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Clan Package Thoughts


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#421 TingTangPing

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Posted 15 December 2013 - 11:58 PM

View PostPariah Devalis, on 15 December 2013 - 11:29 PM, said:



Are you willing to risk no further MW titles in the future, though?

Here is a novel thought: Why doesn't the community, for the first time since the very earliest days of closed beta, actually try working with PGI as opposed to fighting them every step of the way? If you want them to listen to us, we need to be willing to listen to them. Right now we have a standoff. The developers may want the best thing for MWO, but the "community" would deride the good ideas and good intentions just because it came from the developers. And then scream if the devs are late on those ideas.

That is not how to foster communication. It is a two sided process, and the increased communication from the developers is a step in the right direction from THEM. We need to do our part too if the devs are ever going to take its community seriously again.


yeah i would risk further MW titles in future, it is still and will remain to be a much beloved setting for me.

The developers have a problem, they are pulled in so many different directions that it is impossible to please everyone all the time, this is the same in everything, not just games. We all have different tastes and ideas of what we want something to be so we can get maximum enjoyment from it. just so happens that this time they have made something that i find to be a terrible waste of the battletech Ip.

For me, i would say throw balance out of the window, really is not important for me. People always find ways to break balance anyway. Focus on solid gameplay and features that reward thinking outside the box. And the ability to turn a loss here into a victory elsewhere. Balance for me is a fine line between making everything the same.

For others, balance is everything.

Both are valid, its all just a matter of taste.

Now with this in mind i feel the only way foreward, not just for MWO but across the whole industry is to ship games with full Mod support. Let people make up their minds what they want and dont want, and give them the tools to change things that they don't. Give us a fun baseline to start with then let everyone loose to create the game that they want. The ranked/unlock gameplay can even be kept, just needs to be a seperate part of the game. Look at BF2, Ranked vanilla servers for those that want it but modded unranked servers for those that have a different vision of the game.

So on topic, for me, pretty upset that the clan mechs are not being put in as is in Lore. They could have even balanced them by matchmaking 1 clan vs 2 IS or somesuch. Which would be fine for Lore as the clans often went into combat with a numerical disadvantage due to the bidding system they had in place.

Edited by Scratch Built, 16 December 2013 - 12:00 AM.


#422 Czardread

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Posted 16 December 2013 - 12:01 AM

The way they intend to make clan mech means clans will SUCK BAD. and i dont even know if the game will survive long enough for us to get then, so no, i'm not buying until i see improvements.

#423 GalaxyBluestar

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Posted 16 December 2013 - 12:30 AM

View PostPariah Devalis, on 15 December 2013 - 11:29 PM, said:



Are you willing to risk no further MW titles in the future, though?

Here is a novel thought: Why doesn't the community, for the first time since the very earliest days of closed beta, actually try working with PGI as opposed to fighting them every step of the way?


so you're saying we should've had the ecm jenner, the weakest srms the original thermal view and glaring nightvision?

no they need to recieve complaints so they don't barrel into further problems, it's hard to consider which is good and which is bad but seriously this game would've been so much worse if we just bent over to a lot of their original decisions. shame we couldn't stop things like GH etc.

#424 RapierE01

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Posted 16 December 2013 - 01:27 AM

If they get UI2.0 and Elements of CW online together with a balanced Clan Tech model. I promise will buy the Masakari Pack!

So lets hope the best

#425 aniviron

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Posted 16 December 2013 - 01:38 AM

View Postsmokefield, on 15 December 2013 - 11:49 AM, said:

just install a virtual machine on win 98se and you good to go


If only it were that simple. MW2/Mercs/GBL weren't designed to run on hardware this fast, and there's a lot of stuff that just doesn't work anymore. Missiles explode the moment they leave the mech, damaging you, jumpjets never recharge, overheating never has any consequences even if overriden for minutes at max heat +. You can mitigate some of this by using cpugrab to eat up clock cycles, but it's not even close to perfect- the numbers are very finnicky, and to get most of the important stuff running I have to waste so much CPU that I can actually make Mechwarrior 2 laggy on my i5 3570k.

#426 BrokenDog

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Posted 16 December 2013 - 02:07 AM

I will be sticking with Steiner and the Inner Sphere.
Love the look of the Clan Mechs.
Still enjoying the game.
Waiting for the next step forwards in the game. Waiting. . . . . .

