation, and that's something harder when you're fighting from a distance. I'd rather we weigh in more that risk-reward to HAGs, like HGRs requiring close-range for full effect but can still participate mid-range and long-range albeit some damage reduction -- that's one way to curb mid-range alpha, after all range is "damage-lite".
Maybe time will tell whether it's good or not, but I do predict that it'll just promote cancerous playstyles using HAGs.
Curccu, on 18 November 2023 - 08:23 AM, said:
5 GR mech is not a problem... 4xHAG30 mech with GOOD quirks is a problem.
A lot of IS Quirks was done to compensate for IS-Tech, but then Gauss-Zilla was clan-tech, so I don't see why it came with gauss quirks in the first place.
Maybe if they added HAG heat reduction, would be neat HAG platform.
Gas Guzzler, on 20 November 2023 - 02:28 PM, said:
Shhh....
Don't say the quiet part out loud!
Edited by The6thMessenger, 20 November 2023 - 05:46 PM.