#427 WOLFSTAR

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Posted 16 December 2013 - 02:17 AM

View PostEd Steele, on 13 December 2013 - 05:55 PM, said:

I agree that $500 for a gold skinned mech is a bit extravagant and even I in all my insanity will not buy one, but if someone has enough money to buy one, why should it bother you? A Ferrari costs allot more than a Toyota Corolla, shouldn't you be on the Ferrari forum, complaining about that?


so the richest will be the best equipped?

#428 GutterBoy5

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Posted 16 December 2013 - 02:30 AM

the standard packs ie masakari etc are resonable value $10 mech which also includes 90 premium etc.

and clan mechs look super awesome.

but before i fork out any more money

want more info on all specs & all these modules etc. and most important UI2 & CW in action.

#429 Autobot9000

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Posted 16 December 2013 - 03:33 AM

What I think is behind the major pain:
  • PGI has serious trouble engineering the promised content with their workforce (probably too few people and not enough specific experience for the management's wishlist)
  • PGI management obviously making promises all over the place probably putting insane pressure on their employees
  • Business model is a the-few-pay-the-many kind unfortunately leading to the fact, that you can not buy full content for a reasonable retail price (reasonable = 60 dollars for a high [!] quality title)
  • PGI thinks that their agile approach is acceptable, but in fact people want 2-3 announcements showcasing some polished content and then get the full, entire content on time (no need to tell too early when on time actually is, just tell when you know); instead PGI believes transparency is the cure, but at this point it simply enrages people further, as they dont believe anything will ever ship to them or get fixed in the right manner
  • Obviously pressure on engineering is hard enough to squeeze out unfinished, buggy features, sometimes even temporary work (like current UI) leading to a huge future overhead on all features. Whoever knows the engineering business knows that getting back into old coded details is wasting tons of time
  • Game design is silly, missing a lot of functionality and balance quite damn messed up, because there is no systematic "as-a-whole" approach just patchwork
  • Obviously the community is getting more and more painful for PGI as a result of above inconveniences (expectation management / communication / planning is a ***** isnt it)
  • Q&A seems unestablished at this point
  • PGI is delivering stuff, that people don't want, i.e. change BT/lore related things without getting feedback / intel from the customers despite the fact, that BT/MW is an established brand and hence people already hvae set expectations
  • Bug fixing isn't happening in a timely and prioritized manner
  • Core mechanics seem impossible to fix for PGI (hit detection), probably an expertise problem, so will never be fixed, i.e. leave the game in a bad state
  • Constantly announcing sales is enraging people who already spent money on the game and didn't get promised content

On the bright side:
  • The mech designs are fantastic (clan mechs just wow from the artwork)
  • Game has the potential to be a great title, if above list wasn't happening

Just my two cents, I wonder what's so hard about fixing stuff that you know is going wrong.

Edited by Autobot9000, 16 December 2013 - 03:40 AM.


#430 WintermuteOmega

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Posted 16 December 2013 - 03:56 AM

I am with the "No Money before Content" crowd on this one.

And it goes beyond CW & Ui2.0 & DX11. This game is nice, but since it hasn't moved one inch after the phoenix package except for making equivalents of Founder Mechs availible to the public, NOTHING happened.

It really saddens me to see this. I honestly don't give a damn about UI 2.0. I mean, playing in a team is painful UI-wise. But i can live with the system as it is. What is incredible, that it takes an eternity to build a UI for PGI. How can this be? PGI had an open job application for a UI-Designer while testing UI 2.0 on the public test server.

The only real thing i care about is CW, because this is, what elevates this game from a boring skirmish grinderfeast, and we got nothing in this department except for promises over and over again.

While Hawken, which i don't play, has a christmas themed map, we got nothing except for more Paint jobs. No new maps. No new gaming modes. Nothing for the last past months.

And balance-wise i see where the complaints come from. I hate poptarts as much as the next man. I see, how complex a game like this is, and that there always be someone saying XY is OP/Weak. But MwO feels like a testing version of what the game would feel "when it's done". Too much exploits, too much gear that is WIP (C3 Computer anyone?) for a game that is actually not Beta anymore...

I understand, that every company has to make money, i really do. But since a long time there is this nagging feeling, that PGI only is interrested in working on content, that can make at least some money (say Paintjobs & Heromechs). Everything else way down the line prioritywise. This game feels more like a cashcow than ever. I mean, the phoenix-programm must have been a sucess, judging by the amount of phoenix-mechs on the maps. This must have gioven PGI a big boost, So what they decide to do with the money? Absolutely nothing, except for another cash-grab by selling Clan mechs half a year in advance.

It feels too much of "what can we still get away with".

And therefore: No money before (ANY) content.

#431 WintermuteOmega

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Posted 16 December 2013 - 04:01 AM

Oh, and on a side note:
I want my Mad Dog/Vulture!!

#432 Mordin Ashe

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Posted 16 December 2013 - 04:24 AM

I will buy some package, thats for sure.
Not now though. I will wait until they add more vanity goodies like they did with Phoenix package. That may also make me more likely to think that I am getting my money's worth.

#433 Libas

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Posted 16 December 2013 - 04:43 AM

Well since there is no info about the mechs i wont spent any money on them.

The prices are very high for me, i got my phoenix package and wasnt satisfied from it. Most of the mechs are at least average , some people make them look good thought but cant make them work for me.

So i wont spent any money for mechs i dont know how they will be in game, even their youtube video was empty.

Also so far the developers have no communicatiion with their player base. Generic announcements here and there, a messed up forum where you cant find anything at easy, no true guides about the game system etc, makes me feel that they dont want to keep the player base informed on anything about the game.

I gave my share of money with phoenix , buying mc to support the game and i spented more than i usually do for better titles. I did it because i wanted to support the game since i enjoy it.

But i dont think i want to support it anymore if they dont treat me as they should. Giving me a paint job with mech that i dont actully know how it will function in game with clan tech etc for 500$ at least insults me.

I dont consider my self any special customer but when i go shopping i like to put the fruits in the basket my self to see if some of the are rotten.

At this moment their customer approach is trying to give me something , more high priced after i bought something expensive from them (phonenix package), leading me to the conclusion that either they think me stupid enough to spent 500$ in couple months for a game or they financies are {Scrap} and they try get money however they can.

Did they developed anything more for the game apart for mechs and maps? well for me is a no

Do they keep me informed for anything , even at the patch notes? no (Even for ghost heat i cant find an offical response how it woks for all the weapons , if someone know an official link please say so) LordLosh has sented me a link and i have to correct my post. Thank you!http://mwomercs.com/...cale-the-maths/

Well untill they really improve the game up to some point they wont see any more money for me.

If someone wants to put money in the game i wont be the one i ll judge him since i putted myself more than enough.

Ps sorry for my english

Edited by Libas, 16 December 2013 - 08:15 PM.


#434 Red October911

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Posted 16 December 2013 - 05:57 AM

The problem I have with these packages is that you can't choose what you want to pay for, not just for the mechs. I mean i don't even care about 8x warhorns (wtv the hell those are suppose to be), 1x signed digital concept art, all 16 non hero varients that are available etc.

If it were up to me i'd just purchase the hero mechs i desired and maybe 90 days premium

#435 Hillslam

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Posted 16 December 2013 - 06:36 AM

Judging by the length of this thread and the amount of whining therein (notwithstanding the cogent counter-arguments being put forward by several who clearly have a head on their shoulders) I feel my decade long impression of clan players as advantage-seeking entitlement-expecting whiners is confirmed.

Shame on (most of) you. My 6yr old children have less of a tantrum when they don't get a cookie before mealtime than most of you demonstrate on here.

You're a customer.
PGI is a business.
Clan OP-ness was a bad decision in the first place back in 1990s (as declared by their creator)
PGI (aka PAul and crew) are taking an EXCELLENT approach to balancing what was not balanced ever.


KUDOS PGI

SHAME CLAN WHINERS

Edited by Hillslam, 16 December 2013 - 06:37 AM.


#436 Tank

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Posted 16 December 2013 - 06:38 AM

I'm not getting those for other reasons then "it's too expensive" - witch they are.

I'm roleplaying this game as a Pheriphery mercenary, and no way I should be able to pilot a Clan Mech, even good IS or even better Star League Mech is ultra high rare thing to posses. That's why I refuse to buy anything from that package, even if I do desire MadCat.

P.S. Entry fee to be a clanner, Kerensky must be spinning like steam generator in his grave. :)

#437 CyclonerM

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Posted 16 December 2013 - 07:37 AM

View PostTank, on 16 December 2013 - 06:38 AM, said:

P.S. Entry fee to be a clanner, Kerensky must be spinning like steam generator in his grave. :)

I shall pray every day for Nicholas' soul after this anti-climatic announcement of "invasion"..

#438 Qlyphy

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Posted 16 December 2013 - 07:41 AM

What are PGI playing at, do they think we have endless wallets, I've thrown more than AAA money at this game twice with the founders and phoenix packs plus some other purchases.

How about releasing some of the promised content instead of constantly money grabbing ??

Are you guys using EA as a business model because it's starting to feel like it, a lot of people signed up big style to this game with their hands in their pockets, and now PGI want even more without delivering.
Do we want clan mechs? - of course we do!!
do we want to be ripped off? - hell no!!!

Start adding some content people don't have to pay for to get access to.. and by the way - a handful of maps does not content make !!!

Edited by DaBigDog, 16 December 2013 - 07:42 AM.


#439 Woopass

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Posted 16 December 2013 - 07:49 AM

My 2 Cents.

Its nice to finally see the concept artwork for the clans and see the bundle packages they come in. Because I support PGI and I love mechwarrior. they are gonna get another $240$ from me for the Masarki or whatever package.

I think June is a little ways off to get this delivered. I think they should of released the concept art and said something about next summer. and then maybe in February or March. Release the preorder for the bundle packs. I know this money now will go into developing everything from mechs to Clan Warefare and what not. So I am gonna say this PGI, it better be good. I do expect many new maps.


I am tempted at the Gold timberwolf but I think for 500 bucks american is a bit much for a gold colored mech. I would pay it if it was 60% Cbill boost plus 20 or 30% loyalty bonus. Then I would heavily consider buying the gold timberwolf.

Either way none of us have any control over this. Although I do like MWO's continueing effort to make these bundle packs. I hope to see more in the future.

Also I am pretty sure they may do a bundle release for the other clan mechs we were expecting to see (like volture, loki ect.) I can also forsee that they will do the Innersphere varient bundle release as well.

Anyways I wish I could go to sleep and not wake up till June. without having bedsores, breathing problems, lose of strength ect lol.

See you all on the Battlefield!

#440 Calliban

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Posted 16 December 2013 - 08:23 AM

Well not much of a forum boff as you can see from total posts, but I play this game pretty much 5 to 6 days a week after work with mates and my clan as I have done since helping found the game, and after seeing the clan mech announcements I was hugely excited until the prices registered in my eyesight!

And as a lover of the game I don’t post this easily, but it’s started to feel like IGP were just turning this game in to some kinda cash cow and milking the ultra fans of a genre we thought lost to us, with the constant flow of champion mechs and MC sales and cockpit items, and badges and banners, I can live with that the game needs an income and iv bought a few iv liked in the last year and abit.

Then the overlord package and saber reinforcement package have been announced and although I felt a little stung by the price and being a founder we didn’t get a discount I though its ok I can swing those prices and I get a lot of mechs and premium time.

And now these prices! for mechs that were supposed to be out last year anyway? On a game vastly lacking in maps and play modes and bug fixes taking weeks or months to fix, and some mechs being beyond pointless, and DX 11, meta gaming and poptarts ruining most games from what the experience of what MechWarrior used to be about, Assault mechs built as actual assault mech should being less effect than a medium, having to play in teams of under 4 or 12 STILL broken not to mention the matchmaker still being borked!.clipping on every rock or building still.

So to release another package for more mechs with more shiny bits for a lot more cash not to mention the insane gold plated mechs! Just feels like a massive slap in the face and I used to defend this game from people slagging it off but now almost overnight I’ve been turned by the very game itself as the only picture im getting of them right now is $$$$$$$$ and they are going to cash in this cow before it flops from lack of other actual real content and fixes long past overdue as players saunter off to pastures new in other games coming out next year and so on.

Hugely disappointed myself and until more real content and fixes are in place or until I ****** off to Star citizen I won’t be spending another penny on this game I’m afraid.

Regards Calliban





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